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  1. #1
    Quote Originally Posted by Jinko View Post
    You say you haven't played the game much and then say the area's aren't memorable well d'uh
    C`mon now, most of XIV's world is unmemorable and very forgetable, especially the world design but this is true with MMOs that are going the instanced route. XIV has maybe 1 or 2 memorable world locations and we all know what it is (The dead Wyrm wrapped around the downed Garlean airship and Coerthas highlands.)

    Yet if you ask anyone who truly played FFXI, and I mean who actually did the story and read it and more than just "LOOT LOOT LOOT!" people will tell you dozens of memorable things about XI's world or story...XIV's story is so convoluted by trying to make us more special than we really are (also so suddenly as well) and given the copy/pasted nature of the world (though it doesn't bother me because I know why it's done) it's very forgetful.

    It's not just a few people who thinks this, hundreds of thousands think this. For example:



    This will strike emotion in a lot of people and bring back fond memories to people, not because of Nostalgia but because the area was just absolutely beautifully designed, no one can forget their time wandering around the open air section of this dungeon and getting just absolutely buttpounded by Groundskeepers because they walked too close to the light or how magic was basically disallowed in the majority of this area, which is classic FF...in XIV? I guess the underground network in Thanalan is cool.

    Sure you'll definitely argue "but that's from an expansion!"...yes, but XIV's area rival the size of almost 4 regions per yet it's still very unmemorable...and if you can't agree that's a problem, then well, that's quite unfortunate.
    (23)
    Last edited by Elexia; 05-14-2012 at 12:54 AM.

  2. #2
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    Quote Originally Posted by Elexia View Post
    Yet if you ask anyone who truly played FFXI, and I mean who actually did the story and read it and more than just "LOOT LOOT LOOT!" .
    No, I'm sure those people played the game too. You don't dictate how someone plays the game.
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  3. #3
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    Tupsi's Avatar
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    Odsarzol Que
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    I agree, Final Fantasy XI probably has one of the most amazing world designs I've seen in an MMO and it was the tiny details that really made it stand out from the rest -- It wasn't fully living or breathing in the sense that it dynamically changed, but open world dungeons made it feel more alive if anything. I hope with 2.0 they don't go fully instanced route and at least strike a balance.

    Quote Originally Posted by Isaveron View Post
    No, I'm sure those people played the game too. You don't dictate how someone plays the game.
    For as long as I've lurked I notice you do almost nothing but stalk her posts just to attack everything she writes -- this makes you petty especially since she had a perfectly reasonable point -- I'm going to assume you never played FFXI or gotten very far but people in that (and most online games) only care for one thing: Loot, so in order to fully experience something as another poster said you have to really pay attention to the world around you and the story & lore, so she wasn't dictating how someone played the game, it's called common sense -- if you don't read every page of a book or watch every scene of a movie, how can you say you really experienced it?
    (10)

  4. #4
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    Ruisu's Avatar
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    Quote Originally Posted by Elexia View Post
    Yet if you ask anyone who truly played FFXI
    hurp durp hurrr I played a game more than you and you can only nostalgia over a game if you've played it as much as me.

    Stop saying that. I never really touched any of XI's endgame and I still find it incredibly memorable. There's no need to act as though you're superior to the average FFXI player.
    (7)