Page 11 of 23 FirstFirst ... 9 10 11 12 13 21 ... LastLast
Results 101 to 110 of 228
  1. #101
    Player
    Churchill's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Chad Thunderkoch
    World
    Hyperion
    Main Class
    Marauder Lv 70
    Just make a toggle, you can XP at the current rate or faster or you can XP at a snails pace to experience the game.

    If no one truly cares about being able to say they have jobs at Lv50 and the argument is based on wanting to experience the game, then it shouldn't matter if someone else experiences it differently and decides their version of the game revolves around doing raids and primals.
    (0)

  2. #102
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    If Endgame can support the influx of characters, I don't mind faster leveling - especially seeming how Yoshi-P is encouraging people having multiple, if not every, job leveled.

    For those who like leveling, you do know that you do not have to level at the maximum pace, right? Take your time and explore around, level at different locations with those of the same mindset as you. You do not have to force the playerbase that disagrees with you to conform to your standards. Faster leveling gives options, it does not take them away.

    This is another argument where the people who are complaining are saying "SE, make players play with me! I can't get them to do so on my own!" - but don't want to openly admit that.

    You can take your time leveling - speaking from personal experience. Meanwhile, don't screw it up for others just because you want a longer grind.
    (0)

  3. #103
    Player
    Churchill's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Chad Thunderkoch
    World
    Hyperion
    Main Class
    Marauder Lv 70
    And along that vein, doing certain raids requires the use of changing jobs mid raid. That's adding another 2-3 50's you would have to level (and do have to level) before you can be a non-leech/functional member of a group.

    Unless you level WHM, in which case you probably aren't very good at it but if you are then you're foreverwhm.jpg
    (0)

  4. #104
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Churchill View Post
    Unless you level WHM, in which case you probably aren't very good at it but if you are then you're foreverwhm.jpg
    Story of my life...

    ...but I actually enjoy playing WHM, so it's not really a bad thing. Sometimes I want to hit things though... :c
    (0)

  5. #105
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    That's just a matter of having friends who are flexible. I admit, I won't touch the mage classes in this game for fear of being married to them right now.

    Idealy for me, we've got 8 characters slots for Legacy players. I think I'm going to affix certain class archtype to specific characters, as Lin really does not feel like anything else but a Lancer. (If Lancer's second Job isn't tanky I'll likely take up Gladiator/Paladin though.)
    (0)

  6. #106
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    SE is just throwing Experience points at us from level 1~20, I don't see why leveling needs to be quicker. There's this ridiculous way to Power Level and compare to FFxi, it's painfully obvious SE is giving more(hand-holding) options. It's like they're sucking casuals' D!cks for money.

    It's raining exp boost where ever you go and faster leveling for new players mean our efforts to get lv.50(from BETA) are ignored because we had to experience the content (and enjoy it) from the beginning. Now new players just want to be 'that' level and not give a damn about learning the game or content around the game. Frankly, I think around 30~50 it's not slow enough but (what do I know) I have a Linkshell that does 'help events' for exp and content.

    Yoshi-P stated (and I hope he lived by his word) that in the last consensus (players-poll) there wasn't going to be adjustments to experience points given or leveling. Unlike in FFxi, I only need around 45-50k in experience points now to reach level 80, the world there existed a lot longer than FF-14 so there's a reason players are roller-coasting through jobs and content.

    FFxiv is still in the 3rd phase(or w/e), it should be challenging for veterans and fun for casuals and newbies. Don't ruin the experience with faster leveling. If 'they' don't like the world we live in, its most likely they're in the wrong MMORPG and that they won't like it anyway. Remember your efforts to deter RMT and make it difficult for mainstream gil-sellers and bots.
    (3)
    Last edited by PSxpert2011; 06-30-2012 at 10:53 PM.


    ~'\[[_LEGACY_]]/'~
    TENTs because solo-friendly content forces me to want one!
    (HP + Instantly logout anywhere)

    http://na.finalfantasyxiv.com/lodestone/my/
    *Excalibur* Nation: Limsa Laminsa

  7. #107
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Judge_Xero View Post
    I wonder how it will pan out having leveling easier. Although all the best methods for leveling are common knowledge for most people right now, what will 2.0 bring?

    I imagine new players will go through the same learning curve we all went through almost 2 years ago.

    Veteran players that don't want to be maxed level on everything (so as to fully experience 2.0 from the ground up)
    will have a learning curve as well, which could take months.

    I say "no" to faster leveling outside of parties.
    I know right? That's why I didn't level all my classes(only three) and I want to see how much of a "NERF" game they make FF-14 since Jan 2012. Everything from the failed launch shouldn't even count and it's improved a lot since then!

    I think if I have to learn the game and then too much changes happen, how am I going to help newer players learn when the way to play changes?? I only can remember my own experience and what worked for me.
    (0)


    ~'\[[_LEGACY_]]/'~
    TENTs because solo-friendly content forces me to want one!
    (HP + Instantly logout anywhere)

    http://na.finalfantasyxiv.com/lodestone/my/
    *Excalibur* Nation: Limsa Laminsa

  8. #108
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by SuzakuCMX View Post
    Or they could just make leveling super quick and easy and have it all be endgame content. Does it matter, except for people who like to show off how many hours they've sunk into the game with their levels?
    OR, you can learn the game, graduate from "Noobyism" so we (as in player who played long/hard)don't have to assume you know everything. That's why there's "Levels", same way there's grades and classes in school.
    (0)


    ~'\[[_LEGACY_]]/'~
    TENTs because solo-friendly content forces me to want one!
    (HP + Instantly logout anywhere)

    http://na.finalfantasyxiv.com/lodestone/my/
    *Excalibur* Nation: Limsa Laminsa

  9. #109
    Player
    khaled's Avatar
    Join Date
    Apr 2011
    Posts
    46
    Character
    Iori Ginza
    World
    Valefor
    Main Class
    Archer Lv 1
    You'll get fast to 50 yes , but obtaining good gears and relics will determines the pro/hardcore players.

    unless if you want a grindfest MMO then go play Koreans one.
    (0)

  10. #110
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Ahh, the smell of elitist bile in the morning.

    Honestly, the role of a job and how to play it is not learned through gradual leveling. It's through trial and error doing the actual event in question.

    A Dragoon trying to deal as much damage as he can in a chaotic XP party ain't going to know jack about any event, be it a Primal Battle or a Dungeon Raid.

    And learning Black Mage is as simple as "Watch your hate, press buttons 1-3, press this button when high on hate, and this button when low on MP."

    The rest is gearing, which you don't have any reason to gear well until endgame anyways, and fast leveling expedites this process.

    So no, get real. Leveling is a grind. It does not improve the skill of players. Practice at the actual event in question does.
    (2)

Page 11 of 23 FirstFirst ... 9 10 11 12 13 21 ... LastLast