Results 1 to 10 of 6254

Dev. Posts

Hybrid View

  1. #1
    Player

    Join Date
    Mar 2011
    Location
    someplace
    Posts
    810
    Quote Originally Posted by Reinheart View Post
    2.0 will have feature to make user macro's easier to make
    The most commonly used ones are gear swaps, and I thought we were getting a Mannequin system anyway?
    (0)


  2. #2
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by bobbygunz View Post
    The most commonly used ones are gear swaps, and I thought we were getting a Mannequin system anyway?
    Biggest issues with the use of Macros for abilities now is animation lock and lag. If new engine solves these issues, macros will be of use again for more than just gear swaps.

    IF, mind you. Still, if they are preparing to resolve the ease of creating macros, maybe the innate problems that made them unused in other departments is already resolved in the 2.0 client. Admitting, however, that is taking a positive spin on things though.
    (1)