It's a terrible carrot to get people to actually explore the world.
We will go to remote towns and nooks of the world if you give us reasons, I don't see why we need a NPC to unlock acheivment catagories. Not that I mind, but it's not really what we need in terms of "Getting players to see the world" as that can be the only reason most of these NPC's litter the hamlets and small camps.
...With Chocobo and very accessible anima availability (for flip's sakes you can gain animas by turning in materials now), I don't see how this is even an issue. This is just laziness to ask to have that removed.It's a terrible carrot to get people to actually explore the world.
We will go to remote towns and nooks of the world if you give us reasons, I don't see why we need a NPC to unlock acheivment catagories. Not that I mind, but it's not really what we need in terms of "Getting players to see the world" as that can be the only reason most of these NPC's litter the hamlets and small camps.
I, for one, do not want to see this removed at all. It's just laziness on players part to just go out and talk to NPC, considering that many of the destinations are also destinations for quests as well.We understand that some of these achievements such as "Never Met a Corpse I Couldn't Rifle", seem like they are almost impossible to complete, but as many of the commenters said, these are long term goals for players to achieve that will require a lot of time to complete.
I asked the dev. team and they said that it is still undecided whether or not this requirement will be removed in version 2.0.
Last edited by Suirieko; 05-25-2012 at 10:55 AM.
Suirieko Mizukoshi ofExcaliburLamia
Yeah, most of us debating are doing so with different time periods in mind. For instance, with some of these being long term goals, as of now, it looks like we'd never get them done. For instance doing the regional levee quest, I have all 50s, there isn't a point. At the same time, in the future, like others point out, there will be a new use for those levee quest thus the achievement will be great.We understand that some of these achievements such as "Never Met a Corpse I Couldn't Rifle", seem like they are almost impossible to complete, but as many of the commenters said, these are long term goals for players to achieve that will require a lot of time to complete.
I asked the dev. team and they said that it is still undecided whether or not this requirement will be removed in version 2.0.
I'm glad a made this thread, we can kind of get where everyone is coming from.
Also, thanks for posting.
All I'm saying is it's a terrible reason for people to get on a chocobo/teleport/walk/whatever just to go get acheivments unlocked or turn in for titles.
I hope this isn't what they consider worthwhile content for exploration.
It'll make more sense in 2.0 when the world is more interesting and we have other incentives to explore.
Also, since achievement progress is tracked even before you unlock the category, people don't have to feel rushed to spend anima unlocking them or whatever. They can just do it the next time they happen to be in the area.
I think u're seeing this in different view.
Me especially really likes explorations, and can't get enuff of it. That's what adventurer does, and big part of RPG games are adventuring. It's really too bad I have already completed all aether gate hunting.
If I had the chance, I would help others that have problems reaching advanced gates personally because I love doing adventuring/spelunking.
Maybe u're thinking of different genre. ;D
As for other achievements, any kinds, I didn't have much complain because like some says: it's a long-term goal. If u can finished all of it real quick, then what's the point?
Not that I didn't have issues with this game, like the crappy drop rate from primals (1 iffy totems in all 3 months). I just have to take this really slow.
And maybe, adding more dungeons content since we only had like 4 (toto, DH, AV, CC) not including the caverns found in each regions.
Also speaking of the "Never met a corpse I couldn't rifle" achievement...
Two words: Claustrum Novum
I also like the exploration achievement, the world is absolutely beautiful. I just wish we had more use for a lot of it.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.