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  1. #1
    Player
    Lacavi's Avatar
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    Oct 2011
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    33
    Character
    Lacavi Argall
    World
    Balmung
    Main Class
    Marauder Lv 60
    I gotta be honest to the people that think there's no "Hardcore" market. I would say that FFXI fell under that description, and surely Eve Online does. Guess what? FFXI had a steady 500K players for YEARS, and that's a low estimate. Guess what? When Abyssea was released, that number quickly fell to 300K, was it because people felt there was casualization? Maybe, or it could've been old. I stopped playing FFXI because Abyssea ruined it for me, personally.

    Eve online, one of the most hardcore MMOs on the market, enjoys quite a number of subscribers itself, last best estimate was 600,000 subscribers. Is it WoW? No, but it's more than enough to keep the content coming and the players happy, all while keeping the company in the black.

    That said, I honestly feel casual players are fickle, they go to the next shiny thing after they get bored quite quickly, it's actually the hardCORE players that keep a MMO going.
    (10)

  2. #2
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Quote Originally Posted by Lacavi View Post
    I gotta be honest to the people that think there's no "Hardcore" market. I would say that FFXI fell under that description, and surely Eve Online does. Guess what? FFXI had a steady 500K players for YEARS, and that's a low estimate. Guess what? When Abyssea was released, that number quickly fell to 300K, was it because people felt there was casualization? Maybe, or it could've been old. I stopped playing FFXI because Abyssea ruined it for me, personally.

    Eve online, one of the most hardcore MMOs on the market, enjoys quite a number of subscribers itself, last best estimate was 600,000 subscribers. Is it WoW? No, but it's more than enough to keep the content coming and the players happy, all while keeping the company in the black.

    That said, I honestly feel casual players are fickle, they go to the next shiny thing after they get bored quite quickly, it's actually the hardCORE players that keep a MMO going.
    My babies, you can have it.
    (4)

  3. #3
    Player
    Enfarious's Avatar
    Join Date
    Jun 2011
    Posts
    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Lacavi View Post
    I gotta be honest to the people that think there's no "Hardcore" market. I would say that FFXI fell under that description, and surely Eve Online does. Guess what? FFXI had a steady 500K players for YEARS, and that's a low estimate. Guess what? When Abyssea was released, that number quickly fell to 300K, was it because people felt there was casualization? Maybe, or it could've been old. I stopped playing FFXI because Abyssea ruined it for me, personally.

    Eve online, one of the most hardcore MMOs on the market, enjoys quite a number of subscribers itself, last best estimate was 600,000 subscribers. Is it WoW? No, but it's more than enough to keep the content coming and the players happy, all while keeping the company in the black.

    That said, I honestly feel casual players are fickle, they go to the next shiny thing after they get bored quite quickly, it's actually the hardCORE players that keep a MMO going.
    I agree with every word of this, but in XI and Eve and sooo many others that still have subscribers, EQ anyone, the hardcore aren't limited to just people that play 60+ hrs a week, if people stopped claiming the "hardcore" title cause they are couch potatoes and it went back to the people that really are the best and the ones that will put in the play time regardless of the number of real life hours spent this whole argument would go up in smoke.

    Hardcore isn't just about # of hours logged in/[day|week|month|year] it's about time put in trying to be the best, hopefully w/o taking on the super elitist holier than thou BS attitude that so often comes with. Nothing more annoying than being told there's only one right way to do something by someone who "knows" they're right because they play more five minutes after doing it another way with them that also worked.
    (2)

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  4. #4
    Player
    Viritess's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    499
    Character
    Viritess Vonschalt
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Lacavi View Post
    I gotta be honest to the people that think there's no "Hardcore" market. I would say that FFXI fell under that description, and surely Eve Online does. Guess what? FFXI had a steady 500K players for YEARS, and that's a low estimate. Guess what? When Abyssea was released, that number quickly fell to 300K, was it because people felt there was casualization? Maybe, or it could've been old. I stopped playing FFXI because Abyssea ruined it for me, personally.

    Eve online, one of the most hardcore MMOs on the market, enjoys quite a number of subscribers itself, last best estimate was 600,000 subscribers. Is it WoW? No, but it's more than enough to keep the content coming and the players happy, all while keeping the company in the black.

    That said, I honestly feel casual players are fickle, they go to the next shiny thing after they get bored quite quickly, it's actually the hardCORE players that keep a MMO going.
    And if you look at the surveys done by CCP for their very gamers you'll find the vast majority hardly ever step out of High security space. The "Hardcore" as you call it are in fact the minority populous living in No sec (no rules) space.

    Many many more players stay in high sec space, running missions and manufacturing goods. And they help pay the bills too.

    I'd disagree a bit with your final point. "Hardcore" gamers set the ceiling in an MMO. They push the content that requires skill and preperation. A certain MMO we all know doesn't have millions of subscribers for a long amount of time solely because the "casuals" left for somet5hing new, and the Hardcores stayed.

    They stay solvent and active because there is room for both, and all things are possible OVER TIME Be it 40 hours/week or 5/week. We all know the more time you spend doing something the more practice you'll have doing it. This does not always equate Better. Nor does it equate "Hardcore" or "Casual".

    Also i don't mean to single your post out, however Eve-Online is something i spent 6 years playing, as you define it, "Hardcore".

    As far as the thread as a whole i've been playing MMOs too many years to not groan over this discussion every time it pops up.

    I DO NOT agree with people who say "Casuals" have limited time because they have "A Life". Thats ignorant to say someone who does have more time then they do must not have one.

    But i also find it disgusting to see those on the other side attempt to decide that X amount of hours means i can have things and you/they can not. If a goal takes effort, skill and time over time be happy that you have the extra hours to get stuff perhaps days, weeks, months or years sooner then others and quit crying that you can't set a line just below yourself so you can feel like a special snowflake.

    You want to be the best? Fraps your awesomeness and the community may well grant you your "leetness". Grab a worlds first, server first or something akin to that.

    TL;DR - Quit throwing crap at each other, you both end up looking like piles of crap. You want to be awesome/leet/etc Fraps it, post it and prove it. Punching your "in-game time clock" does not make you awesome.
    (7)