Either:another major thing they were aiming at with the redo of the engines was to fix the latency issues.
they know what caused them in the last engine, so I'm sure when they were putting the work into the new one, they made special care to climb that mountain as well.
you can also look forward to them being able to release content faster, fix bugs faster and just generally not run into as many bugs/ problems when creating new content, since that by far was probably one of the biggest reasons for this change. the fact that it was overly complicated to do anything within the old engines code.
-1 month per update and get the same amount of content we get now for 3 months
or
- 3 months per update and get double the amount of content
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