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  1. #1
    Player
    Keres's Avatar
    Join Date
    Mar 2011
    Posts
    615
    Character
    Taja Shin
    World
    Excalibur
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Delsus View Post
    Heres a thing as well, people complain about drop rates now, what if they were doing CC or AV for one year before they got the gear they want, rather than after a few weeks or a couple of months, btw it took me one year to get my Wyrm Armet some people would wait that long for an Osode, Pimp Hat etc etc people would rage on here because of the drop rates not the overall cooldown.
    If I had to choose between:

    A) Running a piece of content once or twice per week (i.e. longer lockouts, higher drop rates) and taking 6 months to get the drops you want; versus

    B) Spamming a piece of content 20 times per week (i.e. shorter/no lockouts, lower drop rates) and taking 6 months to get the drop you want

    I'd choose A every time. At least that lets you do other things during your lockout, like other dungeons, crafting, PvP, etc.
    (4)

  2. #2
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Keres View Post
    If I had to choose between:

    A) Running a piece of content once or twice per week (i.e. longer lockouts, higher drop rates) and taking 6 months to get the drops you want;
    every time this topic is raised i think to diablo : every mob, random drop with random stats. I don't know why that system is considered acceptable and this don't.
    Regarding quote: leave long lockouts to real endgame please. like crystal tower. A 30 min dungeon (15 with speedruns) every 72 hours it's lame
    (0)

  3. #3
    Player
    Keres's Avatar
    Join Date
    Mar 2011
    Posts
    615
    Character
    Taja Shin
    World
    Excalibur
    Main Class
    Samurai Lv 70
    Quote Originally Posted by yukikaze_yanagi View Post
    every time this topic is raised i think to diablo : every mob, random drop with random stats. I don't know why that system is considered acceptable and this don't.
    In Diablo, fighting monsters is literally the entire game. An MMO is much more than that; having actual free time in between dungeon runs to do those other things without falling behind on your drop chances is a good thing in my opinion.
    (3)

  4. #4
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by Keres View Post
    In Diablo, fighting monsters is literally the entire game. An MMO is much more than that; having actual free time in between dungeon runs to do those other things without falling behind on your drop chances is a good thing in my opinion.
    Free time in FFXIV is gtfo I wanna gather/craft/level another craft/quest/get seals/make gil no one is forcing you to spam dungeon or primals. You can have your own personal cool down something like "Guys, I'm sick of dungeons for now imma do something else.
    (1)

  5. #5
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    Quote Originally Posted by Lumen View Post
    [Snip]
    Somehow I can't help but agree.

    Quote Originally Posted by Leoheart View Post
    This one sounds pretty good at first, but then.. what does one do inbetween timers?
    Other stuff in-game.

    Quote Originally Posted by Delsus View Post
    Heres a thing as well, people complain about drop rates now, what if they were doing CC or AV for one year before they got the gear they want, rather than after a few weeks or a couple of months, btw it took me one year to get my Wyrm Armet some people would wait that long for an Osode, Pimp Hat etc etc people would rage on here because of the drop rates not the overall cooldown.
    I enjoyed Dynamis; I enjoyed Sky and Sea. Hell, I even enjoyed the few times I went camping ground-kings. I also enjoyed Salvage even though I eventually quit because I knew I needed to focus on my job leveling. For whatever reason, the only instance in FFXIV I've enjoyed has been CC, but even that I don't enjoy much. Why? Because they are all obvious spam runs and fillers. If it doesn't change in 2.0 (I'm not even talking about drop rates myself, which I consider to be secondary to content), well I can't say I'll be able to stick around for long.
    (1)