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  1. #11
    Player
    solracht's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    234
    Character
    Kharlan Lynare
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    And regardless of what the aggro indicator achieves, the issue is more about what it stands for on the whole. It basically says "this is no longer a game about adventure and discovery; it's a game about ferrying you from point A to B in the most pandering and easy way possible."
    ^Implying that:
    -Being able to teleport from anywhere in the world to anywhere in the world
    -Having all enemies on a short leash which makes dying pretty hard if you know what you're doing
    -Having 5 areas with no interesting landmarks or points of interest
    -Having guildleves as the main source of experience points, which make the entire leveling experience routinary as you always visit the same camps and kill the same enemies

    didn't already set this tone for the game, lol.

    The fact that you chose to ignore the kind of public the game was made for since the very beginning doesn't mean that it's catering to the wrong people. I don't particularly agree with the casual nature of a lot of features in this game, but I knew exactly what I was doing when I chose to play it.

    Threads like these go against the very core this game was made around, and I know that must be hard to understand for a lot of people.
    (2)
    Last edited by solracht; 04-07-2011 at 05:44 PM.