There's nothing in crafting/gathering atm which suggest that teamwork needs to be done, it's pretty much every man for themselves. You can have a DoL/H only party for the hamlets but that's as far as 1.0 has gotten with party based events for those 2 disciplines. The examples you used wouldn't really do much for the casual player those ideas would help RMT more then anything since not everyone is in the mood to craft at the same time or for the same amount of time, while an RMT can easily obtain 8 members to gain whatever benefits they would from being in a party.

Quote Originally Posted by Ruisu View Post
I was promised I would be able to bake cakes with friends. But then Yoshi-P took over. I'd like to see something similar implemented.
The idea hasn't been scrapped just pushed back to reform everything, I mean honestly how good do you think those ideas would have been if they were implemented in a similar manner to how crafting use to work lol. I to do look forward to when team based synths arrive but it will most likely not be til the 2.0 interface. I also hope that with the 2.0 interface they are able to save your synthesis in the instance that you d/c mid-synth.