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  1. #1
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    Jul 2011
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    Gridania
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    Quote Originally Posted by Nero View Post
    Never was really "hard", just the levelprocess was slow to begin with. But hard? No.. i liked it, but i also like how it is now.
    Yeah, I should amend my wording. The crafting itself wasn't hard, just the process of leveling crafts was far more time consuming.
    (1)

  2. #2
    Player
    Nero's Avatar
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    Mar 2011
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    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Answa View Post
    Yeah, I should amend my wording. The crafting itself wasn't hard, just the process of leveling crafts was far more time consuming.
    Yeah.. by that i wonder if we get new Infos about Synth's from 2.0! I.e. what Yoshi mentioned about beeing able to just "cap" one crafting Class as soon as the levelcap will go up.
    (0)

  3. #3
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    Quote Originally Posted by Nero View Post
    Yeah.. by that i wonder if we get new Infos about Synth's from 2.0! I.e. what Yoshi mentioned about beeing able to just "cap" one crafting Class as soon as the levelcap will go up.
    yoshi never mentioned that, what was talked about a while back was a mastery system, and that does not mean "1 job only to cap"

  4. #4
    Player
    Nero's Avatar
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    Mar 2011
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    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by TheVedis View Post
    yoshi never mentioned that, what was talked about a while back was a mastery system, and that does not mean "1 job only to cap"
    Was in Famitsu last August and the words they used were:

    エオルゼア通信のロングインタビュー読んだけど
    今後クラフターに関しては1クラスのみ極められるとか制限入れるっぽい事言ってるなぁ
    もしR50以上でシーソー入れて来たら修理が大変になりそうだ
    In future crafter will be restricted/allowed to master 1 class only
    (1)

  5. #5
    Player

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    Quote Originally Posted by Nero View Post
    Was in Famitsu last August and the words they used were:

    エオルゼア通信のロングインタビュー読んだけど
    今後クラフターに関しては1クラスのみ極められるとか制限入れるっぽい事言ってるなぁ
    もしR50以上でシーソー入れて来たら修理が大変になりそうだ
    In future crafter will be restricted/allowed to master 1 class only
    this discussion has been gone over tons of times

    in no way shape or form does "master" mean "only allowed to cap 1 class"

    master, in my opinion, and that of many others, while still holding true to the intent of the whole system, probly means some sort of system where you can still level everything to cap, but only "master" one of them(exclusive recipes and such to whatever path you choose to master?)

    it makes alot more sense then telling people "your not allowed to level that job to cap" as again, that would go against the whole spirit of the system

  6. #6
    Player
    Nero's Avatar
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    Mar 2011
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    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    If i remember correctly SE used to say "Arcanist and Musketeer will be added, as soon as Job-System is released and balanced".

    Wouldnt that mean they "have to" give us those 2 Classes before 2.0?
    (0)

  7. #7
    Player
    Senuska's Avatar
    Join Date
    May 2011
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    82
    Character
    Senryi Domonru
    World
    Adamantoise
    Main Class
    Lancer Lv 45
    Quote Originally Posted by Nero View Post
    If i remember correctly SE used to say "Arcanist and Musketeer will be added, as soon as Job-System is released and balanced".

    Wouldnt that mean they "have to" give us those 2 Classes before 2.0?
    All relative my friend, all relative.
    (0)

  8. #8
    Quote Originally Posted by Chardrizard View Post
    LOL at only 3% of players post often at official forum, i am really glad we don't make the majority because of the retardness going on everyday.
    Remember? "The majority of the playerbase posts on the FFXIV forums, they should listen to our every demands anyone who says otherwise is a troll." Always can count on yoshiP to shut these people up.

    Quote Originally Posted by Jinrya-Geki View Post
    But that's what Whm/Cjn is right now.
    Not even close, WHM/CNJ doesn't come even an iota close to what a SCH is. Tell me when WHM/CNJ gains Scan, Helicies, spells to control weather based effects and gives you weather benefits as well as buffing your stats based on weather spells, can enhance every spell they own through job abilities (WHM/CNJ/THM can't) have dual stances that enhances a school of magic (they don't, considering the current stances are limited in nature) oh and has the ability to give you multiple buffs in 1 spell as well as extending duration of everything from buffs to debuffs.

    Yeah, SCH is a different job from WHM/CNJ.

    Quote Originally Posted by Nero View Post
    If i remember correctly SE used to say "Arcanist and Musketeer will be added, as soon as Job-System is released and balanced".

    Wouldnt that mean they "have to" give us those 2 Classes before 2.0?
    No, it would mean when it's balanced, they're still doing balance adjustments.
    (0)

  9. #9
    Player
    Nero's Avatar
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    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Elexia View Post
    No, it would mean when it's balanced, they're still doing balance adjustments.
    You got me wrong here. I assume balancing will be done before 2.0, no idea if balancing actually will be done in SE's meaning. So if they balance the Jobs before, we should get those 2 Classes before 2.0, no?
    (0)

  10. #10
    Quote Originally Posted by Fated View Post
    Keep talking like your opinion matters.
    Hm?

    Quote Originally Posted by Fated View Post
    Thank god Dark Knight was absolutely last on the list of new classes/jobs. My faith in the playerbase has risen slightly.
    Oh I see, wonder what color that kettle is.

    Quote Originally Posted by Nero View Post
    You got me wrong here. I assume balancing will be done before 2.0, no idea if balancing actually will be done in SE's meaning. So if they balance the Jobs before, we should get those 2 Classes before 2.0, no?
    It depends if in 1.23 there's any more adjustments being done or not, since if it isn't yeah it's possible since Sept is pretty much the start of 2.0, so they only realistically have 1.22b/c and 1.23 (and possible 1.23a/b/c) left.

    Quote Originally Posted by Delsus View Post
    SCH is not a WHM, they can use the best DoTs seen in FFXI, light arts and dark arts to enhance that school of magic, stratagems to aoe single target buffs, enhance spells, half MP cost, etc etc, control weather what can WHM/CON do like that?

    SCH would be a good addition to FFXIV because it requires alot of knowladge of how the job is played and all their abilities, lets take Garuda, we need dps on them, so a SCH could dark arts and nuke away, then if things aren't going well they can light arts and help the WHM, then switch back to nuking mode.

    If they wanted a clone of FFXI ebulance (sp?) and nukes for more damage spike damage, and if they gave helecies just like FFXI we would be throwing out DoTs for over 100 damage/tick. Can a WHM do that?
    Yep, WHM/CNJ/THM may have a few similar abilities but not in full nor in full effect, also it would be Ebullience and Focalization.
    (1)

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