Quote Originally Posted by Rukkirii View Post
We’ve been receiving feedback about magic spells not being canceled until the end of the cast time when enemies die mid-cast. We wanted to explain our reasons behind why we do not have any plans on changing this system in version 2.0:
  • Canceling magic is easy due to the fact that simply moving will interrupt casting
  • MP will not be consumed if an enemy has been defeated
  • Besides the time spent casting, there isn't any downside
  • Canceling magic is easy due to the fact that simply moving will interrupt casting

This does not alway happen & the best example of this would be non japan players in ifrit. ~ will this be fixed by 2.0?

Will casting while moving be brought back for 2.0? as currently the stand still & get raped system is just not fun or good. ~ even limited movement would be a great improvment from standing still.

thanks