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  1. #1
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Rutelor View Post
    This will be a short one. I long for a game in which the steps forward are packed with excitement and opportunities for fun. Not a rat-race to the end; the end being the only place where you will be considered someone by your fellow-players. End anti-newbie discrimination, make every level count. Slow down the pace of advancement. Smell the flowers. Struggle with difficult mobs at every level. Enter awesome events at every step.

    This is actually more casual-player-friendly than accelerating and stultifying the game, so that almost anybody can get to the "fun-filled end."

    End-obsessed game design fosters fascistic behavior in the community. Plus, it rewards the slacker that doesn't want a life, whereas it penalizes the player with the regular life. Making the advancement mechanics super-easy, the way the developers of this game sometimes seem to believe they should, does not improve the chances for anybody: The "Über" get to the end and get bored too early, the casuals never catch up, and are still discriminated.

    Fill the world with one thousand Shposheas, only more complex and more attractive; make getting to level 10, 15, 20, 30 real challenges away from the repetitive levequests, and gratify us with oportunities that open up at every stage: Environmental puzzles, mysteriously coded scrolls, incomplete maps, a bit of Myst in Eorzea.

    R

    you really come late with this thread..


    Yoshida about 2.0. :

    "you will get the key to level up your character, so completing content is a key to leveling up in 2.0 version.

    Completing the quests, getting rewards, huge experience points, or completing a dungeon and getting experience points, that's going to be the key thing to level up your character, not like at the moment where you have to do monster camping or farming, that's not going to work in 2.0."


    one standard quest from the screens:

    "Hyrstmill wasnt built within a day - deliever whaterwheel parts to hyrstmill"

    (on the righten side)
    (2)

  2. #2
    Player
    Pofo's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    84
    Character
    Overlord Pofo
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Tonkra View Post
    you really come late with this thread..


    Yoshida about 2.0. :

    "you will get the key to level up your character, so completing content is a key to leveling up in 2.0 version.

    Completing the quests, getting rewards, huge experience points, or completing a dungeon and getting experience points, that's going to be the key thing to level up your character, not like at the moment where you have to do monster camping or farming, that's not going to work in 2.0."


    one standard quest from the screens:

    "Hyrstmill wasnt built within a day - deliever whaterwheel parts to hyrstmill"

    (on the righten side)
    A bit off topic but has anyone else realized in that screenshot is a 46 DRG using Gae Bolg (Lv50)?
    (0)

  3. #3
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Pofo View Post
    A bit off topic but has anyone else realized in that screenshot is a 46 DRG using Gae Bolg (Lv50)?
    they can do anything in the test server
    (0)