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  1. #41
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Shiyo View Post
    They should make all leves give around the same sp so people aren't failing certain leves just to keep doing them ._.
    if they changed to allow all leves the same sp they would still fail them. it is more time efficient to get in a group with people with the same leves and link them to save additional runs. in an 8 person instead of being in nawana for 3 hours running the same leve 8 times you can be there 40 min or so and run it twice.

    the only way to get people to not fail leves is take away ability to retry failed leves(se said they will not do nor do i want them to) or to make it to where you have the choice of every leve every reset so people know they can complete it and then get it again. neither of the options are a good idea in my opinion. the reason i don't like the second option is that if you want to link for massive sp you should have to sacrifice something in return.
    (0)


    http://crystalknights.guildwork.com/

  2. #42
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by darkstarpoet1 View Post
    if they changed to allow all leves the same sp they would still fail them. it is more time efficient to get in a group with people with the same leves and link them to save additional runs. in an 8 person instead of being in nawana for 3 hours running the same leve 8 times you can be there 40 min or so and run it twice.

    the only way to get people to not fail leves is take away ability to retry failed leves(se said they will not do nor do i want them to) or to make it to where you have the choice of every leve every reset so people know they can complete it and then get it again. neither of the options are a good idea in my opinion. the reason i don't like the second option is that if you want to link for massive sp you should have to sacrifice something in return.
    Even so, at least you wont have 10 groups at Camp Broken Water at a time doing the same exact leves. I would rather be able to return to Limsa and be able to do Leves for the same sweet SP those broken water leves have, etc. Balancing out all the Leve rewards will make it so there is no reason to fail leves too, because every leve at that rank will give the same good sp. If there wasnt a difference in SP between 'Wystrams Herd' and 'Dunesfolk for dinner', People would have MUCH less reason to hang around Uldah so much. It would be great to just pick where you wanna go do leves and know you will get the same sp as any area of the same rank.
    (3)
    Last edited by Reika; 04-05-2011 at 03:45 AM.

  3. #43
    Player

    Join Date
    Mar 2011
    Location
    Gridania - Istory
    Posts
    38
    People will always find the most efficient way to gain SP/hr and lather, rinse, repeat. No one wants to spend more hours than necessary doing the grind, I guess some people do, but there's no accounting for taste. If 'the best way' is repeatedly nerfed until all methods are garbage then everyone will be eternally grinding and there will be no clamor for endgame because we'll never get there.

    I couldn't agree more with Speeral and Avalonstormm.

    The OP sounds more like a case of misapplication of game mechanics than something which is broken and needs repair.
    (0)

  4. #44
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by AlexiaKidd View Post
    SE already stated that it is ok to do it as the trade off is you don't get the reward as you don't complete it so it's not cheating in anyway. Besides leves are boring and if you don't do what we do the SP is pretty bad too so if they "fixed" it then there would really be nothing to do but an even slower more mindless grind to R50.
    Can I see a link to this? I'm curious since I haven't read that yet

    EDIT: Personally, I find it boring to rank up through mostly leves. There's not much fun to it. I like grinding, and there was A LOT of it before the November patch when everyone got random sp. Leves weren't the main source of sp, and were mostly how you made money if you didn't do DoH or DoL
    (0)

  5. #45
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Reika View Post
    Even so, at least you wont have 10 groups at Camp Broken Water at a time doing the same exact leves. I would rather be able to return to Limsa and be able to do Leves for the same sweet SP those broken water leves have, etc. Balancing out all the Leve rewards will make it so there is no reason to fail leves too, because every leve at that rank will give the same good sp. If there wasnt a difference in SP between 'Wystrams Herd' and 'Dunesfolk for dinner', People would have MUCH less reason to hang around Uldah so much. It would be great to just pick where you wanna go do leves and know you will get the same sp as any area of the same rank.
    i'm not disagreeing there. i was just saying even if all leves were equal most would still do the same ones they already do since the group they party with already has them. even if every leve gave the same sp leve linking would still be a major time savor so until everyone in a group got the new ones you wanted to run the sp per hour would still be more beneficial there.

    i agree i would love to do more than the ones we do every reset, but as far as time savers and sp the best way is linking. that was why i said those are the only 2 options i see for ways to be able to force people to do other leves.
    (0)


    http://crystalknights.guildwork.com/

  6. #46
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    you joking right? i got 39-44 in about 5 leve reset by doing leve link with my gf and we gone to the point we only do leves that we have for each other i get 50-90% of my level per leve reset at 40+ now i reset myself and i got 1-20 in about 1day. if anything we getting to much sp -.-
    (0)

  7. #47
    Player

    Join Date
    Mar 2011
    Posts
    103
    Well, you need to view both point of views, yes at times it sucks doing Leve quests alone and at certain levels it's slow and hard. At some other certain levels it's very easy and rich exp, that's why you hardly remember the hard times because you fly in levels faster then what some have been used to in the past XI.
    (1)

  8. #48
    Player
    Xquiel's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    450
    Character
    Xquiel Kun
    World
    Hyperion
    Main Class
    Weaver Lv 50
    I do not like the way of winning SP, when you play solo, and start a leve in 3 stars, you gain 300 SP per mob, and it's too hard. Now, in the same leve and stars, in party and 3 leves links, you gain 700-800 SP per mob and you do nothing bc you are in party, it's more easy and get much more SP. Where is the challenge?.
    Also I do not like killing low level mobs instead killing high level mobs because the SP/Time is better =(. I preffer killing high level mobs with more SP per kill. And, about the leve problem, link could allow to make more difficult the leve and win more SP per mob bc it's in high level and not only bc it's linked. (please sorry my poor english)
    (3)

  9. #49
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    SE needs to redo the leve difficulty, the whole zerg mentality needs to go. Make the mobs require people to use their jobs and do regiments and stuff to get the 700+sp a kill. Make it where a 3 star leve that 8 ppl kill the mobs in 10secs gives like 60sp a kill. Could be a simple as not GIMPING the mobs Hp in leves... it is sorta stupid a mob at level 40 outside leves has 3-5fold the sp as a leve mob.

    Battles are boring because all it is in leves is 2-8 ppl soloing the same mob, a good battle system needs to require group coordination.

    Overall my suggestion is increase the time it takes to kill something, make them harder, and increase the SP per kill to balance for the increased time it takes to kill. Groups that take the time to work together will kill faster and in turn be rewarded more SP/HR. Rewarding sp for skill instead of just being a mindless zerg.
    (1)

  10. #50
    Player
    MariyaShidou's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,111
    Character
    Mariya Shidou
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Xatsh View Post
    SE needs to redo the leve difficulty, the whole zerg mentality needs to go. Make the mobs require people to use their jobs and do regiments and stuff to get the 700+sp a kill. Make it where a 3 star leve that 8 ppl kill the mobs in 10secs gives like 60sp a kill. Could be a simple as not GIMPING the mobs Hp in leves... it is sorta stupid a mob at level 40 outside leves has 3-5fold the sp as a leve mob.

    Battles are boring because all it is in leves is 2-8 ppl soloing the same mob, a good battle system needs to require group coordination.

    Overall my suggestion is increase the time it takes to kill something, make them harder, and increase the SP per kill to balance for the increased time it takes to kill. Groups that take the time to work together will kill faster and in turn be rewarded more SP/HR. Rewarding sp for skill instead of just being a mindless zerg.
    You know you can always raise the stars over your cap? Sure you won't get more SP because it's already capped, but you get the challenge you want. A 5 star Dunesfolk Mongrel is deadly even with a bunch of r50 peeps, even though there isn't any more SP gain compared to 4 star because they're already capped. But hey you want challenge right?
    (0)

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