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  1. #1
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    Heya everyone. ^^

    The dev. team decided to add Ifrit weapons to the list of items that can be turned in for Grand Company seals from Expeditionary Missions in the upcoming 1.22b patch!

    We'll continue to evaluate adding more primal-related weapons to the list of items that can be traded in the future!
    (40)
    Bethany "Rukkirii" Stout - Community Team

  2. #2
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    rina_inverse's Avatar
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    Mar 2011
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    Rina Inverse
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    Masamune
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    Carpenter Lv 51
    Quote Originally Posted by Rukkirii View Post
    Heya everyone. ^^

    The dev. team decided to add Ifrit weapons to the list of items that can be turned in for Grand Company seals from Expeditionary Missions in the upcoming 1.22b patch!

    We'll continue to evaluate adding more primal-related weapons to the list of items that can be traded in the future!
    ok, this sounds like a trap
    give too little seals, peoples will definitely rage
    give too much seals, (some) peoples will whine on it
    oh what to do, what to do..

  3. #3
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    Dzian's Avatar
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    Scarlett Dzian
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    Bard Lv 76
    Quote Originally Posted by rina_inverse View Post
    ok, this sounds like a trap
    give too little seals, peoples will definitely rage
    give too much seals, (some) peoples will whine on it
    oh what to do, what to do..
    i'm guessing ~2500 seals per weapon.
    i'd like it to be more but i cant see it being much more if it is. maybe i'll be pleasently suprised
    (0)

  4. #4
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    Antanias's Avatar
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    Exocryst Lebreska
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    Coeurl
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    Quote Originally Posted by Dzian View Post
    i'm guessing ~2500 seals per weapon.
    i'd like it to be more but i cant see it being much more if it is. maybe i'll be pleasently suprised
    I'm thinking more along the lines of 2k, 2500 seems a bit generous for Ifrit.
    (0)
    <--Giver of yarns, not the giver of darns :3
    Follow me on Twitter @Antanias_

  5. #5
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    prymortal's Avatar
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    Jan 2012
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    Damien Ramirez
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    Shinryu
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    Archer Lv 60
    Quote Originally Posted by Rukkirii View Post
    Heya everyone. ^^

    The dev. team decided to add Ifrit weapons to the list of items that can be turned in for Grand Company seals from Expeditionary Missions in the upcoming 1.22b patch!

    We'll continue to evaluate adding more primal-related weapons to the list of items that can be traded in the future!
    How about they fix the drop rates first?!?!?!!!!!!!
    (1)

  6. #6
    Player
    Hiruke's Avatar
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    Aug 2011
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    Aislin Delhir
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    Leviathan
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    Arcanist Lv 73
    Quote Originally Posted by Rukkirii View Post
    Heya everyone. ^^

    The dev. team decided to add Ifrit weapons to the list of items that can be turned in for Grand Company seals from Expeditionary Missions in the upcoming 1.22b patch!

    We'll continue to evaluate adding more primal-related weapons to the list of items that can be traded in the future!
    Respectfully, I'd like to reiterate that the drop rate for Ifrit weapons is far too low. To draw a comparison to FFXI, the kind of items I recall having a similar drop rate were things like Defending Ring from King Behemoth and Shadow Ring, etc. from Dynamis Lord. While I didn't necessarily agree with the drop rate there, either (and seeing someone with one made me think they were lucky, not dedicated/skilled), they were more "dream items", and those HNM dropped other things, as well. As opposed to that, Ifrit and Moogle drop pretty much nothing most of the time. Even Garuda, which is a guaranteed drop, requires 20 successful kills to get anything of value.

    While I like progression, the progression in FFXI (Assault, Limbus, Salvage, etc.) had varied content, and always rewarded you with something each time. Ifrit, Moogle, etc. reward you with nothing most of the time, and you just go... fight Ifrit, Moogle, etc. again. There is no variation. Just a lot of repeating the exact same encounter and hoping to hit the lottery, making the encounter into a glorified slot machine.

    The seals, materia, weapons themselves, whatever you get from the Ifrit, Moogle, etc. weapons are so rare, due to the lottery; much more rare than they need to be. If an item is felt to be "too powerful", it should either not be added, or should be put behind a skill barrier, not a luck barrier. If the answer the dev team needs is to increase how long you are locked out of the fight after doing it, so be it. I'd rather fight Ifrit once a day and always get a weapon, than fight Ifrit 10 times a day for a month and not get a weapon.
    (3)

  7. #7
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    Join Date
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    Quote Originally Posted by Rukkirii View Post
    Heya everyone. ^^

    The dev. team decided to add Ifrit weapons to the list of items that can be turned in for Grand Company seals from Expeditionary Missions in the upcoming 1.22b patch!

    We'll continue to evaluate adding more primal-related weapons to the list of items that can be traded in the future!

    Well I dont call this good news as the drop rate will be exactly the same unless the Devs state otherwise. Furthuremore I am sure there will be players who will not trade in their ifrit or moogle weapons for GC seals and that includes myself. Reason being those who have beaten ifrit will not be interested in throwing away there hard earned weapons for the small amount of seals they will give, nor do they wish to repeat playing the lottery that ifrit and moogle are. Now some1 said something about making ifrit and moogle weapons tradeable for seals will increase parties for said content, well maybe a tad but not enough to say here it is. I personally will not be playing with the lottery drops in either ifrit or moogle, sorry I been there done that dont want to do it again!!
    (0)