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  1. #41
    Player
    Jinko's Avatar
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    Mar 2011
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    Gridania
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    5,656
    Character
    Jinko Jinko
    World
    Moogle
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    Arcanist Lv 80
    Quote Originally Posted by Velhart View Post
    So....why do people want this again?
    Because some people enjoy feeling superior to others, personally I don't get that but thats the reason why they want it, its also the whole competitive thing.

    There are small group of gamers who are complete elitist A-holes who thrive on this stuff, but yea the game definately shouldn't be centred around those players and nor does it look to be
    (6)

  2. #42
    Player
    Arcell's Avatar
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    Mar 2011
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    Limsa Lominsa
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    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Elexia View Post
    It's only instanced because they won't add a better claiming system ~.~
    Better than what we used to have. Could only claim a single monster or group (if they were grouped) at a time and you got no XP for any extras that tagged along. It was stupid. The new system is fine.
    (2)

  3. #43
    Player
    vax's Avatar
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    Mar 2011
    Location
    Uldah
    Posts
    506
    Character
    Vax Redrick
    World
    Mateus
    Main Class
    Conjurer Lv 50
    [Someone's voice] : And then, will the battle happen on the world map, or will it be instanced?
    Yoshida : It will be instanced.
    ¬¬¬¬

    I hate instanced thing so much.
    (4)

  4. #44
    Player
    Velhart's Avatar
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    Mar 2011
    Location
    Ul'Dah
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    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Jinko View Post
    Because some people enjoy feeling superior to others, personally I don't get that but thats the reason why they want it, its also the whole competitive thing.

    There are small group of gamers who are complete elitist A-holes who thrive on this stuff, but yea the game definately shouldn't be centred around those players and nor does it look to be
    This concept I think is wrong. A non-elitist player shouldn't be punished because an elitist is much better than them. Know why instance works? Everyone gets a shot at it, rather they win or lose. This is an aspect I was always against FFXI on. The thrill of competition is always nice, but FFXI did it poorly. It only led to drama and botting, which I try to prevent one and do not condone the other. I believe PvP is here for one of those reasons, to get some sense of competition. Who cares if you are better at hitting the provoke button. PvP truly shows you have the potential to have skills others don't in a fair(hopefully) environment.
    (2)

  5. #45
    Player
    DarthTaru's Avatar
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    Apr 2011
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    273
    Character
    Darth Taru
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Jinko View Post
    Because some people enjoy feeling superior to others, personally I don't get that but thats the reason why they want it, its also the whole competitive thing.

    There are small group of gamers who are complete elitist A-holes who thrive on this stuff, but yea the game definately shouldn't be centred around those players and nor does it look to be
    Just curious? Are you totally against giving us open world HNMs if there's plenty of instances and other stuff for you to do? If so, you're saying some players like to feel superior to other players and want certain content but it seems like some players have an inferiority complex and so don't want certain content...

    If there's plenty of things in the game for you to do, that's readily available inside an instance, why do you care that there's also a few open world HNMs for the "elitist a-holes" to battle each other over?
    If it's not your cup of tea, it's not your cup of tea. You don't need to do it. Why shouldn't all types of gamers be given what they want?

    What's the difference, ultimately, between an open world HNM that someone's mediocre and unorganized linkshell can't claim and an instanced boss fight that someone's mediocre and unorganized linkshell can't kill?
    In the very least they'll be able to watch something pretty cool without having to go to youtube to do it.

    I'll never understand the irrational hatred of open world HNMs. They provided for me and hundreds of thousands of others the best memories of their previous MMOs.

    I think in the end it just comes down to people bent that someone will be standing in town wearing something nifty they won't be able to get... which will be the case anyway, open world or not.
    (2)

  6. #46
    Player
    Arcell's Avatar
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    Mar 2011
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    Limsa Lominsa
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    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by DarthTaru View Post
    I'll never understand the irrational hatred of open world HNMs. They provided for me and hundreds of thousands of others the best memories of their previous MMOs..
    I'll never understand the irrational hatred of instanced content. They provided for me and hundreds of thousands of others the best memories of their previous MMOs.

    On a more serious note though, why does it matter that JUST the fight is instanced? I mean you still have to go out into the open world, find it and claim it first. At least this way the fight will still be challenging and not a zergfest in which people just throw 3+ groups at it. I mean all you're really losing in it being instanced is people walking by and watching. I just really don't get the hate for instanced content, especially like this.
    (3)

  7. #47
    Player
    DarthTaru's Avatar
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    Apr 2011
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    273
    Character
    Darth Taru
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Arcell View Post
    I'll never understand the irrational hatred of instanced content. They provided for me and hundreds of thousands of others the best memories of their previous MMOs.

    On a more serious note though, why does it matter that JUST the fight is instanced? I mean you still have to go out into the open world, find it and claim it first. At least this way the fight will still be challenging and not a zergfest in which people just throw 3+ groups at it. I mean all you're really losing in it being instanced is people walking by and watching. I just really don't get the hate for instanced content, especially like this.
    Nobody is against instance content. People who say "I hate instance content" really mean "I hate only instance content." XI had plenty of great instances. Nobody is against that. Open world advocates are perfectly willing to be happy for you that you're getting instance content, so why can't you advocate an all of the above mentality?
    Again, if you have plenty of instances, why be against variety? Why be against open world?

    As for your other questions... I do admit, I hate the current claim system and am not all that interested in seeing 50 bodies thrown at a mob that takes 12~18 to kill.
    (0)

  8. #48
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by DarthTaru View Post
    Just curious? Are you totally against giving us open world HNMs if there's plenty of instances and other stuff for you to do? If so, you're saying some players like to feel superior to other players and want certain content but it seems like some players have an inferiority complex and so don't want certain content...
    I'm not againt open world content in a casual form, such as Giant buffalo, Mosshorn, lvl 30 NM's and stronghold bosses, but when it becomes that open world bosses drop the best of the best in slot then yea I have an issue with that.

    I agree with what Velhert said, allowing content to be instanced gives everyone the chance at that content.

    If there's plenty of things in the game for you to do, that's readily available inside an instance, why do you care that there's also a few open world HNMs for the "elitist a-holes" to battle each other over?
    If it's not your cup of tea, it's not your cup of tea. You don't need to do it. Why shouldn't all types of gamers be given what they want?
    Highlighted ..

    Indeed why ? probably because those elitist A-holes are a small group, why would you make content for them ?

    If you want something difficult go get a relic, fight Ifrit extreme, if you want to go hunt an open world NM go find Dodore or Haughtpox Bloatbelly. (I'm sure there will be more down the road in 2.0, Odin and other primals for example)

    What's the difference, ultimately, between an open world HNM that someone's mediocre and unorganized linkshell can't claim and an instanced boss fight that someone's mediocre and unorganized linkshell can't kill?
    In the very least they'll be able to watch something pretty cool without having to go to youtube to do it.

    I'll never understand the irrational hatred of open world HNMs. They provided for me and hundreds of thousands of others the best memories of their previous MMOs.
    Yea im not getting into the reason why people don't like it, its been disccussed to death on here.

    I think in the end it just comes down to people bent that someone will be standing in town wearing something nifty they won't be able to get... which will be the case anyway, open world or not.
    Go get a relic and stand in town then ?? !

    Quote Originally Posted by Arcell View Post
    I mean all you're really losing in it being instanced is people walking by and watching. I just really don't get the hate for instanced content, especially like this.
    This is exactly it, people want to look and feel all superior to others when they claim an NM and passers by look on in awe, or maybe they want to grief other LS's from getting the claim first or just want to stand by and goad each other.

    It's all pretty childish stuff IMO.
    (3)
    Last edited by Jinko; 07-09-2012 at 11:45 PM.

  9. #49
    Player
    Velhart's Avatar
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    Mar 2011
    Location
    Ul'Dah
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    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by DarthTaru View Post
    I think in the end it just comes down to people bent that someone will be standing in town wearing something nifty they won't be able to get... which will be the case anyway, open world or not.
    Yes, because they just didn't have the right botting tool.

    Jokes aside, I can't agree to content that is inaccessible beyond in-game difficulty. Everyone bad or good should have a shot at any content the game offers. You can say "Ohh maybe they should get better at claiming like us.", that isn't a really good statement, since player created difficulty in PvE content is just simply poor MMO design. You pay monthly for the game, you shouldn't have to fight other players on the provoke button to experience content.

    Open world primal is fair. Because it spawns in a completely random location and your chance of grabbing it is the same as everyone else. No one will be sitting there on a window timer for them to spawn, and it is instanced so no interference from other players. This is fair competition and being accessible by anyone who happens to catch him at the time.
    (3)

  10. #50
    Player
    DarthTaru's Avatar
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    Apr 2011
    Posts
    273
    Character
    Darth Taru
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Jinko View Post
    I'm not againt open world content in a casual form, such as Giant buffalo, Mosshorn, lvl 30 NM's and stronghold bosses, but when it becomes that open world bosses drop the best of the best in slot then yea I have an issue with that.

    I agree with what Velhert said, allowing content to be instanced gives everyone to have the chance.
    Uh... you do realize that anything that drops best in slot gear as this game unfolds will not be content that can be cleared by casual players, yes? So what's the difference? So "casuals" (I don't even know what this means. Is this code for bad player?) can `experience` the fight? How many times will they want to `experience` a fight that wipes the floor with them in 30 seconds flat? They'll forget about it after a day and never return, meanwhile the people who will actually use the content continually will be stuck doing it in an instance when most would prefer to do it in open world, all so the "casuals" could experience it once and then go back to doing whatever it is they do.

    Example: Garuda.
    Was up there two nights ago and didn't see a soul.


    Quote Originally Posted by Jinko View Post
    Highlighted ..

    Indeed why ? probably because those elitist A-holes are a small group, why would you make content for them?
    Ah, the tyranny of the majority. You're despotically and dismissively calling for hundreds of thousands (if not millions) of people to be ignored and neglected and calling them vulgarities all the while accusing them of `feeling superior`
    "Casual" Pot meet "Hardcore" kettle. They're both the same only Pot isn't very good at this game and kettle is and Pot doesn't like that very much.

    Quote Originally Posted by Jinko View Post
    If you want something difficult go get a relic, fight Ifrit extreme,
    Am. Also am. Not that difficult. Will probably be cleared by tomorrow.

    Quote Originally Posted by Jinko View Post
    if you want to go hunt an open world NM go find Dodore or Haughtpox Bloatbelly. (I'm sure there will be more down the road in 2.0, Odin and other primals for example)
    Fighting other linkshells for claim against Dodore and other NMs over a year ago when the Dodore wing was still worth 25 million was some of the most fun i've had in this game to date. Why would I do it now when they've been gimped beyond recognition and drop nothing of value? I could get a similar experience outside Ul'dah killing a Marmot Squirrel without wasting the anima.
    (0)

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