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  1. #121
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Alhanelem View Post
    It is an effective gil sink. I'm avoiding using the NPC whenever I can for repairs because it costs too much. Maybe you do moneymaking guild leves all day long, but I don't. Most of the guildleves i do are faction guildleves, which give almost no gil.
    That's great for you, but it doesn't change the fact that making money in this game is basically the easiest thing in the world. You can make back what you spend on repairs in under an hour.

    You know what was a good deterrent to death? Experience loss. With this system, I can just strip when exploring dangerous areas and only suffer damage to the stick sword I picked up from an early quest.

    I'd prefer they either drop the repair system altogether and concentrate on something that makes me legit fear death and doesn't get in the way of the gameflow.
    (2)

  2. #122
    Player
    Join Date
    Mar 2011
    Posts
    972
    Quote Originally Posted by Gramul View Post
    That's great for you, but it doesn't change the fact that making money in this game is basically the easiest thing in the world. You can make back what you spend on repairs in under an hour.

    You know what was a good deterrent to death? Experience loss. With this system, I can just strip when exploring dangerous areas and only suffer damage to the stick sword I picked up from an early quest.

    I'd prefer they either drop the repair system altogether and concentrate on something that makes me legit fear death and doesn't get in the way of the gameflow.
    Experience loss yes. The same % as FFXI, no.

    Id probably be 48 lancer after that last pickup moogle party I had lol.
    (0)

  3. #123
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by JackDaniels View Post
    Experience loss yes. The same % as FFXI, no.

    Id probably be 48 lancer after that last pickup moogle party I had lol.
    Yeah, what was that, 10 percent? Something crazy high.
    (0)

  4. #124
    Player
    yaten's Avatar
    Join Date
    Apr 2011
    Posts
    58
    Character
    Raspberyl Faron
    World
    Sargatanas
    Main Class
    Miner Lv 50
    yea, lets make it 20-30%. because its so easy to lv.lol
    (0)

  5. #125
    Player
    Join Date
    Mar 2011
    Posts
    972
    Quote Originally Posted by Gramul View Post
    Yeah, what was that, 10 percent? Something crazy high.
    I think so, yeah.
    (0)

  6. #126
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Gramul View Post
    That's great for you, but it doesn't change the fact that making money in this game is basically the easiest thing in the world. You can make back what you spend on repairs in under an hour.
    I don't know about you, but to me that's a lot of time to dedicate to earning gil for repairs. Maybe for someone rich like you it's not much of a factor, but for me it's a significant cost and I avoid it via player repairs whenever possible.

    Experience loss. With this system, I can just strip when exploring dangerous areas and only suffer damage to the stick sword I picked up from an early quest.
    Except the first time, you're usually fighting through dangerous areas, not exploring them. So you fight naked to save repair costs?

    And while death is by far the biggest contributor to gear damage, weapons wear as you use them and armor wears as you get hit. You'll need repairs eventually even if you bend over backwards to avoid the death penalty.
    (0)
    Last edited by Alhanelem; 07-10-2012 at 09:28 AM.

  7. #127
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Alhanelem View Post
    I don't know about you, but to me that's a lot of time to dedicate to earning gil for repairs. Maybe for someone rich like you it's not much of a factor, but for me it's a significant cost and I avoid it via player repairs whenever possible.

    Except the first time, you're usually fighting through dangerous areas, not exploring them. So you fight naked to save repair costs?

    And while death is by far the biggest contributor to gear damage, weapons wear as you use them and armor wears as you get hit. You'll need repairs eventually even if you bend over backwards to avoid the death penalty.
    I see your points, and as valid as they are, I still prefer an XP loss system. It just happens and I can fix it without having to run to a city or outpost, calling up a friend to meet up with me, or hoping that someone nearby can fix it. It doesn't get in the way of gameplay and interrupt the flow. I just think there are better ways to punish the player for death...or continual gameplay.
    (1)

  8. #128
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    I'm not any fan of repairs really, but I will pass on EXP loss. Spending some gil, even if it's a noticeable amount, doesn't carry the same feeling of work being undone as EXP loss.
    (1)

  9. #129
    Player
    Eard's Avatar
    Join Date
    Jul 2011
    Posts
    26
    Character
    Cuth Eard
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Tonkra View Post
    sorry, but thats just stupid.

    item durability make you leave a game? aha..h

    and i think nobody would think like that what you are mentioning in the end.. seriously..


    on the other hand i think its ridiculous that you just can sell items at 100% durability

    what? do you know how fast equipments lose durability before they made the changes? you mean you love having to repair your equipments every.****ing.single.time you're out in the field for 30mins? and having to lvl so many crafts just to repair something?


    and what's up with your last sentence?
    (0)
    Last edited by Eard; 07-10-2012 at 09:54 AM.

  10. #130
    Player
    Eliseus's Avatar
    Join Date
    Apr 2012
    Posts
    407
    Character
    Eliseus Kayne
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    I agree, we need to increase the drop rate
    (0)

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