I don't think this was mentioned before, but...

You also got to understand where we are now. Most, if not all, players who used to play Everquest/FFXI/WoW back in the day are now reaching their mid-20s to early 30s. I should say those who still are keeping tabs with the MMO genre have HIGH expectations nowadays. I can assume this is the case because we get those bursts of nostalgia and we want to experience that again.

In this day and age where we're seeing the influx of the newer generation coming into the scene. This generation's "expectations," I should say, wants and HAS to have everything now, now, NOW. So, we have developers who want to cater to that kind of demographic because they know they'll keep that audience interested if they continue to spoon feed them with OOOH SHINY content that takes little to no skill whatsoever to achieve. Kind of like giving them a quick fix of "sense of achievement" in which it starts to wear off over time. So unless they can keep up with that, people will get bored and want to go/do something else.

I guess attention span comes into play here, as well. There are too many "distractions."













I actually have no idea what I'm talking about.