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  1. #1
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    1. How do the base stats affect crafting and gathering?
    A: http://forum.square-enix.com/ffxiv/t...358#post415358
    DoH stats
    Base attributes for Disciples of the Hand will increase the resulting product's quality.
    • Carpenter
    - Main Hand: VIT / Off Hand: DEX
    • Blacksmith
    - Main Hand: STR / Off Hand: MND
    • Armorer
    - Main Hand: VIT / Off Hand: STR
    • Goldsmith
    - Main Hand: DEX / Off Hand: INT
    • Leatherworker
    - Main Hand: VIT / Off Hand: INT
    • Weaver
    - Main Hand: DEX / Off Hand: MND
    • Alchemist
    - Main Hand: INT / Off Hand: PIE
    • Culinarian
    - Main Hand: MND / Off Hand: PIE

    DoL stats
    STR: During the logging approach phase, it will be easier to determine the proper angle for each item.
    VIT: During the mining approach phase, it will be easier to determine the proper force needed for each item.
    DEX: During the fishing approach phase, it will be easier to determine the proper rod movement for each item.
    INT: Number of items acquired by botanists will be increased.
    MND: Number of items acquired by miners will be increased.
    PIE: Number of items acquired by fishers will be increased.
    Gathering: Lessens depletion of the Remainder gauge when using a main hand tool, and increases the chance of gathering. items when using an off hand tool.
    Output: Increases the number of gathers or hooked fish.
    Perception: Makes it easier to obtain high quality items.



    2. What are these Control/Perception/Craft/M.Craft stats?
    A: http://lodestone.finalfantasyxiv.com...f271d7a0a84d5f
    Among recipes in the game, there are those for which the rate of progress and chance of success are increased by higher Craftsmanship, and those for which they are determined by Magic Craftsmanship. Control helps to reduce the occurrence of aetherial sparking (see below), and exerts its influence over both types of recipes just mentioned.

    All recipes, however, have set attribute requirements. Attempting a recipe with attributes below those required will result in lessened progress and quality, even for successful actions.
    It was also recently added that Control will help prevent/stabilize elemental instabilities.

    Perception is for DoL, so I'm not sure why you're lumping it with DoH stats. Perception will do you no good while crafting.


    3. What is the maximum amount of materia you can meld onto a single piece?
    Five


    If those answers lead to more questions, feel free to ask.
    (5)
    Last edited by Raldo; 06-25-2012 at 09:00 AM.

  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    401
    Quote Originally Posted by Raldo View Post
    1. How do the base stats affect crafting and gathering?
    A: http://forum.square-enix.com/ffxiv/t...358#post415358
    DoH stats
    Base attributes for Disciples of the Hand will increase the resulting product's quality.
    • Carpenter
    - Main Hand: VIT / Off Hand: DEX
    • Blacksmith
    - Main Hand: STR / Off Hand: MND
    • Armorer
    - Main Hand: VIT / Off Hand: STR
    • Goldsmith
    - Main Hand: DEX / Off Hand: INT
    • Leatherworker
    - Main Hand: VIT / Off Hand: INT
    • Weaver
    - Main Hand: DEX / Off Hand: MND
    • Alchemist
    - Main Hand: INT / Off Hand: PIE
    • Culinarian
    - Main Hand: MND / Off Hand: PIE

    DoL stats
    STR: During the logging approach phase, it will be easier to determine the proper angle for each item.
    VIT: During the mining approach phase, it will be easier to determine the proper force needed for each item.
    DEX: During the fishing approach phase, it will be easier to determine the proper rod movement for each item.
    INT: Number of items acquired by botanists will be increased.
    MND: Number of items acquired by miners will be increased.
    PIE: Number of items acquired by fishers will be increased.
    Gathering: Lessens depletion of the Remainder gauge when using a main hand tool, and increases the chance of gathering. items when using an off hand tool.
    Output: Increases the number of gathers or hooked fish.
    Perception: Makes it easier to obtain high quality items.



    2. What are these Control/Perception/Craft/M.Craft stats?
    A: http://lodestone.finalfantasyxiv.com...f271d7a0a84d5f

    It was also recently added that Control will help prevent/stabilize elemental instabilities.

    Perception is for DoL, so I'm not sure why you're lumping it with DoH stats. Perception will do you no good while crafting.


    3. What is the maximum amount of materia you can meld onto a single piece?
    Five


    If those answers lead to more questions, feel free to ask.
    You sir are a scholar and a saint. Thank you!
    (1)