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  1. #121
    Player
    Orca's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    81
    Character
    Misha Evans
    World
    Balmung
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by viion View Post

    Leveling doesn't make you learn your class in anyway, sure you might know which skill does what a bit better but a day in a stronghold can do that. Hitting a Beastman mob or a raptor over and over does not in anyway resemble the same difficulty and skill you need for any end game content. You are not a better player than someone else because you hit the same mob for 50 levels or didnt hit that mob.

    Not to mention if you play solo or duo or very casual, and dont PL, the levelling is tough, its very grindy, its very boring as you're limited to a few things as no one makes EXP PT's until 40 (players fault not devs) so it does need to be more accessible.
    Many apologies, i dont mean to argue but I dont think thats entirely true. D=

    Levelling, espescially solo, can teach you many things. Specifically, things about mob families such as elemental weaknesses, their habits and abilities aswell as how to avoid certain skills. It can teach you how to survive tough situations (if you push yourself) with only your own tools, aswell as gauging the effects of your various tools on different types of mob.

    I'm not saying none of this cant be learned just through research & reading, but through practice and repetition is how you record this stuff in to your memory for speedier reactions. Soloing a leve can teach you which of your tools manage offence, defence and support whilst applying them all simultaneously, because it sounds fine on paper but experience in using these tools does help sharpen you.

    I'm not saying thats all you need obviously, partying is important for specific classes and its the only way to learn about things like enmity management, healing and MP management, aswell as working on combo positions when playing with others.

    It's true that leves and partys do not provide you with the direct knowledge of how to complete an endgame event, but overall reaction, judgement, mob knowledge and instinct are all traits than can be honed during levelling and they certainly do no harm to have! =D Im sure its fine if people got lv 50 in 1-2 days then learned everything in a stronghold, i dont doubt that they could still be incredible players capable of instantly adjusting to every situation within minutes, but levelling does have its uses for some of us. =D
    (7)

  2. #122
    Player
    Catriona's Avatar
    Join Date
    Jun 2012
    Posts
    18
    Character
    C'trionh Tenbe
    World
    Shiva
    Main Class
    Bard Lv 45
    Quote Originally Posted by Churchill View Post
    Just make a toggle, you can XP at the current rate or faster or you can XP at a snails pace to experience the game.
    Best idea. Notwithstanding what I've said on the subject previously, I really think the people who want always faster levelling or always slower levelling are a minority, and that most people want faster levelling sometimes and slower levelling other times.

    It's very easy to get hung up on player 'types' and forget that they're just preferences that can change from session to session depending on your mood - or sometimes even within the same session. It's a bit weird to talk about catering to casuals or catering to the hardcore when most people change between going at it intensely and taking it easy more often than they change their underwear.
    (1)

  3. #123
    Player Denmo's Avatar
    Join Date
    Jun 2011
    Location
    The Inn Room
    Posts
    1,498
    Character
    Denmo Mcstronghuge
    World
    Excalibur
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Catriona View Post
    Best idea. Notwithstanding what I've said on the subject previously, I really think the people who want always faster levelling or always slower levelling are a minority, and that most people want faster levelling sometimes and slower levelling other times.

    It's very easy to get hung up on player 'types' and forget that they're just preferences that can change from session to session depending on your mood - or sometimes even within the same session. It's a bit weird to talk about catering to casuals or catering to the hardcore when most people change between going at it intensely and taking it easy more often than they change their underwear.
    ... What?

    If the game gives me faster leveling options, I'm going to take it.

    That said, I support keeping the leveling speed as it is right now, or even slow it down a little. SE saying that they'll make it faster just screams "We don't have enough content"
    (2)

  4. #124
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Denmo View Post
    ... What?

    If the game gives me faster leveling options, I'm going to take it.

    That said, I support keeping the leveling speed as it is right now, or even slow it down a little. SE saying that they'll make it faster just screams "We don't have enough content"
    i still dont see where they said they are going to make it "faster"

    they said itl be quick in 2.0, but its already quick now, so as i keep bringing up, that just means they arent going to change it

  5. #125
    Player
    Raistlin's Avatar
    Join Date
    Mar 2011
    Location
    Palanthas
    Posts
    481
    Character
    Raistlin Majere
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 90
    leveling was a part of my fun in FFXI and another games. MMORPG loss sense if you cant feel your character grown. Is not something different as a shooter or arcade game, where all your character grown is based on player skill.

    i love RPG, and fast leveling in mmorpgs is breaking this genre.
    (9)

  6. #126
    Player
    Anapingofness's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    832
    Character
    Bisera Cecilina
    World
    Adamantoise
    Main Class
    Armorer Lv 76
    Hyess!! Way to go Yoshi-P!

    Eliminate the grind! Not that right now it's that difficult to level now, mind you however I am for streamlining the grinding process across the board for disciples of hand, land, war and magic.

    Ok, I'll he honest I wouldn't mind having a longer grind if there was stuff to do other than grind. Right now, there isn't. Everything is at endgame.

    That being said, Yoshi-P should create content that is available for all levels, not just end game.
    He should also create content that people that are low level and high level can do.

    There really is only so far that altruism will take you, there should be a system in place where both the lowbies and the high lvls can benefit equally.
    (0)
    Last edited by Anapingofness; 07-01-2012 at 02:44 AM.

  7. #127
    Player
    Celia's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    72
    Character
    Celia Coifiere
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Denmo View Post
    ... What?

    If the game gives me faster leveling options, I'm going to take it.

    That said, I support keeping the leveling speed as it is right now, or even slow it down a little. SE saying that they'll make it faster just screams "We don't have enough content"
    Screams to me like they have an abundance of end-game content.
    (1)

  8. #128
    Player
    Klefth's Avatar
    Join Date
    Apr 2012
    Posts
    617
    Character
    Klefth Reinhart
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Too much "endgame" content compared to the rest of the game, actually. I wish they focused on other content too instead of just putting everything up as "endgame" and reducing the amount of time it takes to level up. As I said in my earlier post: If that's their idea, then why don't they just let us pick which job do we want to have at 50 from the very character creation screen?
    (2)
    Last edited by Klefth; 07-01-2012 at 02:53 AM.

  9. #129
    Player
    Preypacer's Avatar
    Join Date
    May 2011
    Location
    Gridania of course!
    Posts
    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by Anapingofness View Post
    Hyess!! Way to go Yoshi-P!

    Eliminate the grind! Not that right now it's that difficult to level now, mind you however I am for streamlining the grinding process across the board for disciples of hand, land, war and magic.

    Ok, I'll he honest I wouldn't mind having a longer grind if there was stuff to do other than grind. Right now, there isn't. Everything is at endgame.

    That being said, Yoshi-P should create content that is available for all levels, not just end game.
    He should also create content that people that are low level and high level can do.

    There really is only so far that altruism will take you, there should be a system in place where both the lowbies and the high lvls can benefit equally.
    I'm curious about something.

    I see people express that sentiment a lot.. "there's not enough content in the lower levels", "everything's at end game".

    Have you completed all the lower-level content? Have you done all the quests? Experienced all the storylines? Worked up the ranks of your GC and experienced all that offers? All your class quests?

    Begin Aside===
    Actually, I just checked your character on lodestone out of curiosity. Unless you have an alt with higher levels, your highest level is 35. If that's the case, then you haven't even reached end-game yet. How could you claim that "all the content" is at a part of the game you haven't experienced at all yet? Hearsay?
    ===End Aside

    I'm going through the game doing all the quests I can find, working up through the GC stuff and so on, and I honestly feel like I'm going too fast to get it all in. There are quests I picked up at their intended level and by the time I get around to doing them, I'm at least a few levels beyond them.

    If you're simply not interested in all that, then that's fine. That's your preference. But in that case, you should really be saying "there's not enough content that I'm interested in doing in the lower levels, and all the stuff I want to do is at end game". That would be more truthful than just making the blanket statement that "everything is at end game".. because that simply is not true. Content that you personally aren't interested in is still content.

    At the same time, it puts the request for "faster leveling" in a completely different and entirely subjective light. Because really, the problem of "not enough lower level content" only exists for you and others who share your playstyle/preferences. That's not because the game is lacking. It's because you're not interested in it. That's two different things. So, for folks like yourself who perceive the most value at end-game, nothing SE adds that isn't end-game specific would be "enough" for you. You'd likely race past it all, because "everything is at end-game" for you.

    For others, there's tons to do and, at least for me, levels go almost too fast to get through all of it that I want to before I've out-leveled it. If this were any other MMO with the standard "one class per character", I'd have to roll an alt to get to experience them at their intended level. I've had to abandon over half my quest log a few times already, just to clear out quests that I was too far beyond for them to be any challenge to me.
    (2)
    Last edited by Preypacer; 07-01-2012 at 03:13 AM.

  10. #130
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Orca View Post
    Many apologies, i dont mean to argue but I dont think thats entirely true. D=

    Levelling, espescially solo, can teach you many things. Specifically, things about mob families such as elemental weaknesses, their habits and abilities aswell as how to avoid certain skills. It can teach you how to survive tough situations (if you push yourself) with only your own tools, aswell as gauging the effects of your various tools on different types of mob.

    I'm not saying none of this cant be learned just through research & reading, but through practice and repetition is how you record this stuff in to your memory for speedier reactions. Soloing a leve can teach you which of your tools manage offence, defence and support whilst applying them all simultaneously, because it sounds fine on paper but experience in using these tools does help sharpen you.

    I'm not saying thats all you need obviously, partying is important for specific classes and its the only way to learn about things like enmity management, healing and MP management, aswell as working on combo positions when playing with others.

    It's true that leves and partys do not provide you with the direct knowledge of how to complete an endgame event, but overall reaction, judgement, mob knowledge and instinct are all traits than can be honed during levelling and they certainly do no harm to have! =D Im sure its fine if people got lv 50 in 1-2 days then learned everything in a stronghold, i dont doubt that they could still be incredible players capable of instantly adjusting to every situation within minutes, but levelling does have its uses for some of us. =D
    What you are not understanding is that Leveling, the process of reaching levels 1 through 50 is irrelevant to all of your points. It is simply the process of repition that hones your skills.

    This can be done farming for Primal tokens (for Primal Runs) or even solo grinding out Company Leves. The time you are spending grinding up from level 1-50 doing near-identical things could be spent helping you gear for endgame, and you would gain more leeway time doing things that will achieve long term goals, while keeping yourself available for that needed practice or running for endgame events.

    Anyone who's ever looked at the LS box and had to say "I'd join you but I'm not 50 yet." Knows what I mean.

    You get better by doing, not by waiting. And a slower leveling path will always feel like waiting in comparison to working to hone your gear.

    You'll still get your time soloing to hone your skills, but wont be because other people think you need training wheels. It'll be because you've got something you want to do to advance your character, and while doing so, without even thinking, you start to get better.
    (1)

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