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  1. #1
    Player
    Ruisu's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    I was promised I would be able to bake cakes with friends. But then Yoshi-P took over. I'd like to see something similar implemented.
    (0)

  2. #2
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    There's nothing in crafting/gathering atm which suggest that teamwork needs to be done, it's pretty much every man for themselves. You can have a DoL/H only party for the hamlets but that's as far as 1.0 has gotten with party based events for those 2 disciplines. The examples you used wouldn't really do much for the casual player those ideas would help RMT more then anything since not everyone is in the mood to craft at the same time or for the same amount of time, while an RMT can easily obtain 8 members to gain whatever benefits they would from being in a party.

    Quote Originally Posted by Ruisu View Post
    I was promised I would be able to bake cakes with friends. But then Yoshi-P took over. I'd like to see something similar implemented.
    The idea hasn't been scrapped just pushed back to reform everything, I mean honestly how good do you think those ideas would have been if they were implemented in a similar manner to how crafting use to work lol. I to do look forward to when team based synths arrive but it will most likely not be til the 2.0 interface. I also hope that with the 2.0 interface they are able to save your synthesis in the instance that you d/c mid-synth.
    (0)

  3. #3
    Player
    Doho's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    699
    Character
    Doho Fiasco
    World
    Hyperion
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Airget View Post
    The examples you used wouldn't really do much for the casual player those ideas would help RMT more then anything since not everyone is in the mood to craft at the same time or for the same amount of time, while an RMT can easily obtain 8 members to gain whatever benefits they would from being in a party.
    Isn't that true of anything in the game, though? RMT already benefit from light/full party bonuses.
    (0)
    "Unbelievable wipes... indescribable failings. Whining, bitching, rage quitting - through an endless party find." - Doho, A Whole New Whorl

  4. #4
    Player
    Alkar's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    123
    Character
    Lilith Lufaise
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Airget View Post
    The examples you used wouldn't really do much for the casual player those ideas would help RMT more then anything since not everyone is in the mood to craft at the same time or for the same amount of time, while an RMT can easily obtain 8 members to gain whatever benefits they would from being in a party.
    And this is exactly why a lot of stupid decisions were made when the game first came out. Having severe limitations or completely negating a concept because RMT may use it at their advantage is quite silly.
    RMT will always take advantage of any game mechanic, any exploit, any boost/bonus/etc. to get where they want and they'll also cheat while doing it. There's no way to change that.
    Tanaka learned the hard way that making your game unplayable in order to fight RMT is a really bad idea.
    (3)