Quote 引用元:Tango 投稿を閲覧
the point viion is that dynamis was just as much of a RNG as hamlet is. The point is if you don't have a group to pool up the drops to 1 person its going to take a lot of hours to get the seals (150hours is a good estimate). You can't really say that 150hours for a full group of 8ppl to have all 9 seals is unnacceptable can you?

some mathz:
2k dynamis runs => 2-3hours per run (includes gather time/setup etc)
300 hamlet runs => 2 runs per hour
------------
dynamis is going to take around 4,000hours or more to get a group each a relic
hamlet is going to take 150hours to get a relic
------------

you pick whats better?
But it isnt. Hamlet you can go in and do hamlet over and over and over, and you can NEVER progress.

You cannot do dynamis over and over and over and never progress, its impossible due to how its built.

Understand the argument and again understand:
TIME IS NOT THE ISSUE.

HOLY SHIT how many times do i have to say this. I dont care if it takes 10 years or 10 days to get a relic.

The issue I have is that ITS RANDOM when you get it.

The issue is it REWARDS PLAYERS BASED ON RANDOM NUMBERS.
It does not reward people who are dedicated, who work hard, who are skillful and loyal.

You just need to be LUCKY and you WIN.

LUCK * X = WIN = RELIC

Simples!