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  1. #701
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Chardrizard View Post
    Because you can't just change something like this overnight, it will take many discussions on how to take on this situations and if they are gonna do away with it what will be the next step.

    Mind you nobody in this thread has come up with other solution, they did say they "do not want RNG system" but how do you want it instead? how do you want this new system to be implemented? give a real example.

    Do you want to spam AV/CC for 50x instead for a guarantee drop? spam hamlet 50x for guarantee drop?
    or do you want not to spam content? you want challenging fight? when most whiner here dont even have garuda kill, you want something based on skill? How is that more feasible than what we have now?
    And most people that currently do have the garuda achievement only have it becauseeeeee

    so that means nothing about skill etc. I don't but I've maybe only tried the fight 20 or so times since release.

    As for systems, I'd much rather a grind something 50 times and be done system than a grind it 50 times and maybe grind it 50 more still trying to get the same item. Think most people dont care so much it's Hamlets AV CC repeated old content they just want a fair system with visible progress. Run AV 50 times = "Ughh wtf really??" But at least each time you do it's guaranteed to put you closer to that 50. At the minute. 3 Misers Mythril. could take you 3 runs, could take 300...

    Some people have said 1% drop on mythril. accurate? I dunno but if it is, there's still a 36.6% chance you'll not get one in a hundred runs. and you need 3....

    Quote Originally Posted by Dirty Harry
    Do you feel lucky punk? Well, Do Ya?"
    (3)
    Last edited by Dzian; 06-16-2012 at 09:15 PM.

  2. #702
    Player

    Join Date
    Mar 2011
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    インドネシア語
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    2,251
    Quote Originally Posted by Dzian View Post
    And most people that currently do have the garuda achievement only have it becauseeeeee

    so that means nothing about skill etc. I don't but I've maybe only tried the fight 20 or so times since release.

    As for systems, I'd much rather a grind something 50 times and be done system than a grind it 50 times and maybe grind it 50 more still trying to get the same item. Think most people dont care so much it's Hamlets AV CC repeated old content they just want a fair system with visible progress. Run AV 50 times = "Ughh wtf really??" But at least each time you do it's guaranteed to put you closer to that 50. At the minute. 3 Misers Mythril. could take you 3 runs, could take 300...

    Some people have said 1% drop on mythril. accurate? I dunno but if it is, there's still a 36.6% chance you'll not get one in a hundred runs. and you need 3....
    Idk why u brought up the BLM burn exploit and why does achievement has to do with anything, people that uses exploit, if they cant beat it after then so be it, they wont defeat it.

    It still wont change the fact if they make garuda fight a requirement for relic, like collect 60 totems, majority of the whiner here still won't be able to get relic. It doesn't color me surprise that alot of people that asks for challenging fight or an instance to display their skill doesnt even have the currently most difficult fight done.

    I myself isn't a fans of RNG, if they make me spam AV for 50x, i will do it. If they make me fight a very tough monster, i am very sure my team will take it down. So, whatever works for me.
    (1)

  3. #703
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    I got the impression you were measuring skill based on that achievement....

    Don't get me wrong I havent beaten Garuda. life is one reason, lack of people wanting to try is another. But I love that fight. I look at garuda and the more recent United We Stand. and I think "Oh my god this dev team can put out some truly amazing stuff"

    If 2.0 has content like those example's I'll be a happy chappy. Hard? who cares? CoP was hard that why it was such an awesome feeling to beat it.

    Then though I look at the rng for everything and think "wtf???" if 2.0 follows this approach do I want to continue?
    (1)
    Last edited by Dzian; 06-16-2012 at 09:49 PM.

  4. #704
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Mikheli View Post
    I really like the relic system the way it is now. Easier then what it was in say ffxi or some other games... yes there is random luck in getting it! But it shouldn't be just handed to you. Working for something as good as a relic should take time and effort and a bit of luck!
    LOL its takes A LOT of luck though, the time and effort is both dependant on the luck factor.
    (2)

  5. #705
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    Mar 2011
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    Quote Originally Posted by Dzian View Post
    I got the impression you were measuring skill based on that achievement....

    Don't get me wrong I havent beaten Garuda. life is one reason, lack of people wanting to try is another. But I love that fight. I look at garuda and the more recent United We Stand. and I think "Oh my god this dev team can put out some truly amazing stuff"

    If 2.0 has content like those example's I'll be a happy chappy. Hard? who cares? CoP was hard that why it was such an awesome feeling to beat it.

    Then though I look at the rng for everything and think "wtf???" if 2.0 follows this approach do I want to continue?
    I am sorry if i gave out that impression hah.

    I myself have given up on relic attempt myself until i have more time and have decided that i will enjoy the game without relic since it's not a very gamebreaking weapons anyway.
    (0)

  6. #706
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    Quote Originally Posted by Nero View Post
    It is 1/70, it is NOT 1/560.. seriously who started this retarded shit?

    Its like saying: Hey right now 50 Groups in the Instance, so im 0/400 after one Run! That is fucking retarded.
    I don't know how one could make it any clearer when they say total runs, and individual chests. If someone comes to their own conclusions they either can't read or simply don't want to believe facts. Also Nero, this drop rate is indeed f****** retarded.

    Hamlet drop rate is fine and it always has been but this drop rate, which is around 1% is insulting.
    (7)

  7. #707
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Almost all the new content I don't feel like doing at all because of the RNG. I would be doing Garuda a lot if it weren't for some weird problem my computer has in the final stage and only for the fact that you get actual progress. All new content should be like Garuda and all current content should be changed to match it where you have actual progress instead of just luck.
    (1)

  8. #708
    Player
    Nero's Avatar
    Join Date
    Mar 2011
    Posts
    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Zezlar View Post
    I don't know how one could make it any clearer when they say total runs, and individual chests. If someone comes to their own conclusions they either can't read or simply don't want to believe facts. Also Nero, this drop rate is indeed f****** retarded.

    Hamlet drop rate is fine and it always has been but this drop rate, which is around 1% is insulting.
    I know it is hard to understand a simple Phrase.. but "individual" is not an indicator for Solo or Group-Content. If people come to their own conclusions they cant read or simply dont want believe facts? That is interesting.. where does it say again that "individual" or even "total runs" means "open'd by one person", or "open'd in total of the whole group"? That is everything i was talking about.. people have to make it Clear if they are 1/400 or just 1/50. Not adding any Info about it, will make it look weird to certain people and thats it... not more, not less.

    I never said anything about the Droprate tho.
    (0)

  9. #709
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by AmyNeudaiz View Post
    Almost all the new content I don't feel like doing at all because of the RNG. I would be doing Garuda a lot if it weren't for some weird problem my computer has in the final stage and only for the fact that you get actual progress. All new content should be like Garuda and all current content should be changed to match it where you have actual progress instead of just luck.
    Can't blame you. SE dropped the ball majorly on this. People should not want to do it because of the difficulty of the content, not because of a really flawed and incredibly bad system like RNG.
    (3)

  10. #710
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    Quote Originally Posted by Chardrizard View Post
    Because you can't just change something like this overnight, it will take many discussions on how to take on this situations and if they are gonna do away with it what will be the next step.
    Dev response =! overnight change.

    Mind you nobody in this thread has come up with other solution, they did say they "do not want RNG system" but how do you want it instead? how do you want this new system to be implemented? give a real example.
    Dynamis.
    (0)

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