They should make the Ifrit and Moogle fights drop a charm for every battle you beat, the same as Garuda does. I'm sick of the sight of dark matter...
They should make the Ifrit and Moogle fights drop a charm for every battle you beat, the same as Garuda does. I'm sick of the sight of dark matter...
^^ agreed ~
I've lost almost all respect for the dev's of this game currently they know of all the probliems & B/S & do nothing about it, then everyones says 2.0 will be better but if you think about it NO it wont as they have proven time & time again by not fixing the current probliems which are so easy to sort out.
Last edited by prymortal; 05-22-2012 at 01:39 PM.
Hmm I find just 1 problem with this, and that would be the low drop rate. That means that it would be very inefficient to even bother farming those weapons for seals. Even if the dev's decided to increase the seals for these weapons, it still would not be worth the time or effort that would be put into it.
Dead horses apparently bring out the abusive nature in people, because it's about to get beaten to a pulp, yet again.
I am superbly underwhelmed about this news. This is just rewarding the lucky, yet again.
I usually just treat news like this with a ambivalent "meh, whatever"... But seriously, this is news that is just adding to one of the biggest gripes among the community.
My luck-
Shitfrit: 0/40+ on a weapon & 1/40+ on totem
Froogle: 0/50+ on a weapon & 1/50+ on nut
*And I'm not even close to the unluckiest of the community; I'm just sick of hearing how much worse everyone else's luck is and dread having to get to 100+ wins and realizing that I have wasted my time, like them.
Fix drop-rate or make totem/nut 100% on win. It's done for Garuda; and that is the new content... Why is old content still so abysmal to attain? I, for one, am sick to death of the primals. I will stick to my Grand Company weapons which I can farm seals for easily and are perfectly sufficient for any content at this stage.
Is it not blatantly obvious that this is bass-akwards? Guaranteed items (through, time invested not luck) are not able to be traded (get your stuff and never have to do the content again, eventually rendering it pointless)... But, you make the old weapons good for seals when some people have't even seen a weapon or a totem/nut in tons of runs.
"But-but... You can pass the totems/nuts that don't seem to drop, ever."
I cannot fathom how this is something that the devs refuse to deal with, but put out news like this and expect it to impress anyone but the lucky.
Dead. Horse. Beaten.
^^ i fell your pain.
Yay! now if only i could get primal weapons to drop. On second thought i'll pass, i'll wait to see if they will adjust it to make it where don't have to spam the same fight over and over and over and over just to get a totem or even maybe a weapon!
That question might be noobish but what will those Seals for ??
you were saying...Heya everyone. ^^
The dev. team decided to add Ifrit weapons to the list of items that can be turned in for Grand Company seals from Expeditionary Missions in the upcoming 1.22b patch!
We'll continue to evaluate adding more primal-related weapons to the list of items that can be traded in the future!
They edited that from Ifrit and Moogle weapons to just Ifrit and maybe other primal weapons...
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