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  1. #41
    Player
    Zetsumei_Tsunarashi's Avatar
    Join Date
    Mar 2011
    Location
    Shadowlord Server
    Posts
    1,601
    Character
    Zetsumei Tsunarashi
    World
    Sargatanas
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Rukkirii View Post
    To add onto Camate's post, we are also looking into other keys that can cancel spells in addition to the jump key so you can have a choice that will fit to your preferred play style.
    In most games, pressing the ESC key usually cancels things or backs you out of menus or dialogues. Or if you're not doing anything, it brings up the menu.
    (1)

  2. #42
    Player
    Archon_Diabolos's Avatar
    Join Date
    May 2011
    Location
    Corneria
    Posts
    41
    Character
    Archon Diabolos
    World
    Hyperion
    Main Class
    Thaumaturge Lv 52
    Quote Originally Posted by Rukkirii View Post
    To add onto Camate's post, we are also looking into other keys that can cancel spells in addition to the jump key so you can have a choice that will fit to your preferred play style.
    Couldn't you just have the spell stayed queued up a few seconds after the enemy dies so you could redirect it? Target dies, you can recast same spell as an instant as long as you haven't moved.
    (0)

  3. #43
    Player

    Join Date
    Mar 2011
    Location
    someplace
    Posts
    810
    don't worry, "it's working as intended"
    (0)


  4. #44
    Player
    Naelle's Avatar
    Join Date
    Nov 2011
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Robin Gunn
    World
    Sargatanas
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Mihana View Post
    You're fighting a large mob with a party as say THM or BLM. As you're going through the stage of casting a long spell (Firaga perhaps.) the mob you were targeting dies but the others are alive. You now have to either:


    A.) Run around like crazy until the spell stops casting.
    B.) Wait until the spell finishes and cancels on its own.


    The downfall with the scenario A is now you're stuck waiting for the server to register that you're not moving before you can cast again. During this period the mobs you're fighting might use a nasty AoE that silences the party, may damage them, or worse. This could have been avoided if you could only cancel the spell immediately instead of having to wait for it to end or running around to cancel it.
    Not sure if people are forgetting this or if I'm special and it only works for me, but, pressing the key for the spell while casting the spell cancels the cast. No moving around required.
    (0)

  5. #45
    Player
    Viritess's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    499
    Character
    Viritess Vonschalt
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Naelle View Post
    Not sure if people are forgetting this or if I'm special and it only works for me, but, pressing the key for the spell while casting the spell cancels the cast. No moving around required.
    Issue is at times it your accidentally press twice, the latency will start the cast and then stop it, and if you try to tap it a 3rd time to cancel the cancel, it won't go through. AT that point you really don't know what to do except wait.

    My only hope is that if the jump button is our cancel, please have it just cancel, and not actually make me jump...It sounds so lame ><;

    "Oh no better cancel that Stone spell, cure needed" *Hop* "Oh Raise won't go off in time, need to regen party instead!" *hop*....*hop* *bounce* *boing* ......Ugh.....
    (3)

  6. #46
    Player

    Join Date
    Jul 2012
    Posts
    6
    So basically what the OP is saying is "We know it's a problem, but we don't really care."
    (1)

  7. #47
    Player
    Kikosho's Avatar
    Join Date
    Mar 2011
    Posts
    471
    Character
    Shanoa Varhara
    World
    Excalibur
    Main Class
    Samurai Lv 90
    Just make AoE Spells function the way they did in Final Fantasy Tactics. You can choose a location for the spell to hit or target a specific enemy.
    (1)

  8. #48
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    I miss toggle AOE sooo much
    (1)

  9. #49
    Player

    Join Date
    Mar 2011
    Location
    someplace
    Posts
    810
    Regarding ground-based AoE:

    Since we will have summonable pets in 2.0, it stands to reason that SE has the ability to create non-player entities in the gameworld, summoned by players, which is essentially all that's required for ground-based AoE.
    (0)


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