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  1. #21
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    Quote Originally Posted by Evenstar View Post
    FFXI had enough meaningless quests. Someone already gave a few examples.
    What? So now that justifies its presence in FFXIV? Make sense why don't you.
    (0)

  2. #22
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    Malakhim's Avatar
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    I remember that the first time I saw a few screenshots for the game, I immediately thought this game was going to be called World of Final Fantasy XIV: Freedom Unite.
    (0)

  3. #23
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    Quote Originally Posted by Malakhim View Post
    I remember that the first time I saw a few screenshots for the game, I immediately thought this game was going to be called World of Final Fantasy XIV: Freedom Unite.
    WoFF:FU? Should probably drop the numerics.
    (0)
    Did you expect something witty?

  4. #24
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    Malakhim's Avatar
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    Quote Originally Posted by MonsieurVerde View Post
    WoFF:FU? Should probably drop the numerics.
    That acronym made me hungry for waffles.
    (0)

  5. #25
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    Quote Originally Posted by Nephera View Post
    Whoa plenty of these crap games are in a better financial situation and have better reviews than XIV right now, we gotta be pragmatic man. The problem with gestures is that not every monster would turn and threaten you but not actually attack, especially thinking humanoid mobs who's motivations you do not exactly know.
    Neither would they summon a floating red symbol above their face to advertise it.

    I think its more of an mmo audience thing, the term certainly predates WoW and the oldest raid boss i can remember (probably not the oldest) was legion in dark age of camelot.
    They seem to have adopted a strategy of emulating rather than inventing though. While some small changes to their vocabulary are expected (using 'raid' to denote a certain type of content, using 'patch' as opposed to version update) , they do give off a distinct impression of trying too hard to copy things. They've said a thousand times that "people expected certain things in our game that are now industry standard" etc etc., so it's obvious they would then try and introduce some "industry standards" into the game. But to me it seems like SE has just latched onto this idea and basically pandered to any seemingly stupid and detrimental demands people have made, be they aggro indicators or exclamation mark quests. By trying so hard to seem in-touch with the MMO industry, they lost touch with their game and its good features.

    I suppose they could have had gestures, but since very little is client side those npcs might just end up waving to everybody passing by all the time.
    Um, if the game can load in an icon without trouble, it can load in an animation. And you know it.


    Well you have to ask would the game really be that much better if you kept pressing 1 vs toggling something on that basically pressed 1 for you? [assuming they implement it like this]

    I'll have to defer to champions online for this one.
    Spamming actions is a crappy way to make a battle system, and that's the only reason people want auto-attack: because it's the lesser of two evils. Little do they know, auto-attack is still crap in the end.
    (0)

  6. #26
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    Quote Originally Posted by Natabant View Post
    Normal thread, troll thread.. theyre all starting to blend together D:
    Oh, how profound! The only reason everyone around here thinks every single thing is a "troll thread" is because they need a better vocabulary. Maybe if they knew some more descriptives other than troll, the world might be a better place for them.

    For them and for everyone else who has to listen to them.
    (3)

  7. #27
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    AntonyB's Avatar
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    I heard crying and moaning imrpoves the game even more, carry on OP.

    Like most have said, ALOT of that stuff predates FFXI & WoW. Both have quests, both have "raids" i.e instances. So all you are doing is making a pointless thread about an aggro icon which they have mentioned they will be adding a toggle function?

    BCNM, KSNM, MMM, Sky Gods, Dynamis these are ALL raids and the list goes on, these are all from FFXI WHICH you supposedly didn't get bored of so why complain now when they say they are adding more? I think the term "raid" is just used so most if not all MMO players know that it will be instanced type content.

    Edit: Also I'd take the auto-attack and being able to compile strats within the LS while fighting a mob, rather than having to stop smashing the same button over&over and losing DPS.
    (0)
    Last edited by AntonyB; 04-04-2011 at 08:57 PM.

  8. #28
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    It's not really an exclamation mark like in Wow. It's more a thought bubble. People with these are merely more distressed or seem to be thinking about something. SO it's more an an in-character tone they did it in rather than the brightly lit exclamation marks in WoW or the ones not lit indicating future quests.

    Also, the dialogue alone is worth it for some quests. >_> Especially if you refuse.
    (0)
    Did you expect something witty?

  9. #29
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    Jinko's Avatar
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    Jinko Jinko
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    Aggro indicators, raids, instanced dungeons, meaningless quests, exclamation points, auto-attack
    These are all the things I want to see in the game, so keep it up SE and you'll get my money

    @gifthorse whats really getting tiring is how everyone is bringing up WoW everytime they see something they don't like.

    Stop whining and suck it up.

    As the person above stated FF11 had plenty of raids, Nyzel, Assault and Besieged where all instances aswell.
    (6)
    Last edited by Jinko; 04-04-2011 at 09:08 PM.

  10. #30
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    AntonyB's Avatar
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    Miss Wildfire
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    Quote Originally Posted by Jinko View Post
    These are all the things I want to see in the game, so keep it up SE and you'll get my money

    @gifthorse whats really getting tiring is how everyone is bringing up WoW everytime they see something they don't like.

    Stop whining and suck it up.
    Couldn't have said it better myself, wish we had afew more people like you on my server.
    (1)

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