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  1. #81
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Alerith View Post
    I meant with the crafting of gear.

    When you take two years ago, when you had to collect so many different parts just for a level 8 harpoon and compare it to how simple it is to create the same harpoon today, they have an easier time of it.
    Alerith and Chardrizard make some great points.

    While it may take new players (PS3, 2.0 newbies) time to amass a large amount of Gil starting after us, it's not really an issue for players who invest just a little amount of time actually trying out a few things.

    I only recently decided to level up my Blacksmith & Armorer & Miner from Level 1. One thing that many might have overlooked is just how *fair* and *easy* it is to make the level appropriate gear even if you're starting from scratch (without millions of gil). For example:

    My first upgrade for Blacksmith Tool was a Bronze Cross-pein Hammer (Level 8). It was SO refreshing to find out, I could actually craft my own next Tool upgrade *as* a Level 8 Blacksmith (with a Weathered Hammer)! The materials for this recipe?

    * Bronze Ingot - Which I got free from Guildleves.
    * Undyed Hempen Cloth - Level 3 Clothcraft Synth (and it's easy to get Moko Grass).
    * Maple Lumber - Level 3 Carpenter Synth (and Maple Logs are so easy to get in Grade 1 areas just outside town).

    (FYI: Every single one of my Tool Upgrades since then have been easily made by myself, with mostly Free Materials gained from Guildleves and/or gathering (low-level))

    Another example is a Dodoskin Harness (Level 12 gear, easily made by a Level ~8+ Leatherworker): Requiring all Low Level Materials that are easily craftable *by yourself* if you really wanted to do it (and the mats are easily acquired): Bronze Ingot, Dodo Leather, Sheep Leather.

    And as Chard mentions, most of the best gear is U/U, so it can't be bought anyways. You earn it.

    Yoshida-san & Team have really made XIV more user-friendly and newbie-friendly to get into the game, to get many materials for free from Guildleves and make the options of crafting and gathering your own gear VERY viable.

    And there are plenty of the Low-Mid Level NMs that drop Free U/U Gear as well (with their 2 - 5 minute respawns) that also help gear up new players as they progress.
    (2)

  2. #82
    Player Biggs's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Man I need a dollar for everytime you posted about how something will ruin, or is ruining this game. Could quit my day job.
    (6)

  3. #83
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Yes, well when this game succeeds and starts turning a profit for SE you can complain that I'm a troll. But for now this game is borderline failing (and just gave up they best chance of marketing for 2.0 by not showcasing it at E3). So if I notice something that will make the game fail more-so than it currently is, I'm going to point it out in hopes that someone intelligent realizes what mistakes they are making.

    As much as you hate me, most of the negative stuff I claimed would happen (server merges, economies centralizing in ul'dah and other cities dying, shift away from open world to instanced stuff) all happened, regardless of people saying "ZOMG YOUR A TROLLLLLLL"

    And I do my best to contribute to the community, as I've created numerous guides ppl seem to find useful.

    So if you don't like my argument make a serious educated counter-argument instead of "ZoMg NUH uhhhhhh THAT WOULDNT HAPPEN, dUHHhhhhhhhhhhhhhhhhhhh"
    (1)
    Mew!

  4. #84
    Player
    Zyph's Avatar
    Join Date
    Aug 2011
    Location
    Hecking my bed
    Posts
    804
    Character
    Zafeira Zhalwann
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Azurymber View Post
    So if you don't like my argument make a serious educated counter-argument instead of "ZoMg NUH uhhhhhh THAT WOULDNT HAPPEN, dUHHhhhhhhhhhhhhhhhhhhh"
    I did, 7 pages ago, and it was ignored. My only logical conclusion for when a serious educated argument is blatantly ignored is either the person is a troll or immature.
    (3)

  5. #85
    Player

    Join Date
    Sep 2011
    Posts
    289
    The economies will never experience hyper inflation their are no sellable items worth hyper inflated prices. There is no such thing as a peacock charm or cassie earring things that make a large difference in your players performance which are not R/EX. The idea that materia is a serious gamble will always keep the prices on the best materia under control also the ease of creation keeps supply and demand on materia in check. This self controls the prices without needing massive outside gil sinks. Some items grow in demand like INT materia with the Garuda burn craze but still INT will never reach the million gil territory. In FFXI you felt like you had to have a certain amount of gil to participate in some activities but so far the gil sinks are almost non existant and the economy runs smooth despite low populations. The constant destruction of gear through materia keeps gil moving from gatherer<crafter<battle etc each relies on the other for its needs.

    There is a MONSTEROUS number of players who will not consider playing on a well established server, getting in from day 1 on a new economy is the draw for many new/returning players and if you prevent this then you are seriously hindering the longevity of FFXIV. You only worry about inflation and SE's ability to police its economies but they have shown with Ragnarok they are willing to put in special measures if 1 server is severely different then the rest.
    (3)
    How Durandal Rolls
    Quote Originally Posted by DexterityJones View Post
    as a monk you can find the hole and fill it with a fist.
    Quote Originally Posted by Belial View Post
    Bow Chica Bow-Wow...

  6. #86
    Player
    Zyph's Avatar
    Join Date
    Aug 2011
    Location
    Hecking my bed
    Posts
    804
    Character
    Zafeira Zhalwann
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    In addition to what Tango said, it's also really difficult to run and gauge a stable economy with our current market ward system. Price checking is difficult, sometimes items that haven't been sold in a while don't show up, and the interface is unruley for checking the price history, leading to people selling things at whatever price.

    It'll be way easier to gauge market trends when they implement a true auction house, and sites like FFXIVPro set up their price trackers and fancy graphs.
    (1)

  7. #87
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    Another problem is the characters themselves. Economy aside, if the servers aren't reset (you never wondered why they save your character creation settings? Really?) then you're going to have alot of players running around fresh from the first story instance and alot of players sporting paragon crowns and very little in between. By resetting the servers everyone will start fresh from the first story instance and noone will be forced to have to trudge to catch up (also remember, PLing as we know it will hopefully cease to exist). We need server resets for 2.0. No other way about it.
    (0)

  8. #88
    Player

    Join Date
    May 2012
    Posts
    290
    So 2.0 will be the death of FFXIV? Why didn't somebody tell me!
    (0)

  9. #89
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Gilraen View Post
    Another problem is the characters themselves. Economy aside, if the servers aren't reset (you never wondered why they save your character creation settings? Really?) then you're going to have alot of players running around fresh from the first story instance and alot of players sporting paragon crowns and very little in between. By resetting the servers everyone will start fresh from the first story instance and noone will be forced to have to trudge to catch up (also remember, PLing as we know it will hopefully cease to exist). We need server resets for 2.0. No other way about it.
    they arent going to reset the servers though

    the "fresh start" many people talk of are NEW servers that have only new players on them, no old players

    so we take our 10 servers now, and at 2.0 add 10 more for instance that new players will have a choice to go to.


    so no, we dont need to reset current servers, but giving people that option of starting on a fresh server isnt a bad idea, alot will take it, and alot wont. leave that up to the players

    but reseting everyone is just retarded

  10. #90
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    Ah. Still, my point stands. New people will see those empty servers and make the rather intelligent connection of "Empty Server =/= Lots of Players" and will still wind up trying to get on one of the more populous servers. It's going to wind up being a forced issue as new players are turned away from large servers by capacity caps.

    Server resets aren't something new and, honestly, I don't think it's all that retarded. Remember, this isn't really retail. What everyone paid for was an extended beta that resulted in getting the game rebuilt from he ground up. 2.0 is going to be the full version, so to speak, so a server reset is not out of the question. Though... I would miss my level 50 character...
    (1)

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