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  1. #1
    Player
    Masamune1004's Avatar
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    Jun 2011
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    Isidula Granviir
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    Balmung
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    Arcanist Lv 50
    Quote Originally Posted by AlBhedMoog View Post
    BUT if you are leveling a class and 'smashing same buttons' over and over again ... why not replace those with only one?
    But a good crafter isn't just smashing the same buttons over and over, they're using their abilities wisely and reacting to situations like destabilization to get the maximum amount of quality, so they can to get lots of exp. If you're just mashing buttons, then you're doing it wrong.
    (0)

  2. #2
    Player
    AlBhedMoog's Avatar
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    Albhed Mooogle
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    Balmung
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    Goldsmith Lv 50
    Quote Originally Posted by Masamune1004 View Post
    But a good crafter isn't just smashing the same buttons over and over, they're using their abilities wisely and reacting to situations like destabilization to get the maximum amount of quality, so they can to get lots of exp.
    Totally agreed on that ... but ONLY if you are doing an HQ synth or are using HQ items for extra EXP.

    As usual DoH leveler(!) you do not really care about quality ... You just wanna get a synth done and get experience points.

    Actually, working on quality for couple more 100s EXP ... doest worth one's time, imho :/.

    Truly said, Engineering Manuals are for much more enjoyable way to level a craft at the moment .
    (0)

  3. #3
    Player
    Urthdigger's Avatar
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    Mar 2011
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    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 100
    Quote Originally Posted by AlBhedMoog View Post
    Totally agreed on that ... but ONLY if you are doing an HQ synth or are using HQ items for extra EXP.

    As usual DoH leveler(!) you do not really care about quality ... You just wanna get a synth done and get experience points.

    Actually, working on quality for couple more 100s EXP ... doest worth one's time, imho :/.

    Truly said, Engineering Manuals are for much more enjoyable way to level a craft at the moment .
    Ah, so this is why they're making this suggestion. They have no idea how the system works! Ok, first off, using HQ materials doesn't help. It's how much quality you GAIN during the synthesis, your starting quality means jack. That said, intelligent use of my abilities can triple my xp gain, and along with food, rest, and manual I've seen over 5000 xp from a single synthesis.

    Going for quality is VERY worth it. Using hasty hand is not, since not only do you not get any quality, but you also get your xp slashed (I think you only get 30% of the base xp if you hasty hand). Like I said earlier, the only possible reason someone could want to hasty hand for levelling is if they are SO lazy, or using such a simple bot, that they don't mind that they are spending more and taking more time to level.
    (1)

  4. #4
    Player
    AlBhedMoog's Avatar
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    Albhed Mooogle
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    Balmung
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    Goldsmith Lv 50
    Quote Originally Posted by Urthdigger View Post
    That said, intelligent use of my abilities can triple my xp gain, and along with food, rest, and manual I've seen over 5000 xp from a single synthesis.
    1. Well, ... how long do rest actually last? ~10k-20k EXP? Not really helpful, if you wanna level up effectively :/.
    But at least an observable improvement, big thankS to developers team .

    2. 5000XP :O? Where did you get that, please? Unbelievable ...
    If you would be so kind to specify an example ...
    like recipe <> crafting class range, exact food and manual used ... may be, mg. craft <> craft <> control relation of
    your gear and/or food used. Many thanks ...


    Quote Originally Posted by Urthdigger View Post
    Like I said earlier, the only possible reason someone could want to hasty hand for levelling is if they are SO lazy, or using such a simple bot, that they don't mind that they are spending more and taking more time to level.
    You may, please, explain that to a casual gamer, who does only have 1-2 hours a day for FFXIV :/.
    (0)

  5. #5
    Player
    Sephrick's Avatar
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    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by AlBhedMoog View Post
    1. Well, ... how long do rest actually last? ~10k-20k EXP? Not really helpful, if you wanna level up effectively :/.
    But at least an observable improvement, big thankS to developers team .

    2. 5000XP :O? Where did you get that, please? Unbelievable ...
    If you would be so kind to specify an example ...
    like recipe <> crafting class range, exact food and manual used ... may be, mg. craft <> craft <> control relation of
    your gear and/or food used. Many thanks ...
    1) 10k to 20k of free exp is a huge help in the grind.

    2) They pretty much already spelled it out. But here:

    Base exp is 250.
    Each level the recipe is over your current level adds 50 exp.
    Rested bonus adds 50% up to a cap that scales with current level.
    Engineer's Manual adds 50% exp (caps at 4,000 for tier I, 9,000 for Tier II).
    All food gives 3% exp.
    Quality gives a varying bonus. Generally about 120 Quality will give 100% bonus exp.

    So to get 5,000 exp of a single synth you'd need to do a synth 9 levels higher than your level with a crafting manual, rested bonus, food and about 550 quality.

    It's note easy, but with the proper abilities it's possible.

    Quote Originally Posted by AlBhedMoog View Post
    You may, please, explain that to a casual gamer, who does only have 1-2 hours a day for FFXIV :/.
    Even a quality bonus of 100% in the above example still gives 2,121 exp per synth. Assuming they have nothing to do but craft in that hour one could probably pull in 35,000-40,000 exp.

    People need to stop equating casual with "easy" or "instant gratification."

    Casual means accessible, and that's exactly what the crafting system is now.

    Rested bonus accumulates while you're offline and leves remove the need to farm or buy mats. It's up to you to put in the work. All you have to do is log on and play exactly the part of the game you want to.
    (0)

  6. #6
    Player
    Urthdigger's Avatar
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    Eyriwaen Zirhmusyn
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    Hyperion
    Main Class
    Scholar Lv 100
    Quote Originally Posted by AlBhedMoog View Post
    2. 5000XP :O? Where did you get that, please? Unbelievable ...
    If you would be so kind to specify an example ...
    like recipe <> crafting class range, exact food and manual used ... may be, mg. craft <> craft <> control relation of
    your gear and/or food used. Many thanks ...
    Recipe 10 levels above me, got about 400 quality. I was lucky enough to do fairly well succeeding at careful synthesis, and got both destabilizes I could use my brand abilities on, so that was a cool 200 quality right there. I should note, however, that the 5k xp was an anomaly. Most of the time I get 3k xp a synth.
    (0)

  7. #7
    Player
    AlBhedMoog's Avatar
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    Albhed Mooogle
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    Balmung
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Urthdigger View Post
    I was lucky enough to do fairly well succeeding at careful synthesis, and got both destabilizes I could use my brand abilities on, so that was a cool 200 quality right there.
    Actully, a 'careful' synthesis doesnt really work at 9+ ranks above, almost like 'Hasty Hand' it fails most of the time :/, especcially if a crafter does not have 'rest bonus'.

    So, what may one do, if a synth go instable and there is no specific 'Brand of ...' skill equipped or already used?

    Do one need to use special gear build for using 'careful synth' much more effective?
    (0)

  8. #8
    Player
    Sephrick's Avatar
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    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by AlBhedMoog View Post
    Actully, a 'careful' synthesis doesnt really work at 9+ ranks above, almost like 'Hasty Hand' it fails most of the time :/, especcially if a crafter does not have 'rest bonus'.

    So, what may one do, if a synth go instable and there is no specific 'Brand of ...' skill equipped or already used?

    Do one need to use special gear build for using 'careful synth' much more effective?
    Any "Brand of" skill will stabilize any element. The only thing having a corresponding element does is give a larger Quality bonus.

    Crafting is easier the more abilities you have at your disposal. With every craft at 34, you have some solid choices at your disposal.

    Take some time to experiment and find what works for you.
    (0)

  9. #9
    Player
    Asiaine's Avatar
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    Character
    Shayla Asiaine
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    Balmung
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by AlBhedMoog View Post
    Actully, a 'careful' synthesis doesnt really work at 9+ ranks above, almost like 'Hasty Hand' it fails most of the time :/, especcially if a crafter does not have 'rest bonus'.
    There are some skills that guarantee a success on next action. Those will ensure you succeed, regardless of what the typical outcome would have been. Really quite useful with high level synths.
    (0)

  10. #10
    Player
    Masamune1004's Avatar
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    Isidula Granviir
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    Balmung
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    Arcanist Lv 50
    Quote Originally Posted by AlBhedMoog View Post
    Totally agreed on that ... but ONLY if you are doing an HQ synth or are using HQ items for extra EXP.

    As usual DoH leveler(!) you do not really care about quality ... You just wanna get a synth done and get experience points.

    Actually, working on quality for couple more 100s EXP ... doest worth one's time, imho :/.

    Truly said, Engineering Manuals are for much more enjoyable way to level a craft at the moment .
    It sounds like you haven't tried to up quality since before patch 1.21.
    (1)

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