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  1. #141
    Player

    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    37
    Have they considered a race of Qu? As in Quina Quen? Giant tongued "s/he" running around with bistro forks.

    Yummy yummies!
    (0)
    @AldePawberry

  2. #142
    Player
    Galliano's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Mog Net
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Dragonheart View Post
    bunny and cat people what next? bear? doggy? uhm..
    Lions and Tigers and Bears, oh my!
    (0)

  3. #143
    Player

    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    641
    Yoshida...

    If you want people to use the forums more extensively and blogs you need to make these things AVAILABLE IN-GAME!!!
    (1)

  4. #144
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Agoven View Post
    Yoshida...

    If you want people to use the forums more extensively and blogs you need to make these things AVAILABLE IN-GAME!!!
    thatd be interesting, people afk in game for hours writing their blog...in game

    twitching, twitching, twitching while waiting for it to get read by others

  5. #145
    Player

    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    641
    Pop-up in-game email/blogs/forum windows. Doesn't need to take up whole screen.

    Actually, FFXIV could steal some ideas from .Hack series...it did some things very well...G.U. series Guild Houses, The way they implemented some questing via NPC desk....among many other things...the game shows really how to create a MMO that is single player friendly.
    (2)

  6. #146
    Player

    Join Date
    Jun 2012
    Posts
    1
    I don't use forums often so bear with me, but I felt this had to be said somewhere. Reference Crafting and Gathering classes and content: I had the feeling when I came to 14 that finally here was a game that was going to crack the "fighting only" nut. Its a toughie I can imagine, but I thought I saw some opportunities that were not being used.
    For instance, the problem of Gathering being "inherently a simple thing" need not be. Materials for the game drop from each beastie we hit over the knoggin, so the gatherer is a bit redundant, dont you think? Also, our inventory overflows with untargeted material after only one gathering run. So what if the game structure made it less possible to get say cotton off an unrelated creature. Cotton grows on bushes not in a sheep's stomach. We have Goblins and Quirin in many places who are non-aggressive, and at impressive levels. What if the Gatherer could develop skills to parley with them to clear an area whilst we gather there? No battle involved there, but high level areas accessible. Then you could make those areas destinations for peculiar materials.
    Same with Crafting. Let the Crafter be privy to areas not accessible with the sword by virtue of their bargining skills and let us use lets say a Beastman's forge, or borrow an elemental's fire, or something like that. These skills and peculiarities could be worked into the story or better yet into the world scene.
    As far as speed of leveling goes, my only thought for crafting leveling would be to make the desired leves more accessible. I can't even say how often I have come into the game saying "Today I'm going to focus on Leather," only to have no leves available for that craft What do you do then? Well, you sort of pull out your bow and shoot something, no?
    Anyway, hope these ideas help. I love the game. Just please don't forget us Crafters and Gatherers.
    (1)

  7. #147
    Player
    Clars's Avatar
    Join Date
    Nov 2011
    Posts
    27
    Character
    Clars Lester
    World
    Ragnarok
    Main Class
    Gladiator Lv 70
    I wonder how they will handle the new classes. I mean, will it be the same way as now ? With some basic classes (which don't have much to do with the classical classes of FF) which can be upgraded into jobs well known, or will they directly add some well known classes upgradable as others well known classes. For a Dark Knight job a base classe such as Knight (they are talking of Knights in the paladin first quests) could be upgraded with enfeebling magic to make a Dark Knight, for the Red Mage, a fencer class, oriented melee magical attacks (using both mp and tp, as some of the old attacks which disappeared), could be upgraded using a Red Mage job.
    The problem with poll is that they are nice, it's true, but they doesn't give any real informations, yes people would like something or something, but it doesn't tell us what will be done. Reading at those results I feel like the dev team doesn't really know where she is going, it worries me a little.
    (0)

  8. #148
    Player
    Rosalie's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    97
    Character
    Rosalie Braden
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    I was wondering whatever happened to Musketeer and Arcanist.

    I want me some guns!
    (1)
    GLD is not GLA! But apparently, it IS GSM!

  9. #149
    Player
    LlenCoram's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,593
    Character
    Llen Coram
    World
    Sargatanas
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Rosalie View Post
    I was wondering whatever happened to Musketeer and Arcanist.

    I want me some guns!
    Preach it sister! Let's get some firearms up in dis!
    (0)

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