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  1. #1
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    I don't like this idea at all, Primals are gods and they exist thanks to Aerther, so it only makes sense that they would exist on an Aerthial plane which would be accessed via an Aerthial gateway.

    What you are suggesting is that they are real world monsters that live in their own little castle, nope I don't think that makes sense.

    There will be plenty of chance for other dungeons/castles and strongholds that have high end bosses and not gods.
    -------------------------------

    Also lets not forget that these fights are planned to be used with content finder, after the first time who's going to even bother going back to a Primal Temple when they can get teleported directly there through the content finder (assuming that's how it works)
    (1)
    Last edited by Jinko; 05-16-2012 at 07:31 AM.

  2. #2
    Player
    Raymeo's Avatar
    Join Date
    Aug 2011
    Posts
    248
    Character
    Marledia Nadine
    World
    Faerie
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Jinko View Post
    I don't like this idea at all, Primals are gods and they exist thanks to Aerther, so it only makes sense that they would exist on an Aerthial plane which would be accessed via an Aerthial gateway.

    What you are suggesting is that they are real world monsters that live in their own little castle, nope I don't think that makes sense.

    There will be plenty of chance for other dungeons/castles and strongholds that have high end bosses and not gods.
    -------------------------------

    Also lets not forget that these fights are planned to be used with content finder, after the first time who's going to even bother going back to a Primal Temple when they can get teleported directly there through the content finder (assuming that's how it works)
    Supposedly the beastmen worship these gods. What's more odd: the thought of them building temples to protect or worship their aether gateways, or them staying far away from the empty caves that they're found in? Imagine that christians discovered a stairway to heaven, and then tell me that they'd walk away and forget all about it. Fat chance. Even their garden of eden had an angel with flaming swords placed at the gate to stand guard.

    And if the content finder would ruin this by giving players a pass to skip it, then just add it to the content that's being found. Make it part of the instance.
    (1)
    Last edited by Raymeo; 05-16-2012 at 07:42 AM.

  3. #3
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Raymeo View Post
    Supposedly the beastmen worship these gods. Would it be so odd if they built a temple to protect or worship their aether gateways?

    And if the content finder would ruin this by giving players a pass to skip it, then just add it to the content that's being found. Make it part of the instance.
    So basically fight your way through an instance to get to an instance ?

    It would just make more sense to have the actual aetherial gate in the strongholds, they already exist so there would be no work to be done minus moving the gateway.

    Of course then everyone would whine about having a hard time getting to the gateway etc.

    I wouldn't be opposed to a BCNM circle (see reins pic above) within one of the strongholds but I'm sure many would.
    (0)

  4. #4
    Quote Originally Posted by Jinko View Post
    I don't like this idea at all, Primals are gods and they exist thanks to Aerther, so it only makes sense that they would exist on an Aerthial plane which would be accessed via an Aerthial gateway.
    FFXI they were physical beings as well, just sleeping thus why you call an 'avatar', rather than the 'summon' itself. In FFX, they're also physical beings that you call avatars of thanks to the Fayth....that's just examples given the theme of this topic.

    Also lets not forget that these fights are planned to be used with content finder, after the first time who's going to even bother going back to a Primal Temple when they can get teleported directly there through the content finder (assuming that's how it works)
    And thus we come to the issue with almost all new MMOs, content finder. It works for what it's suppose to but it leads to a very boring world.
    (1)

  5. #5
    Quote Originally Posted by Jinko View Post
    Yes yes I know all this Elexia I don't need to be lectured about FFXI every time I post.
    Funny:

    Quote Originally Posted by Elexia View Post
    FFXI they were physical beings as well, just sleeping thus why you call an 'avatar', rather than the 'summon' itself. In FFX, they're also physical beings that you call avatars of thanks to the Fayth....that's just examples given the theme of this topic.
    And you wonder why I always "never read your posts fully."

    If you read the FFXIV lore you will know that Primals require aether to survive in this world, every time we defeat them that energy is released and they temporarily can no longer survive in the world.
    Much like in XI they stay dormant because all hell would break loose if they're awoken, hence "Waking the beast" quest. These are such small matters when it comes to a FF game that they always skirt around when it comes to the player character. In FFX you kill all of the aeons at the end of the game, yet they're still present even in FFX-2 in ways, (not to mention the Dark Aeons from X International) so if they need Aether to survive, the only thing that would disrupt this is the world's aether being depleted.

    As well if you read the XIV lore and in-game quests thoroughly, you'd realize that since they're considered gods to some you would figure there would be at minimum a shrine erected in their honor. Look at older FF games in regards to important summons in the particular game's lore.
    (2)