This really comes down to a sit and wait attitude, it sounds interesting and perhaps classes will have more defined quest oriented towards them rather than the simplistic journey we are currently given. It's very possible that the lv 20/30/37 quest will be designed to give you enough xp for 1 lv and be more involved then what we have now. Or those could stay as they are now and a new line of class quest will be added at 10-20-30-40-50 which are more involved then the class quest we have now.
The way they seem to be planning the new leveling system is to make it more of a journey and less of a pull and group kill while people PL one another. Basically they will most likely make it where a group who runs through a dungeon together of the same lv will be able to earn more xp in x amount of time thena party who just grinds. At the same time though the group that does the dungeon will also have a chance to get rare/ex loot compared to those that just grind.
Most likely "grinding" wise will only be possible through guild leves but leveling outside of GL will no longer be a viable option and most likely just be used to gather materials and spiritbond high level gear.
Though only time will tell and perhaps it will change based on the input giving during alpha. I'm glad he understands the "importance" of VA as to where it should be ina story. I look forward to seeing the a scenes acted out in the main story plots but when it comes to "killing a horde of mobs infesting x area" there's no need to vocalize such a simplistic task since it doesn't add to what you are doing. But for the main story to see that vocalized and acted out brings out the scenes that should have more life to them.
They seem really ambitious to add a lot of new quest every 2 months so I doubt people will find themselves repeating the same quest if they lv a new class from 1-50 but of course time will tell XD.


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