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  1. #1
    Player

    Join Date
    Apr 2012
    Posts
    4
    I hope they lower the drop rate on future (epic) items. Ive done many many AV/CC runs and have DL corselet and boots. I would not want the drop rate increased. I want to play a game because it's difficult.
    I tire of seeing people in the same gear, same weapons, same accesories.
    All of the NM's in game will drop their full loot table after 3-5 kills.
    I killed Kimera, KB, and Adamant 4 years running nearly on every pop cycle, I saw 2 Drings, 8-10 Hauteclairs, and about half a dozen eggs. I never saw a thread about drop rates, ever.
    Put on your man pants, whine less, work harder, enjoy the success of your labors.

    I don't mind the idea that you could get tokens from the runs that you could turn in, but it better be hard, 2 tokens per run 400 tokens to get a DL piece, 1000 tokens for the body.
    (3)

  2. #2
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Helium View Post
    I hope they lower the drop rate on future (epic) items. Ive done many many AV/CC runs and have DL corselet and boots. I would not want the drop rate increased. I want to play a game because it's difficult.
    I tire of seeing people in the same gear, same weapons, same accesories.
    All of the NM's in game will drop their full loot table after 3-5 kills.
    I killed Kimera, KB, and Adamant 4 years running nearly on every pop cycle, I saw 2 Drings, 8-10 Hauteclairs, and about half a dozen eggs. I never saw a thread about drop rates, ever.
    Put on your man pants, whine less, work harder, enjoy the success of your labors.

    I don't mind the idea that you could get tokens from the runs that you could turn in, but it better be hard, 2 tokens per run 400 tokens to get a DL piece, 1000 tokens for the body.
    Do the bad drop rates make it more difficult? maybe more difficult to attain, but even real lucky people can get a dark light body on their first speed run. Im not saying i want the drop rates changed one way or the other, but saying bad drop rates = difficulty is wrong.

    my suggestion would be to add a star system like leves have that would adjust the lvl of the dungeon in exchange for a 1% increase in drop rate per star maybe.

    SE has stated that in 2.0 there will be extra hard mode with appropriate rewards so well see how that pans out i guess.
    (4)