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  1. #1
    Player
    Zenchiro's Avatar
    Join Date
    Mar 2011
    Posts
    18
    Character
    Zenchiro Shiroi
    World
    Balmung
    Main Class
    Conjurer Lv 50

    Paladin vs. Warrior in Garuda fight

    Hello, fellow Paladins.

    Our Linkshell has been trying to defeat Garuda for a while now. Haven't been able to defeat her yet but we are getting closer and closer Last time we tried it, we decided to change our Paladin tank (me) to a damage dealer Warrior. So we used the Warrior as a tank and it turned out that he might have kept hate a bit better than my Paladin.
    And I think that I have a decent Paladin gear:

    Weapon : Cobalt Winglet (Enmity materia +37)
    Shield : Thormoen's Purpose
    Head : Gallant Coronet (could be better but thats what I'm currently using)
    Body : Cobalt Cuirass (HP materia +60)
    Hands : Sentinel's Gauntlets (HP materia +65)
    Waist : Sentinel's Plate Belt (Enmity materia +18)
    Legs : Felt Trousers (HP materia +60)
    Feet : Sentinel's Sabatons (HP materia +65)

    Ears : Stonewall Earrings
    Neck : Stonewall Chocker
    Wrists : Coral Armillae +1
    Ring R. : Electrum Ring
    Ring L. : Stonewall Ring


    Is there any tips to improve my gear? I of course know that Darklight gear would be really nice and I could get double melds to certain items (like the belt) but would increasing enmity actually help that much? From our experience agains Garuda we have noticed that the damage dealer Warrior (He does not have Darklight. Some double melds and few expensive pieces) is better than my current Paladin.

    Suggestions? Should I double meld Cobalt Celata with MND and buy few damage dealing accessories? Should I really buy Stom Lieutenant's Cutlass for damage and accuracy? etc. etc. Thanks for your help!
    (0)
    Last edited by Zenchiro; 07-14-2012 at 05:37 PM.

  2. #2
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    STR on hands would work a lot better for holding hate than HP, would be good if you aimed for at least +30 or more. Also, it would help if you swapped out the stonewall ring for another accuracy ring so it helps with missing. Curing yourself and others often also helps a lot with enmity. Getting a double melded enmity on a belt also works wonders and if you aim for about +40 you'll notice the difference. PLD is a good choice for Garuda, I wouldn't think you need to change that.
    But, the problem could also be with the rest of your party. For example, although WAR is fine in some parties, replacing him with a well geared DRG might be better for your party just because it can kill faster. Also helps if your BRD's are saving TP for uncombo'd rain of death when the plumes spawn.

    Finally got around to doing Garuda seriously tonight and I got it done 3rd try. Not all that hard if you got a party who knows what to do.
    (1)

  3. #3
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    My group has mostly consisted of 2x BRD, 1x WHM, 1x DRG, 2x BLM, 1x WAR, 1x PLD/WAR (me). From a personal standpoint I've had an easier time holding hate on PLD than WAR, both jobs having similar stats.

    From a technical standpoint, I think PLD is stronger in this fight because PLD has more frontal combos making it easier to damage Garuda and hold hate without turning her around. WAR suffers in this part because over half it's combos require them to move to utilize their combos, and many times the party wants you to save Steel Cyclone to assist with plumes reducing their DPS and ability to produce hate overall, that and PLD has two hate combos that have higher hate modifiers than Skull Sunderer's combo.
    (1)

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

  4. #4
    Player
    Zenchiro's Avatar
    Join Date
    Mar 2011
    Posts
    18
    Character
    Zenchiro Shiroi
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by SwordCoheir View Post
    My group has mostly consisted of 2x BRD, 1x WHM, 1x DRG, 2x BLM, 1x WAR, 1x PLD/WAR (me). From a personal standpoint I've had an easier time holding hate on PLD than WAR, both jobs having similar stats.

    From a technical standpoint, I think PLD is stronger in this fight because PLD has more frontal combos making it easier to damage Garuda and hold hate without turning her around. WAR suffers in this part because over half it's combos require them to move to utilize their combos, and many times the party wants you to save Steel Cyclone to assist with plumes reducing their DPS and ability to produce hate overall, that and PLD has two hate combos that have higher hate modifiers than Skull Sunderer's combo.
    Awesome, I like that But do you think that upgrading my gear like Amy suggested is a good option? What kind of gear do you have?
    (1)

  5. #5
    Player
    Malix's Avatar
    Join Date
    Mar 2011
    Posts
    209
    Character
    Malix Farwin
    World
    Excalibur
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Zenchiro View Post
    Hello, fellow Paladins.

    Our Linkshell has been trying to defeat Garuda for a while now. Haven't been able to defeat her yet but we are getting closer and closer Last time we tried it, we decided to change our Paladin tank (me) to a damage dealer Warrior. So we used the Warrior as a tank and it turned out that he might have kept hate a bit better than my Paladin.
    And I think that I have a decent Paladin gear:

    Weapon : Cobalt Winglet (Enmity materia +37)
    Shield : Thormoen's Purpose
    Head : Gallant Coronet (could be better but thats what I'm currently using)
    Body : Cobalt Cuirass (HP materia +60)
    Hands : Sentinel's Gauntlets (HP materia +65)
    Waist : Sentinel's Plate Belt (Enmity materia +18)
    Legs : Felt Trousers (HP materia +60)
    Feet : Sentinel's Sabatons (HP materia +65)

    Ears : Stonewall Earrings
    Neck : Stonewall Chocker
    Wrists : Coral Armillae +1
    Ring R. : Electrum Ring
    Ring L. : Stonewall Ring


    Is there any tips to improve my gear? I of course know that Darklight gear would be really nice and I could get double melds to certain items (like the belt) but would increasing enmity actually help that much? From our experience agains Garuda we have noticed that the damage dealer Warrior (He does not have Darklight. Some double melds and few expensive pieces) is better than my current Paladin.

    Suggestions? Should I double meld Cobalt Celata with MND and buy few damage dealing accessories? Should I really buy Stom Lieutenant's Cutlass for damage and accuracy? etc. etc. Thanks for your help!

    PLD generally hold better single target threat than WARs. i wouldnt suggest replacing HP with STR like amy said because as a pld you generally need alot of hp, accuracy, and emnity. Accuracy is extremely important for tanks but u really wanna get that from accessories mostly.
    (2)

  6. #6
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Malix View Post
    PLD generally hold better single target threat than WARs. i wouldnt suggest replacing HP with STR like amy said because as a pld you generally need alot of hp, accuracy, and emnity. Accuracy is extremely important for tanks but u really wanna get that from accessories mostly.
    Not for Garuda. It's a very low damage fight in comparison to most others. I healed a PLD with not a single HP meld and there were times that I didn't need to heal for a whole minute. This fight is also a DPS race so any extra damage that the PLD can add can only benefit. Most other fights on the other hand, it's a very different story.
    (0)

  7. #7
    Player
    Malix's Avatar
    Join Date
    Mar 2011
    Posts
    209
    Character
    Malix Farwin
    World
    Excalibur
    Main Class
    Lancer Lv 50
    Quote Originally Posted by AmyNeudaiz View Post
    Not for Garuda. It's a very low damage fight in comparison to most others. I healed a PLD with not a single HP meld and there were times that I didn't need to heal for a whole minute. This fight is also a DPS race so any extra damage that the PLD can add can only benefit. Most other fights on the other hand, it's a very different story.
    That 30 extra STR doesnt do much if your not gearing for caps which pld doesnt need/want to do. As far as dps race goes if u need that much more dps you either need to get better dps or get a warrior tank. From the looks of it the biggest thing thats hurting him is Acc not STR. And no the solution to everything in this game is not more STR fyi.
    (2)

  8. #8
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Malix View Post
    That 30 extra STR doesnt do much if your not gearing for caps which pld doesnt need/want to do. As far as dps race goes if u need that much more dps you either need to get better dps or get a warrior tank. From the looks of it the biggest thing thats hurting him is Acc not STR. And no the solution to everything in this game is not more STR fyi.
    I wouldn't listen to this guy Zenchiro, he's a troll who like to disagree with everything I post.
    I can hold hate against some pretty mean BLM's and STR is pretty good for that.

    @Malix, yes STR is the primary damage stat for all Melee so if you want to increase damage, you add STR. If you want more enmity, you increase your damage. It's not rocket science. If you don't have/can't get HDL then adding DPS is the best tool you can use to increase your threat.
    And I already told him he should get another ACC ring and with 2 electrum rings you shouldn't have massive accuracy issues no matter what class or weapon (aside those bad ones that have -acc)
    And no I never said anything about needing to increase DPS because they need it, I said it can only help and not hurt.
    Also, coming from someone who noticed a big change in my ability to hold hate after getting STR gauntlets and giving away some triple melded HP gauntlets, I can say that I do not miss that 150 HP at all.
    (0)

  9. #9
    Player
    carraway's Avatar
    Join Date
    Mar 2011
    Posts
    637
    Character
    Carraway Author
    World
    Excalibur
    Main Class
    Armorer Lv 90
    Quote Originally Posted by Zenchiro View Post
    Hello, fellow Paladins.

    Our Linkshell has been trying to defeat Garuda for a while now. Haven't been able to defeat her yet but we are getting closer and closer Last time we tried it, we decided to change our Paladin tank (me) to a damage dealer Warrior. So we used the Warrior as a tank and it turned out that he might have kept hate a bit better than my Paladin.

    ...

    Suggestions? Should I double meld Cobalt Celata with MND and buy few damage dealing accessories? Should I really buy Stom Lieutenant's Cutlass for damage and accuracy? etc. etc. Thanks for your help!
    +Enmity gear is very powerful, especially when you start adding it all up. I would suggest looking into Militia Gauntlets and Militia Choker to start. Over a given period of time, PLD's enmity generation outdistances WAR's, but it does depend on a certain extent to how much incoming damage you can heal. Since most of the party doesn't take much damage until phase 3, an equivalently geared WAR relying on damage output and Collusions off BLMs may or may not outpace a PLD. We tend to rely upon two WARs not because of enmity generation, necessarily, but moreso because the additional physical AoE damage is a boon for handling plumes.
    (1)

  10. #10
    Player
    Zenchiro's Avatar
    Join Date
    Mar 2011
    Posts
    18
    Character
    Zenchiro Shiroi
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by carraway View Post
    +Enmity gear is very powerful, especially when you start adding it all up. I would suggest looking into Militia Gauntlets and Militia Choker to start. Over a given period of time, PLD's enmity generation outdistances WAR's, but it does depend on a certain extent to how much incoming damage you can heal. Since most of the party doesn't take much damage until phase 3, an equivalently geared WAR relying on damage output and Collusions off BLMs may or may not outpace a PLD. We tend to rely upon two WARs not because of enmity generation, necessarily, but moreso because the additional physical AoE damage is a boon for handling plumes.
    I see your point with using 2 Warriors, that gives a nice edge when dealing with the plumes.
    But what do you think about that STR meld to gloves? (And which gloves? Cobalt Mitt Gauntlets or Cobalt Gauntlets to meld materia to?) Is that really a bad idea and just a gil sink or would it actually make a difference? And yes, I've set my eyes to the militia gear already but I haven't got my hands to it yet

    Oh, and would you guys suggest to put Ironman's Will or Swordsman's Cry materia melds to pants? Would the STR boost from there too help or is there a better meld for pants?
    (0)

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