I haven't played one game where leveling up had any challenge to it other than reaching the next level before you ran out of time to play. Leveling isn't the reason I play these games, therefore I really don't mind it at all nor care for it to change. I'm here to splo stuff up and battle epic bosses and overcome the perils of dungeons, not kill 4000 worms and kobolds.

Even if leveling was a fun and challenging component, I'd call you crazy if you preferred the latter over the former.