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  1. #1
    Player

    Join Date
    Sep 2011
    Posts
    104

    Leveling is way to fast...

    I honestly don't understand how anyone in their right minds can say that leveling is just right.. This is by far the easiest mmo to level in.. What is fun about leveling a character 1-cap in one weeks time or less. It completely makes all game content useless until endgame or max level. I really hope leveling is changed in v2.0 Im not saying it has to be ffxi which that is what I want but at least make it a happy medium lol. If 60% of mmo players usually say that lvling is to slow and ffxiv only has 14% saying that I think there is something wrong with that picture considering other mmo's are successful and ffxiv isnt.

    Good reasons for leveling fast:
    1. You can play with your friends sooner if they are cap level.
    2. You can do endgame content sooner.
    3. help me because I cant think of any more

    Bad reasons for leveling too fast:
    1. Absolutely kills economy (makes any gear pre 50 pointless)
    2. It seems like 1/2 the players still suck at their jobs.
    3. Many people have no other jobs left to level.
    4. The "newer" players have less people to level with.
    5. It dumbs down endgame content because everyone has every job therefor just making it easier.
    6. No sense of accomplishment whatsoever
    7. makes all content pre 50 worthless
    8. People can hit lvl 50 before they even learn the game.

    Im sure there is more reasons on both the good and bad, and if so you are welcome to add them but honestly I just think the fast pace leveling is one of the major things that is ruining this game
    (84)
    Last edited by Kairyu; 05-29-2012 at 05:16 PM.

  2. #2
    Player
    Esk's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    604
    Character
    Esk N'tania
    World
    Balmung
    Main Class
    Gladiator Lv 50
    If levelling is fast, it means dev's spend less time on content that becomes obsolete quickly.
    Meaning they can spend more time on EndGame content, I'd be all for it.

    I'd prefer to see a long line of story quests that quickly show you thought the game to about Lv40, then a massive content and story boom, with a monumental level of content and all content at that level scaling to the players.
    So all Lv40+ content is still viable at 50+ so it stays active much longer then a L25 dungeon that people just farm with Lv50's.
    (1)

  3. #3
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Esk View Post
    If levelling is fast, it means dev's spend less time on content that becomes obsolete quickly.
    Meaning they can spend more time on EndGame content, I'd be all for it.

    I'd prefer to see a long line of story quests that quickly show you thought the game to about Lv40, then a massive content and story boom, with a monumental level of content and all content at that level scaling to the players.
    So all Lv40+ content is still viable at 50+ so it stays active much longer then a L25 dungeon that people just farm with Lv50's.
    Player: "Still 3 hours to max level, go! Now, where need I go for the next story quest? Hmm, a lv 25 dungeon? Nah, skip it."
    (4)

  4. #4
    Player
    Esk's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    604
    Character
    Esk N'tania
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Felis View Post
    Player: "Still 3 hours to max level, go! Now, where need I go for the next story quest? Hmm, a lv 25 dungeon? Nah, skip it."
    My point exactly, as most people seem to skip them now anyway and do them all at 50..
    So gearing the game to be aimed fully at levelling to 40 in a story/tutorial way (so not questing or grinding it at all) means that all those good dungeon ideas and quests can be saved for end game.
    Over people running them mostly when its so simple and easy its pointless excluding the lore/story side of it.

    Content unlocking more content is a better way forward.
    More skills which lead to new classes which allow you to access new quests which allow you into new areas, with new challenges which leads you on to other classes.
    All getting harder and harder as you gain more and mroe skills, but that old dungeon still has mobs as hard as you thier just not as hard as they were as you get new ways to deal with them.
    An these new classes and skills let you unlock new areas in that 1st Dungeon with harder bosses which take you to other new areas and skills.... blablablabla...

    It's a better then the levelling system where its hit 10,000 mobs in a face = new skill.

    Overall It's better then having all the empty zones which everyone rushed though with almost nothing happening in them now and spending hours getting groups for lowbi content that you see in all mmo's.

    anyway short reply to rant over
    (0)

  5. #5
    Player
    prymortal's Avatar
    Join Date
    Jan 2012
    Location
    Ul'Dah
    Posts
    557
    Character
    Damien Ramirez
    World
    Shinryu
    Main Class
    Archer Lv 60
    The leveling is not to fast if you dont use rested bonus!!!
    (0)

  6. #6
    Player
    downfind's Avatar
    Join Date
    Mar 2012
    Posts
    11
    Character
    Little Downfind
    World
    Ridill
    Main Class
    Conjurer Lv 50
    actually leveling is too fast b4 rested bonus. most people here have all jobs to 50 in did it in a very short time before rested bonus even existed. you must be new
    (0)

  7. #7
    Player
    Kagato's Avatar
    Join Date
    Sep 2011
    Location
    Limsa Lominsa
    Posts
    627
    Character
    Chie Kaisuri
    World
    Balmung
    Main Class
    Marauder Lv 60
    *removes previous points in favor of this comment*

    Wait, wait, hold on. Did Zaaku seriously say that a poll that he made should be taken MORE seriously and is MORE truthful than the one provided by the developers? Did he seriously just say that his poll is valid and the dev poll wasn't, despite the fact that the dev poll takes data from all players from all languages? Did he SERIOUSLY go and say that actual proven data that was provided by the development team by the entire player base as a whole was INVALID compared to his personal poll?

    Dear Zaaku,

    Narcissus called. He wants his mirror back.


    Yours Truly,
    Kagato
    (2)
    Last edited by Kagato; 06-02-2012 at 01:46 AM.

  8. #8
    Player

    Join Date
    Dec 2011
    Posts
    512
    Quote Originally Posted by Esk View Post
    If levelling is fast, it means dev's spend less time on content that becomes obsolete quickly.
    Meaning they can spend more time on EndGame content, I'd be all for it.

    I'd prefer to see a long line of story quests that quickly show you thought the game to about Lv40, then a massive content and story boom, with a monumental level of content and all content at that level scaling to the players.
    So all Lv40+ content is still viable at 50+ so it stays active much longer then a L25 dungeon that people just farm with Lv50's.
    What endgame content? The current level 50 content is not endgame, it is a waste. The Devs have yet to put real endgame content in this game. All the current level 50 contentt is a spam fest with a drop rate thats so low people have become bored of it. Also all that said content is unispired, and lazy on the devs part. See why is everything in this game an instant, why are drop rates so low, why cant SE do it right the 1st time ? Dont answer that because I have heard SE's excusses and at the end of the day it is still a damn excusess as to why they cant do this or that. Bottom line SE screwed up thats their problem and they need to get it right. No more excussess just do it!
    (1)

  9. #9
    Quote Originally Posted by Kairyu View Post
    I honestly don't understand how anyone in their right minds can say that leveling is just right..
    As I said before, this is a new generation of MMO gamers who want everything asap, so it's just right for those people, but luckily he will also take into consideration the fact there's still a decent amount who didn't agree with the current speed.
    (15)

  10. #10
    Player
    Ruisu's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    Quote Originally Posted by Elexia View Post
    As I said before, this is a new generation of MMO gamers who want everything asap, so it's just right for those people, but luckily he will also take into consideration the fact there's still a decent amount who didn't agree with the current speed.
    If I had 10 gil everytime you referrenced the "New Generation of MMO gamers", I'd be well on my way to a full quint-meld set.

    Seriously though, Levelling is a bit too quick. It renders a lot of the low level/mid level gear useless, and makes it a chore to gear those classes up. Emphasize more on those levels.
    (2)

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