Quote Originally Posted by TheVedis View Post
no, the people who can not get themselves invested in a game, are not the ones to target for long term membership. cuz there is nothing you can do about them anyway. those are the ones you get in til they are done. You want to moreso cater to those who will stay regardless, or who can get themselves invested.

We dont need MMO tourists, we need MMO players.
That would have been a good point if the game already had a respectable player base. Such as for example FF11 has. FF11 is likely to have over 300k players even after 10 years, and with a player base of that size, keeping current "core" players from quitting is a good strategy. How many players are there in FF14 now? I seriously doubt it's even 100k, and I also bet the total development cost of the game by now is way higher than what it was for FF11.

The development costs of FF11 were earned back roughly 5 years after its release. How long do you think it would take for FF14 to get to that point without increasing its player base tremendously? 15 years? 20?