Page 38 of 98 FirstFirst ... 28 36 37 38 39 40 48 88 ... LastLast
Results 371 to 380 of 975
  1. #371
    Player
    Enfarious's Avatar
    Join Date
    Jun 2011
    Posts
    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Destain View Post
    I've done 150+ A.V. 5 chest speed runs with no body drops. That is broken.

    2 HDL Body dropped tonight... Back to Back. Some1 tell me how that is a functional game mechanic.
    It's like oil in your radiator and water in your oil pan. Running as smooth as a well oiled 2 dollar digital watch keeps time.
    (0)

    XIV Pad: http://xivpads.com/?Elasandria-Servion-Hyperion
    Linkshell: http://sd-is.guildwork.com
    Rig: https://www.dropbox.com/sc/jv56yukhpi7413q/gQTzd-DS9y
    FX-8150 @4.1GHz; 8Gigs ripjaws @1600; OCZ Vertex 3 128GB SSD; WDC 1TB HDD;
    XFX Radeon HD 7970;

  2. #372
    Player
    Nieshua's Avatar
    Join Date
    Mar 2011
    Posts
    25
    Character
    Katashi San
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Lol wtf do ppl have over 500 post on these forums do you post while crafting or something? This like your sec job? Play game for 8hrs then post for 4? ALL PPL WANT IS A FUCKING PROGRESS BAR!!!!!!!!!! Can you idiots that keep saying they want it easy read that and understand what it means? PROGRESS BAR....PROGRESS BAR!!!!!
    (1)

  3. #373
    Player Biggs's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Yoshida has come out and said in the above interview that we will have a need, greed, or pass system in 2.0 and that the RNG thing will be addressed then as well. For the love of god someone please shut this shit down now lol. It may be the ussual wait for 2.0 response, but at least its a response.
    (1)

  4. #374
    Player
    Enfarious's Avatar
    Join Date
    Jun 2011
    Posts
    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Nieshua View Post
    Lol wtf do ppl have over 500 post on these forums do you post while crafting or something? This like your sec job? Play game for 8hrs then post for 4? ALL PPL WANT IS A FUCKING PROGRESS BAR!!!!!!!!!! Can you idiots that keep saying they want it easy read that and understand what it means? PROGRESS BAR....PROGRESS BAR!!!!!
    Yep I do post while I craft, but really in the last 500 days 500 posts is only 1 a day.
    (0)

    XIV Pad: http://xivpads.com/?Elasandria-Servion-Hyperion
    Linkshell: http://sd-is.guildwork.com
    Rig: https://www.dropbox.com/sc/jv56yukhpi7413q/gQTzd-DS9y
    FX-8150 @4.1GHz; 8Gigs ripjaws @1600; OCZ Vertex 3 128GB SSD; WDC 1TB HDD;
    XFX Radeon HD 7970;

  5. #375
    Player
    Nieshua's Avatar
    Join Date
    Mar 2011
    Posts
    25
    Character
    Katashi San
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    1 a day really? Why do you think you need to do this most of the ppl with these 500-4000 posts just argue all day. I just think its funny is all but thanks for tryna justify it since you'll be reaching this number shortly. #Don't post so much. Quality > Quantity...PROGRESS BAR!!!!!!!
    (0)
    Last edited by Nieshua; 06-09-2012 at 02:49 PM.

  6. #376
    Quote Originally Posted by Biggs View Post
    Yoshida has come out and said in the above interview that we will have a need, greed, or pass system in 2.0 and that the RNG thing will be addressed then as well. For the love of god someone please shut this shit down now lol. It may be the ussual wait for 2.0 response, but at least its a response.
    After reading most of this thread I went over to the forum and found the interview. I was about to post it here but found your [Jinko's & Biggs's] post of it so here is the interview again if anyone missed it. {had to manually add the article you quoted because for some reason it did not post in my quote of your original quotes.}

    Quote Originally Posted by Jinko View Post
    Interview by one of our LS member:-

    http://www.1up.com/features/ffxiv-in...nix-fallen-mmo

    1UP: A couple things in the game right now that seem to be, as Final Fantasy XI players might say, are "haunted by the ghost of Tanaka." For example, the Relic weapon quests that were just added yesterday seem to rely very heavily on luck. And this kind of thing is really discouraging to a lot of players. An element of luck is okay, but effort is more important. And there's always the thought that, yeah, if I do this enough times, I might get lucky and get it, but there's always the fear that they won't. Especially after the Ifrit and other boss battles. I know people say that they fought 75 times and they haven't gotten a weapon yet, and they're just really frustrated, and they're upset to see that same thing happening in other systems. So are there any plans to adjust the luck/effort balance of high-level content in the future?

    NY: We can tell you that at version 2.0, a lot of things are going to be changing in this aspect. For example, like a token type of system, where if you do it enough times, you're going to get rewarded for doing it that many times. We also have something else prepared as well that's going to address this... we can't talk about it now, but we have many things in place that will address that issue.

    And the other thing being that, the real need for the Need, Greed, and Pass type of system when things get dropped, things that are pretty much a global standard that we haven't achieved yet on Final Fantasy XIV. We understand that we have those problems, but with the current system, we can't address them. But we will be able to address them in 2.0 with the new system and the new engines. And so you can go back and tell the community that, come 2.0, we will actually have that global standard and you won't have to worry as much about these types of things. But again, that doesn't mean we're going to forget about our current version players. We're going to listen to the voices of the players, look at the forums, adjust drop rates to reduce as much stress as possible for the players so they can experience this grand finale, the Seventh Umbral Era story, that ushers in 2.0.
    (1)

    Strix: "Behold this collection of grimoires of legend! Feel their power and puissance, and let it fill you with rapturous pleasure...then DIE!"

    <>.<>.<>
    Hai! I'm Vahl, in ur mmorpgs, sort'n my inventory and putt'n 2 many H's in my name since FFXI..
    FFXIV Inventory Tetris Champ



  7. #377
    Player
    Viritess's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    499
    Character
    Viritess Vonschalt
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Biggs View Post
    Pretty sure if someone asked me If I wanted the guy that was gonna do my open heart surgery to have 1000's of hours of experience or some asshat fresh outa medschool, I would pick the guy with more hours every time. SO would you.
    Because playing an MMO is certainly something we should all go to school for 7 years to be able to play with skill. Kidding aside your analogy barely applies.

    More time doing something mean you have a memory of whats to come next. That doesn't mean your automaticly better at it then someone who hasn't done it as much. You could easily have someone whos put in 200 more Ifrit fights then someone else. But if the player who did it less puts out say, more DPS and is quicker at getting "out of the fire" then that means?

    Yes... it means Skill != Time

    And that means Casual != Bad

    Infact i wonder if those who are younger realize that the "Hardcore" Players of the past are often the Moms and Dads who have only a few hours to spare now. Some of the stuff they've done in games would probably blow your mind and send you crying for mercy in the corner. That doesn't mean they "have a life" and you don't. We all have other things to do. Raising a child however its more difficult and time intensive then any Dungeon you will ever run!

    Thats right, your Mom and Dad are HARDCORE!
    (5)

  8. #378
    Player
    EdenArchangel's Avatar
    Join Date
    Mar 2011
    Posts
    560
    Character
    Fallen Eden
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Regardless of how things may change in 2.0, there's still this:
    Quote Originally Posted by Aveline View Post
    This relic "quest" is absurd.

    Not only does it fail to give me any anticipation of an actually challenging journey/epic storyline to get my weapons, it also incredibly imbalances who gets the rewards. For any other "elite" weapon, if they want you to have to pay someone to craft it for you or whatever, fine. But these relic weapons are essentially a part of our AF. That is how they've been marketed to us. And now who gets the profit benefit from this? The crafters who can make the class-specific weapons and the gatherers who are high enough level to go get the material.

    A relic/AF piece should not be something that other players make a profit off of. It should be a quest or a series of quests that makes the player feel challenged, immersed in the world and lore, and ultimately fulfilled once they have succeeded in the quest goals. Sitting in Ul'dah praying that my overpriced materia doesn't explode in my face is not fulfilling. Nor is it epic. It's a waste of my time and a cheap filler mission. They should have simply waited until 2.0 to give us relic weapons and actually spent time on a real quest, rather than this farce.
    (5)

  9. #379
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Hamlet Defense sucks, this is crappy, casual, DoL/DOH content that would be more suitable for like a seasonal event not as the first major step in getting the best weapons in the game.

    I just hope all this crap is replaced in 2.0 with something better.
    (5)

  10. #380
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Now I understand why people defend this system
    "Please don't use challenging events, so even us unskilled players can obtain a Relic if we're lucky enough. It would be very frustrating if only heavy skilled players can earn the better weapons off the game"

    Maybe the "too hard for you, skip it" is a confession
    (4)

Page 38 of 98 FirstFirst ... 28 36 37 38 39 40 48 88 ... LastLast