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  1. #21
    Player
    Req's Avatar
    Join Date
    Apr 2011
    Posts
    756
    Character
    Rusalka Camenae
    World
    Gilgamesh
    Main Class
    Carpenter Lv 80
    The battle themes are fine in this game, especially things like the garuda theme, but the biggest problem with this games soundtrack aren't the works themselves, its the atmosphere they bring to the areas you are in. Listen to the pieces below from final fantasy XI and you will understand exactly what I mean.

    http://www.youtube.com/watch?v=nnvsv...eature=related

    http://www.youtube.com/watch?v=clld-...feature=relmfu

    http://www.youtube.com/watch?v=gHGUm...eature=related

    Just listening to these pieces you can pretty much picture the areas that they represent, even if you have never played the game before. The ronfaure theme gives off a sort of medieval forest vibe, something that would be reminiscent of a robin hood tale, and the rolanberry fields theme is just sounds like it belongs in a peaceful meadow full of rolling hills. The Sanctuary of Zi'tah sounds like a desolate area thats been lost to time. These are just a few examples but you can pick out almost any piece from the ffxi ost and close your eyes and visualize an area similar to the one that it represents in ffxi even if you have never been there.

    This is in extreme contrast with the ffxiv ost where if you were to listen to any of the pieces the average listener is either going to have trouble visualizing where the hell they belong or probably envision an area that is absolutely nothing like the area that it represents. That isn't to say the ffxiv ost is bad, its just incredibly out of place and doesn't add to the atmosphere of the area. Lets take thanalan for example, probably one of the best zone area themes in this game.

    http://www.youtube.com/watch?v=dhHocGjORK8

    Close your eyes and listen to this, its incredibly gentle, yet intense at the same time. In my mind it portrays something incredibly grand, something beautiful like watching the sunset from a cliff over the sea, and once the sun goes down fireflies start popping up all around you and its just incredibly serene in general, yet when you walk out of uldah and that theme starts playing what the hell do you see? Nothing, its a barren freaking wasteland outside of uldah. Granted, yeah there are cliffs over the sea, but thats such a small portion of the zone as a whole that its not something that is going to define it. The thanalan theme at best would have been best represented in la noscea, but only once the sun were to start going down, kind of like a night time thing.

    Next we can move on to the La noscea theme.
    http://www.youtube.com/watch?v=R47oBAPVT84

    the first instruments you hear from it are something you would predominately expect to hear if you were watching 2 people try to cross a desert. And even though its added to with a beautiful orchestra that crappy beat that starts off in the first half a second persists throughout the entirety of the piece. La noscea is predominately a bunch of wind blow cliffs by the sea, the main orchestra kind of represents that "sea" feeling but the fact that that beat is in the background throughout the entirety of the piece completely ruins the atmosphere of the area as a whole.

    The problem aren't the pieces themselves, its the fact that they weren't made to cater the areas they are supposed to add depth to.
    (4)
    Last edited by Req; 07-05-2012 at 03:22 AM.

  2. #22
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    Quote Originally Posted by Ruisu View Post
    Battle Themes are certainly not Mizuta's strong point. However, zone and scenario themes by Mizuta are easily amongst the best composed in video games.

    Mizuta doing the zone music for 2.0. Uematsu doing the battle music, and both doing the scenario music.
    Shame Uematsu is no longer a composer for the game anymore, though.
    Have any proof of this? I would love if true.
    (0)

  3. #23
    Player
    Deathmask's Avatar
    Join Date
    Jun 2012
    Posts
    76
    Character
    Alucardrx Tepes
    World
    Sargatanas
    Main Class
    Lancer Lv 46
    I agree that FFXI music is vastly superior to FFXIV but we need new FF tunes. La Noscea music is just bad.
    (2)

  4. #24
    Player
    AsterBarnivere's Avatar
    Join Date
    Aug 2011
    Location
    Ul'Dah
    Posts
    893
    Character
    Aster Seule
    World
    Mateus
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Zezlar View Post
    Have any proof of this? I would love if true.
    The new credits screen of course.


    Quote Originally Posted by Req View Post
    The problem aren't the pieces themselves, its the fact that they weren't made to cater the areas they are supposed to add depth to.
    All that needed to be said for FFXIV's music.
    (1)

  5. #25
    Player
    Holy_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,533
    Character
    Holy Dragoon
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Req View Post
    The battle themes are fine in this game, especially things like the garuda theme, but the biggest problem with this games soundtrack aren't the works themselves, its the atmosphere they bring to the areas you are in. Listen to the pieces below from final fantasy XI and you will understand exactly what I mean.

    http://www.youtube.com/watch?v=nnvsv...eature=related

    http://www.youtube.com/watch?v=clld-...feature=relmfu

    http://www.youtube.com/watch?v=gHGUm...eature=related

    Just listening to these pieces you can pretty much picture the areas that they represent, even if you have never played the game before. The ronfaure theme gives off a sort of medieval forest vibe, something that would be reminiscent of a robin hood tale, and the rolanberry fields theme is just sounds like it belongs in a peaceful meadow full of rolling hills. The Sanctuary of Zi'tah sounds like a desolate area thats been lost to time. These are just a few examples but you can pick out almost any piece from the ffxi ost and close your eyes and visualize an area similar to the one that it represents in ffxi even if you have never been there.

    This is in extreme contrast with the ffxiv ost where if you were to listen to any of the pieces the average listener is either going to have trouble visualizing where the hell they belong or probably envision an area that is absolutely nothing like the area that it represents. That isn't to say the ffxiv ost is bad, its just incredibly out of place and doesn't add to the atmosphere of the area. Lets take thanalan for example, probably one of the best zone area themes in this game.

    http://www.youtube.com/watch?v=dhHocGjORK8

    Close your eyes and listen to this, its incredibly gentle, yet intense at the same time. In my mind it portrays something incredibly grand, something beautiful like watching the sunset from a cliff over the sea, and once the sun goes down fireflies start popping up all around you and its just incredibly serene in general, yet when you walk out of uldah and that theme starts playing what the hell do you see? Nothing, its a barren freaking wasteland outside of uldah. Granted, yeah there are cliffs over the sea, but thats such a small portion of the zone as a whole that its not something that is going to define it. The thanalan theme at best would have been best represented in la noscea, but only once the sun were to start going down, kind of like a night time thing.

    Next we can move on to the La noscea theme.
    http://www.youtube.com/watch?v=R47oBAPVT84

    the first instruments you hear from it are something you would predominately expect to hear if you were watching 2 people try to cross a desert. And even though its added to with a beautiful orchestra that crappy beat that starts off in the first half a second persists throughout the entirety of the piece. La noscea is predominately a bunch of wind blow cliffs by the sea, the main orchestra kind of represents that "sea" feeling but the fact that that beat is in the background throughout the entirety of the piece completely ruins the atmosphere of the area as a whole.

    The problem aren't the pieces themselves, its the fact that they weren't made to cater the areas they are supposed to add depth to.
    While during the last few patches this has vastly improved, I completely agree on all fronts of this post. The XIV soundtrack is top notch, just used incorrectly.
    (0)

  6. #26
    Player
    Ruisu's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    Quote Originally Posted by Zezlar View Post
    Have any proof of this? I would love if true.
    You would love if Uematsu not being a composer anymore is true? D: It's in the credits.

    The bit about zone/battle music was just a wish, not actually true. Lol.
    (0)

  7. #27
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    Quote Originally Posted by Ruisu View Post
    You would love if Uematsu not being a composer anymore is true? D: It's in the credits.

    The bit about zone/battle music was just a wish, not actually true. Lol.
    Nobuo was amazing once upon a time, but his style of music in recent memory has been underwhelming. Naoshi Mizuta on the other hand continues to impress with each passing game he does. In my opinion he is the Nobuo of today.
    (0)

  8. #28
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    I just want a battle theme like Ff 10's or 13's, Thanlans field music is better than everything in FF 11 Field music for me. I wish they would use the camp glory leve music for other things tho its so awesome. Castrum Nova trumps a lot of the stuff in XI as well.
    (0)

  9. #29
    Player
    Ruisu's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    Quote Originally Posted by Zezlar View Post
    Nobuo was amazing once upon a time, but his style of music in recent memory has been underwhelming. Naoshi Mizuta on the other hand continues to impress with each passing game he does. In my opinion he is the Nobuo of today.
    I'm inclined to disagree, despite my not caring about The Last Story's OST, I thought Lost Odyssey and XIV are fantastic. XIV only suffers from being overly repetitive and feeling out of place in some instances.
    (0)

  10. #30
    Player
    Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    488
    Character
    Mirage Askai
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Ingolf View Post
    Nostalgia value has a lot to do with it. There's a lot of great music in XI though. I think Thanalans theme holds up pretty strongly against most of the starting zone themes.
    Lol, I dunno man. Thanalan's a pretty theme and all, but it's... extremely out of place. The music that starts playing when you get out to like halatali and broken water is much more fitting. The music in the black shroud when you get a bit away from gridania is pretty good too, and so is the coerthas music.

    The instanced dungeon music is god awful, and so is the la noscea battle music.
    (3)

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