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  1. #91
    Player
    Yves's Avatar
    Join Date
    Mar 2011
    Posts
    556
    Character
    Bubble Yum
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Deathmask View Post
    Welcome to the fantastic world of Multi Massive Online Role Playing Games! Where people with social disorders and real life frustration come to unleash all their problems onto normal people.
    I find this assessment to be both poignant and funny!
    (0)

  2. #92
    Player
    rina_inverse's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    1,300
    Character
    Rina Inverse
    World
    Masamune
    Main Class
    Carpenter Lv 51
    Quote Originally Posted by Deathmask View Post
    Welcome to the fantastic world of Multi Massive Online Role Playing Games! Where people with social disorders and real life frustration come to unleash all their problems onto normal people.
    Dude, you misspelled fantasy

  3. #93
    Player
    Nabiri's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,164
    Character
    Khaien Akiyama
    World
    Balmung
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Arkine View Post
    Insta-Solution:

    Cap Behest.
    I've always wished for them to cap it. haha :3
    It would fix a lot of issues. Higher level people could behest with lower level friends too.
    (0)

    ~She gave her heart to a falling star~
    ~~~~~~
    If he's not here, then where?
    ~~~~~~
    ~Been searching for my Afterman~

  4. #94
    Player
    Jocko's Avatar
    Join Date
    Mar 2011
    Posts
    404
    Character
    Cecilia Amor
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Level capping and forced party for open world, player capped content

    Just saying~
    (0)

  5. #95
    Player
    Firesped's Avatar
    Join Date
    Mar 2011
    Posts
    126
    Character
    Celeste Firesped
    World
    Balmung
    Main Class
    Archer Lv 80
    my guess is what happened as far as the op is concerned, is this. The lv 50 was killing everthing, they got to the boss and the op and his friends complained to the lv 50 that they wanted to get EXP. so the lv 50 let them have at it. I've done behest where myself and another couldn't beat it cause it was my first time and we were not geared to beat it.

    even though PLing is allowed currently in the game, that doesn't mean that everyone wants to be PLed.

    overall, behest is something the original team put in and will not be modified in the 1.0 version of the game. it will probably be different in 2.0
    (0)

  6. #96
    Player
    Rutelor's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    472
    Character
    Rutelor Mhaurani
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Jocko View Post
    Level capping and forced party for open world, player capped content

    Just saying~
    I agree with this. After a certain point it's the game developers' responsibility that this kind of awkward, conflict-prone situations do not arise in a game. I never understood how SE could not establish an efficient Dynamis reservation system, which should've been super-easy, that being an instance, and instead imposed years of "griefing" and shell-fighting on its costumers... Unlike open-world camping, this situation didn't amount to exciting competition, but rather sheer inconvenience, and often involuntary clashes.

    Public questing, and auto-grouping were already invented by Mythic (Warhammer Online TAoR), and for a game so ready to pick up external models, the absence of these in a mechanism like Behest, is beyond egregious. Capping and level-syncing gear would take care of the rest.

    R
    (0)
    Last edited by Rutelor; 07-03-2012 at 06:50 AM. Reason: Added last sentence for clarity.

  7. #97
    Player
    seuki's Avatar
    Join Date
    Apr 2011
    Posts
    177
    Character
    Minato Namikaze
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Jocko View Post
    Level capping and forced party for open world, player capped content

    Just saying~
    This would mean you can't get achievements from behests if you're too high a level until SE releases more classes. If you can lower your level to participate then that would work except the level 50's would be no help because they would only have level 50 gear for the low behests and thus you have the problem of someone stealing a spot and not contributing. SE can get rid of achievements that hinder lower level players' progress but other than that I see no definite solution.

    Tl;dr not everyone can win.
    (1)

  8. #98
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Erika Indira
    World
    Sargatanas
    Main Class
    Pugilist Lv 75
    everything needs a level cap, that way no spamming content solo thats made for partys.
    (2)

  9. #99
    Player
    Rutelor's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    472
    Character
    Rutelor Mhaurani
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by seuki View Post
    If you can lower your level to participate then that would work except the level 50's would be no help because they would only have level 50 gear for the low behests and thus you have the problem of someone stealing a spot and not contributing.
    That's why level cap, or alternatively level syncing, would come into play. In FFXI your high-level gear stats would automatically, and proportionally, scale to the lower level, without needing a gear swap, so the solution already exists.
    (1)

  10. #100
    Player
    Rutelor's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    472
    Character
    Rutelor Mhaurani
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by indira View Post
    everything needs a level cap, that way no spamming content solo thats made for partys.
    Thank you for this.
    (0)

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