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  1. #1
    Player
    Jokerz's Avatar
    Join Date
    Apr 2012
    Posts
    272
    Character
    Axel Smith
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    When you have multiple classes to level, mid game content doesn't really matter. It was the same in FFXI no matter how you put it, when given the choice people take the path of least resistance. I may have enjoyed a slow methodical grind to cap on my first class but after I couldn't level fast enough.(Ok I'm joking I didn't even enjoy the first grind lol)
    (2)

  2. #2
    Player

    Join Date
    May 2012
    Posts
    46
    Quote Originally Posted by Jokerz View Post
    When you have multiple classes to level, mid game content doesn't really matter. It was the same in FFXI no matter how you put it, when given the choice people take the path of least resistance. I may have enjoyed a slow methodical grind to cap on my first class but after I couldn't level fast enough.(Ok I'm joking I didn't even enjoy the first grind lol)
    Hmmm if you really played FFXI you would know that only RMT's used underlvl gear and the mid game content was important, COP was starting from lvl 30 with the "promyvions", btw who doesnt have good memories about them ... I did them all with my smn while lvling
    Also rank missions were done by lvl, if you wanted to have fun while doing them...
    I personally hate the leves because they can b done solo... and I dont like experience rewards at the end of missions, or quests....
    Please bring back the exp penalty at time of death...
    (2)

  3. #3
    Player
    Jokerz's Avatar
    Join Date
    Apr 2012
    Posts
    272
    Character
    Axel Smith
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Limonconcon View Post
    Hmmm if you really played FFXI you would know that only RMT's used underlvl gear and the mid game content was important, COP was starting from lvl 30 with the "promyvions", btw who doesnt have good memories about them ... I did them all with my smn while lvling
    Also rank missions were done by lvl, if you wanted to have fun while doing the perience rewards at the end of missions, or quests....
    Please bring back the exp penalty at time of death...
    So.....SE introduces level sync and now that completely voids your argument since your gear just scaled down to the appropriate level removing the need to gear your jobs(to an extent) for mid level ranges. Course it was a horrible scaling but the point is they have the concept of it
    (0)