Well, in all technicality, a MRD that takes off the WAR crest isn't a Warrior anymore either. It's a pirate, and pirates don't use bows.
WAR is a specialization of a specific class, so I think what you're looking for then is the idea I mentioned before where a particular job crest would be equipped regardless of class. If it were to happen, then you could be an Archer with the WAR crest and have your WAR abilities with a bow. Equip a sword and you're a Gladiator with sword-and-board plus WAR abilities. Throw on a staff and you're a club-based WAR with some magical abilities.
All the semantics in the world won't save the fact that sometimes you need to work within the game's system. If they were to give any indication that they were dropping the weapon-based Class/Job system, by all means classes should be given the option to wield many different weapon types.
But from all of the news and screenshots, I can't infer anything other than they're keeping it the way it is, and I'm quite happy with that. Broad weapon types have been chosen to define each class, and there are still some broad weapon types that might be introduced to bring in new classes like the idea about dropping daggers from GLA and giving them to a Scout class so they could eventually become a Ninja. Maces/Morningstars (Templar), Guns (Engineer), Sickles/Scythes (Necromancer), Totems/religious icons (Oracle), and Books (Mediator) are all still available (from what's been used in previous FFs), and it shouldn't be too difficult to come up with something for any given class that they want to add to the list.



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