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  1. #161
    Player
    Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    488
    Character
    Mirage Askai
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    What maat taught me:

    opo-opo necklace
    sleep potion x4
    mighty begressorcry strikes
    raging rush tp wing raging rush

    Everything an endgame player needs to know, right?
    (2)

  2. #162
    Player

    Join Date
    Apr 2012
    Location
    The Eorzean library
    Posts
    1,118
    Quote Originally Posted by Grimwald View Post
    What about RDM, BLM, NIN, SAM and PLD? They prepared you pretty well for your job. PLD was about knowing your cooldowns and maximizing your total amount of effective hit points, RDM was about knowing the cooldowns, effects and implications of your job, BLM was about learning how to carefully weave spells in order to not get your shit wrecked, and SAM was about getting as much damage out of your weapon skills via skillchains (which were used constantly on mobs like Kirin/Byakko/etc).

    All that stuff is relevant to endgame, learning the tools of your class makes you a better player, being a better player who knows how to play their job makes you better at endgame by default.
    RDM: RDMs are healers in XI. You don't learn to heal through the maat fight, you learn how to nuke and sleep. Something you shouldn't be doing.

    BLM: You spam nukes and sleep. If you do that in any end game content you'll die.

    NIN and PLD: The only thing that slightly resembles end game content, but you still don't learn to maintain hate.

    SAM: You spam Weapon skills. If you do that in end game content you'll end up dead. It teaches you how to zerg badly.

    Quote Originally Posted by Grimwald View Post
    You never used food? There's no excuse why you wouldn't, it makes shit go faster. As a PLD tank if I didn't constantly have max HP food on I'd be wasting my LS' time with needless deaths.

    Soloing has nothing to do with this albeit I solo'd plenty of Sky pops as RDM, guess you can do some endgame content solo. (I also ended up selling those drops for a mil a pop).
    If you needed a Maat fight to teach you how to use food, I've got some bad news for you. You should have used food plenty of times before the Maat fight too, unless you were terrible.

    Soloing has everything to do with this. 75% of the jobs are based around party situations and Maat is a solo fight, with no subjob. The Maat fight doesn't resemble anything at 75 or 99 endgame.
    (2)

  3. #163
    Player
    SynysterBlitz's Avatar
    Join Date
    Mar 2011
    Posts
    350
    Character
    Synyster Mugiwara
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Ingolf View Post
    RDM: RDMs are healers in XI. You don't learn to heal through the maat fight, you learn how to nuke and sleep. Something you shouldn't be doing.BLM: You spam nukes and sleep. If you do that in any end game content you'll die.

    NIN and PLD: The only thing that slightly resembles end game content, but you still don't learn to maintain hate.

    SAM: You spam Weapon skills. If you do that in end game content you'll end up dead. It teaches you how to zerg badly.



    If you needed a Maat fight to teach you how to use food, I've got some bad news for you. You should have used food plenty of times before the Maat fight too, unless you were terrible.

    Soloing has everything to do with this. 75% of the jobs are based around party situations and Maat is a solo fight, with no subjob. The Maat fight doesn't resemble anything at 75 or 99 endgame.
    Apparently you didnt know the power of RDM nuking. /sadface, never did ENM's?? or solo?? RDM was a beast as a nuker/debuffer just needed the gear to go with it.
    (3)

  4. #164
    Player
    Rannie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,079
    Character
    Rannie Lfey
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by SynysterBlitz View Post
    Apparently you didnt know the power of RDM nuking. /sadface, never did ENM's?? or solo?? RDM was a beast as a nuker/debuffer just needed the gear to go with it.

    second of all rdm was forced to be healers in earlier stages of XI because of their Refresh and convert ability (was a rdm) and most of us hated having to be main healer. I honestly whenever someone would leave I would recommend a whm to join so I could do what I was supposed to do with debuffing and such
    (1)
    Last edited by Rannie; 07-20-2012 at 02:25 AM. Reason: forgot about rdm convert ability
    I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
    A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!

  5. #165
    Player
    Jamesy's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    47
    Character
    Jamesy Amau
    World
    Sargatanas
    Main Class
    Archer Lv 70
    I have deicded to post something on this subject. I whole heartedly believe that a maat type system should be put in place and yes it is a speed bump but a welcomed one it relieves the style of grinding to a level.

    As a ffxi player i see it as something solo and fun to test your skills.
    Yes did i say test and skill? Ill explain why!
    There was once a time back in ffxi when it was a dog eat dog world and there was no such thing as abyssea so getting to certain levels actually took some skill i would know i have 8 level 99 jobs.

    Fighting maat at level 70 to get to 75 was most certainly a test of skill because you didnt have help you just had your main job and i have done most of the maat fights ex. Sch Dnc Brd Thf Smn Pld Blm and Bst

    it is not as simple as spamming to get it done it takes proper gear intelligence and strategy to get passed.

    To conclude my point i think a maat system would be an awesome idea, but just change it to like a lalafel named taam or tama or mata.
    (0)

  6. #166
    Player
    Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    488
    Character
    Mirage Askai
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Yeah sure, it does require a bit of a strategy for most jobs. Even on War I had to actually use at least a little bit of energy to find out what I needed to do. However, the strategies for most jobs were still not really relevant to test a player's skill for actually hard group content. It was more a test of your gear and of whether or not you had capped your skills, and then, for many jobs, how good your luck stat was.
    (0)

  7. #167
    Player
    Grimwald's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    99
    Character
    Valkyrie Brynhildr
    World
    Excalibur
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Ingolf View Post
    RDM: RDMs are healers in XI. You don't learn to heal through the maat fight, you learn how to nuke and sleep. Something you shouldn't be doing.

    BLM: You spam nukes and sleep. If you do that in any end game content you'll die.

    NIN and PLD: The only thing that slightly resembles end game content, but you still don't learn to maintain hate.

    SAM: You spam Weapon skills. If you do that in end game content you'll end up dead. It teaches you how to zerg badly.



    If you needed a Maat fight to teach you how to use food, I've got some bad news for you. You should have used food plenty of times before the Maat fight too, unless you were terrible.

    Soloing has everything to do with this. 75% of the jobs are based around party situations and Maat is a solo fight, with no subjob. The Maat fight doesn't resemble anything at 75 or 99 endgame.
    RDM weren't just healers, they were debuffers for most of Zilart - WotG for endgame, landing a paralyze could and would save lives. It's only after WotG that they became awful healers/debuffers because the content shifted towards WHM and status effects became irrelevant because currently FFXI revolves around warriors spamming TP moves on a boss till the right one is found.

    BLM always spam sleep and nukes, it is a way of life, end game or not.
    (1)

  8. #168
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Mirage View Post
    What maat taught me:

    opo-opo necklace
    sleep potion x4
    mighty begressorcry strikes
    raging rush tp wing raging rush

    Everything an endgame player needs to know, right?
    Two can play at that game. For me it was:

    Opo-opo Necklace
    Sleep Potion x4
    Sleep => Guillotine
    Absorb STR => Melee for TP => Guillotine
    Sleep => Drain
    Pray for him to not use Bear Killer
    Guillotine for the win

    Had to rely more on magic since I was a taru and as such all those strats written by Elvaan and Galka DRKs simply didn't work for me.

    Quote Originally Posted by SynysterBlitz View Post
    Apparently you didnt know the power of RDM nuking. /sadface, never did ENM's?? or solo?? RDM was a beast as a nuker/debuffer just needed the gear to go with it.
    Red Mages weren't really nuking in endgame events because of low skill + resistances + level correction. Once we were given assloads of +M.Attack Bonus through abyssea gear, then we started seeing crazy stuff like 4K damage Blizzard IV's and whatnot and it suddenly became worthwhile.

    E-peen soloing is meaningless for a game that was built around partying.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  9. #169
    Player
    Rannie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,079
    Character
    Rannie Lfey
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Grimwald View Post
    RDM weren't just healers, they were debuffers for most of Zilart - WotG for endgame, landing a paralyze could and would save lives. It's only after WotG that they became awful healers/debuffers because the content shifted towards WHM and status effects became irrelevant because currently FFXI revolves around warriors spamming TP moves on a boss till the right one is found.

    BLM always spam sleep and nukes, it is a way of life, end game or not.
    Actually most of the players were trying to use rdm as main healers before WotG came out. I was a lvl 70 before it came out and was being used as main healer from about lvl i'd say 45-50ish on up also around lvl 60 range too. Due to fact that we had convert and refresh. Also due to people doing that there was a major decline in people playing whm except for when they where wanting to teleport people for money. They also did the same to Sch when it was brought out due to it's ability to switch which magic they mainly used.

    from what i have heard and known the only time rdm wasn't used as a main healer was during certain end game runs. But for leveling they were used as main healers and that was the Rdm complaint.
    (0)
    Last edited by Rannie; 07-20-2012 at 05:04 AM.
    I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
    A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!

  10. #170
    Player
    Grimwald's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    99
    Character
    Valkyrie Brynhildr
    World
    Excalibur
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Rannie View Post
    Actually most of the players were trying to use rdm as main healers before WotG came out. I was a lvl 70 before it came out and was being used as main healer from about lvl i'd say 45-50ish on up also around lvl 60 range too. Due to fact that we had convert and refresh. Also due to people doing that there was a major decline in people playing whm except for when they where wanting to teleport people for money. They also did the same to Sch when it was brought out due to it's ability to switch which magic they mainly used.

    from what i have heard and known the only time rdm wasn't used as a main healer was during certain end game runs. But for leveling they were used as main healers and that was the Rdm complaint.
    I was never a main healer in any kind of endgame, my job was to fresh + haste, and land debuffs on the mobs. I would heal and break my rotation only when a WHM was dead or OOM.

    EXP Parties aren't endgame, and if you had a NIN tank you never needed to heal them anyways, just back to haste + refresh.
    (1)

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