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  1. #8
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,874
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Duelle View Post
    IMO, for this to work in an MMO you'd need to do one of two things. You either have it as part of a mission storyline where you're effectively locked in that zone up to a certain point (the way Vashj'ir was done), or you make it part of a bigger storyline where you're tasked with infiltrating enemy ranks and completing quest objectives up to a certain point where you do something big to sabotage the enemy operations and go back to normal (like it was done in Mt. Hyjal).
    A mission storyline, whether put in place by exact quests or by simply having the NPCs and certain plot locations necessary to progress several different ones, is needed, but it doesn't need to be as urgent as an actual "mission". General plot connectablity is just as viable, and does not limit the city's use to just a small set of quest lines. Phasing it the zones into oblivion as with Cataclysm's Vash'jr and Mt. Hyjal, inversely, tends to leave only a shoddy mess of a half-assed plot progression. If something showing the effects of player actions is implemented, it would probably do best to show not only your actions, but most in general -- such as a town under attacks from rebels via stealth and explosives. And you're in the thick of it, without clear belief in either side's doings.

    WoW examples aside, I agree that being locked into places such as to create the feeling of really being lost in a jungle or unable to escape from a city can be great. However, there's a lot that can still be done with less urgency in these zones. NPC relationships, discoveries, and more gradual plot developments will each carry a unique spin just from being there, as long as they are part of a larger plot. That plot does not need to show itself as obviously as through actual sabotage.
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    Last edited by Shurrikhan; 07-26-2012 at 12:09 AM.