Quote Originally Posted by Dzian View Post
my point was kinda that it wouldnt work like that. i keep every weapon skill on a timer and spam my 10 second abilities (gloom arrow, heavy shot) between combos. weapons play no impact on timers. no matter which bow i equip for example pericing arrow is always going to be 20 second recast. so more light shots doesn't mean more ws spam.

0.8 seconds is quite alot of time but its typically in that 0.8 seconds i use those 10s skills so much. but as the weapon delay doesnt affect weapon skill times it doesnt really speed up your combos any. maybe the inbetween lightshots will make the whole combo a second faster but it'd take a lot of extra light shots to compensate for the reduced damage and at present there just isnt time to get them in.

you could squeeze 2 lightshots between skills in an attempt to increase damage but at the same as your trying to increase damage one way you're also decreasing damage another by slowing down skill use effectively using less skills over time and thus less damage over time.
0.8 seconds may have more impact than you think, if your keeping everything on cool down then after a full spam there's ~5 seconds of no abils available, in that 5 seconds you can get 2 light shots or 1, this happens every 10 seconds, so every 10 seconds your sacrificing 1 light shot in order to have 10 more dmg for WS modifiers. In a fight that lasts 8mins, this works out to 48 shots difference going from 2.5 to 3.3 delay.