1. In terms of sales, GW and its expansions sold 5 million.
2. bioware puts out a lot of hits and are one of the bigger western RPG developers.
3. Ergo those games are going to get a lot of sales and SE should pay attention to them.
4. Despite being really old, a game like EVE is trying at least to keep its gameplay up to date. It's still boring, but at least they are trying.
5. The purpose of this thread is for talking about newer features of MMOs and the games that have them. If you only want better graphics say so. If you want a gameplay advance that X game has, then say so. Saying I hate X, Y, or Z alone doesn't help anyone.

Furthermore:
A. People seem bored with leves. Adding dynamic content like rift and eve has (oh noes, two games that aren't GW2 or SWTOR) might go a way to making them happy. Monster hunter 3 has something like this... mobs appear depending on the day of the week. Pokemon black/white has this (as did plat), mobs appear during the season of the game or the time of the day. So I don't see how saying GW2 as a whole sucks means that this idea in particular sucks... cause a number of games are doing it... it's like, I dunno, a current trend perhaps that maybe SE should look into.
B. People love tons of options for their character. Making your PC is a lot of fun in some games. I don't see how GW2 or SWTOR sucking has anything to do with this.
C. People don't like stale boring combat. GW2 offers a slight improvement on a system that has been around and unchanged for years. Maybe it'll suck. Maybe it won't. At least give them credit for trying something new. Take the puglist, maybe instead of adding haymaker to your bar, and having a slot that isn't being used most of the time, your first skill turns into haymaker whenever you evade an attack. That would be an improvement. Or let's say you are an conjurer, maybe it'd be nice to go from fire to ice at the push of a button in combat if you need to and switch to the element you need to, when you need it. Or let's say you are a melee fighter and you are surrounded, maybe your single target attacks turn into AoE attacks for the circumstance.



red herring
ad hominem