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  1. #11
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    As long as I don't have to farm for anything with the abysmal ancient papyrus drop rate.
    (2)

  2. #12
    Player
    Spy's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    1,200
    Character
    Mini Ninja
    World
    Masamune
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Powercow View Post
    I wouldn't be opposed to a test of personal skill to progress beyond 50, especially one that requires the person focus on everything that's happening and (more importantly) is thematic for each job.

    Like a Monk would need to use Dragon Kick at the right time to Pacify a dangerous opponent's weapon skill, or switch his fist stance based off his opponent's shifting elemental weaknesses. A White Mage would have to keep an ally alive while being attacked by other enemies (sustaining himself and an ally under pressure). A Black Mage would need to rotate between crowd control and elemental spells while kiting to bring down a group of enemies alone (too tough to AoE down, too tough to Sleepga + kill one, kill next before Sleepga's diminished effect kicks in, etc.) Just as examples.

    Frankly if this fight would be just "run up to the guy and hit it until it stops moving" then it'd be nothing more than irritating busywork and a gear check. That's not fun.
    (This whole thing reminds of me of Cecil becoming a Paladin in FFIV, and how that was themed to the Paladin job quite nicely.)
    This is a very nice input ^^ I highly agree that the fight should be a test of your ability to use/time your skills wisely...where one or two mistakes would mean downfall. I want a challenge. It's true that if the fight's too easy, it may as well not be added at all.
    _________

    And lol I had forgotten about the crown XD

    _________

    Also, that FFVII limit break video made me want to play the game again XD
    (1)
    つ ◕_◕ ༽つ Tackle box or riot! つ ◕_◕ ༽つ

  3. #13
    Player
    Cynthis's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    576
    Character
    Cynthis Ravenbrook
    World
    Ragnarok
    Main Class
    Conjurer Lv 60
    I am not a fan of the idea of having to pass a test to level up. If you put in the time and effort then you should get the level. Having to pass a difficult test would make a lot of average players frustrated and drive them away from the game and making the test really easy makes it pointless so better to not have it.

    I do see some signs of elitism on the board and I do understand the frustration of very good players taking on difficult content and feeling like they fail because their group has some average players in it. That's what hardcore endgame LSs are for.

    I think there are a lot of people like me who have enjoyed other FF titles because of the stories but also because they offer you an alternative to getting around a difficult boss rather than trying over and over again until you perfect the strategy and do everything right. When I've encountered a difficult boss in FF games my response has always been the same, I go back, level up some more and come back when the fight is much more manageable. Having failed Ifrit a few times I am now patiently waiting for the level cap to be raised so I can eventually solo the big red bully

    My problem with tests to level up is that they would not give me that option and rather than spending hours or days to practice my hand eye coordination and understanding of the fight, I would move on to something else. Of course, if there were tests like these everywhere I would soon have no place to move on to and at that point I would have no reason to play.
    (0)

  4. #14
    Player

    Join Date
    Jul 2011
    Posts
    289
    As long as it's a test to see how competent you are at playing your class. If it's going to involve farming an item with an extremely low drop rate or needless running around talking to NPC then don't, as that would just be a blatant time sink.
    (4)

  5. #15
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    I would like something akin to the 2-Hour ability.
    (0)

    Peach Parfait/Khulan Angura on Gilgamesh

  6. #16
    Player
    Ruisu's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    Quote Originally Posted by Isaveron View Post
    As long as it's a test to see how competent you are at playing your class.
    This. This game needs a stupid filter. I don't want levelling to become a chore, but I'm tired of having to do content with people who have multiple level 50s, and still don't know what the fuck emnity is.
    (4)

  7. #17
    Player
    Sylkis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    613
    Character
    Sylkis Tea
    World
    Sophia
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Isaveron View Post
    As long as it's a test to see how competent you are at playing your class. If it's going to involve farming an item with an extremely low drop rate or needless running around talking to NPC then don't, as that would just be a blatant time sink.
    This.!!!!!!
    (1)

  8. #18
    Player
    Cynthis's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    576
    Character
    Cynthis Ravenbrook
    World
    Ragnarok
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Ruisu View Post
    This. This game needs a stupid filter. I don't want levelling to become a chore, but I'm tired of having to do content with people who have multiple level 50s, and still don't know what the fuck emnity is.
    There's that elitism I was talking about. I understand that it can be frustrating but are you seriously expecting the SE to tell people: "Sorry, you're not good enough to advance any further, perhaps you should consider playing a less demanding game."

    In PUGs you have to expect to find players of different skill levels. If you want to avoid that then stick only to an endgame LS and do everything with them...or, all content could be scaled so it can be soloed, then you don't have to deal with players that don't measure up to your standards of excellence.
    (2)

  9. #19
    Player
    Powercow's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    780
    Character
    Powercow Cowcow
    World
    Excalibur
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Cynthis View Post
    There's that elitism I was talking about. I understand that it can be frustrating but are you seriously expecting the SE to tell people: "Sorry, you're not good enough to advance any further, perhaps you should consider playing a less demanding game."
    Basic levels of competence are not too much to expect from players at the level cap.
    (3)
    If someone wins an argument, they have learned nothing.

    FOR DOCKHAND!

  10. #20
    Player
    Cynthis's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    576
    Character
    Cynthis Ravenbrook
    World
    Ragnarok
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Powercow View Post
    Basic levels of competence are not too much to expect from players at the level cap.
    ...and who defines what basic level means? Is it always the same or should it vary with content? I just see this as a very slippery slope.
    (2)

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