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  1. #1
    Player
    Luxanna's Avatar
    Join Date
    Feb 2012
    Posts
    76
    Character
    Lux Leslie
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Gukie View Post
    w/o magic accuracy -
    you'll get resisted - and do less then half the damage for twice as long of a wait.
    w/o potency - your thunder and thudaga will be weaker.
    w/o int- your thundara will be weaker.


    now ask yourself this question what do you prefer?
    Thunder and Thundara depends on INT
    Thundaga and everything else depends on Magic Potency
    (2)

  2. #2
    Player
    Asiaine's Avatar
    Join Date
    Dec 2011
    Posts
    988
    Character
    Shayla Asiaine
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Luxanna View Post
    Thunder and Thundara depends on INT
    Thundaga and everything else depends on Magic Potency
    Thunder damage is based on a combination of Magic Attack Potency and Intelligence, with Magic Attack Potency being the major contributor (on a 1 to 1 comparisson). I.e.: 15 Magic Attack Potency did more to increase damage than 15 Intelligence.

    I have done some research into this but I am not publishing any results as I expect it all to change at 2.0 where I will re-investigate.

    Gukie is most closest with his summary.


    Back on topic: I do not know of any guide, and the optimal outfit may vary depending on your grand company and if you wish to get Darklight gear or not. I recommend you find which skill/stat you want to focus on and then research what is best available to fulfill that need.

    My biggest recommendation right now is to NOT invest heavily into weapons: New ones come out too quickly to warrant the investment (unless you are overflowing with hundreds of millions of gil and have absolutely nothing else to do with it).
    (1)