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  1. #11
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Hotohori View Post
    Some people just won't be happy until they decide to redo all the skill effects. Every action in 14 was done through motion capture animation so everything is incredibly realistic in movement. I wouldn't mind if they added some crazy effects and all but who's going to pay for those acrobats to be recorded and those magic skill renovations until every skill in the game looks satisfactory before even balancing their powers. I say bigger is better as long as it's a good thing getting bigger. I'm sure this is all the result of the massive complaints on the forum from people expecting unbelievable and inhuman movements for every different skill in the game. The sheer number of skills in the game makes this unreasonable.
    I don't complain about the animation. The motion capture is perfect...what i mean is that, even though there's like 8~10 different sword swings if you count slash and stab, most of GLA animations use the very same swing motion. Also, GLA animations are terrible poor...you can't really disguise phalanx from spinstroke from howling vortex by just seeing the animation (or lack of it)...maybe just making them bigger fix it...maybe not...all i hope is that bigger animations don't generate even more lag.

    OBS: Fix the topic tag...the dev1037 needs to be at taglist and not at title.
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    Last edited by Lienn; 04-06-2011 at 09:43 PM.

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