I've seen free korean games with this feature lol.I really like where this is going, so many good ideas.
Do NPCs at camps attack aggressive monsters that come too close of the said camp?
I don't recall seeing any NPC protect their camp... that would at least make camps a bit more secure when aggressive monsters decide to walk in?
edit: my point here is that SE really fell behind in certain aspects just in case you thought I was making a pointless jab at SE. I just wanted to point out the feasibility of such content for a big company like SE.
Last edited by gifthorse; 04-08-2011 at 10:43 AM.
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