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  1. #1
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,813
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100

    Let's talk about Zephyr

    First things first, obligatory Job reveal trailer.

    Only focusing on the combat (so the slide whilst attacking in the opening isn't part of this).

    First things first, looks like a 3 hit combo to start, starting with a simple 3 shots into a 2 shots, spin into another 2 shots, last combo hit is then a spin whilst shooting forward, with a jump attack. On the last shot of this attack, you do see the bird doing something, though I don't see anything obvious It is likely just an auto attack.

    Next is the whistle whilst slamming the crossbow into the ground with a power up effect. We then see rapid fire shots from the crossbow, likely a more powerful combo. This time, however, at the end of the combo, we do see the bird pulse with lightning and the enemy getting struck with a lightning attack. Could be related to the bird auto attack in that the initial buff also strengthens this hit.

    Next, shoot in the air to rain down bolts in an AoE. Simple.

    Next is probably the most interesting part. This is where the Zephyr grabs their bird and is able to fly around the arena. During this, it looks like they are continuously attacking the opponent, then it finishes off with a final attack, ending the flying.

    Last attack is then he Zephyr charging up the laser attack whilst the bird charges and releases a drill like attack for them to both hit at the same time.

    There are 2 things I think that should be pointed out. The first is the aerial movement. Since it is similar to Dragoon's Skyshatter dive, will it also have a damage reduction? The second is for the last attack. If we can place the bird anywhere and it looks like there are 2 animations, one from the Zephyr and one from the bird, does this mean you will have 2 line AoEs from the same attack focusing on the main target, but they can attack at different angles? Just a thought I had.

    Overall, I do like the look of Zephyr, but I do tend to need to play a job to know if I will play it long term.

    Is anyone else excited for Zephyr? Disappointed? Let's discuss.
    (4)

  2. #2
    Player
    Pip_Chick's Avatar
    Join Date
    Jan 2022
    Location
    Yak T'el
    Posts
    1,142
    Character
    Pip Chick
    World
    Omega
    Main Class
    Scholar Lv 100
    Zephyr's aesthetic is right up my alley! I am very excited for a falconry inspired job! Big fan of birds here (Will nickname mine Aurora)! And crossbows are just cool.
    I am curious how it will play since unlike the other ranged it only comes in the evolved mode, so it could take a bit to get used to. I like the special effects and sound effects, the blue and yellow hues make for a nice sky-like combo. Also with the removal of the 2 min meta, I wonder if the phys ranged will be the only jobs left with party buffs or if they will be removed all together? In so adding more to their raw damage over utility?
    Phys ranged tend to be extremely fun to play when you get off the raiding mindset and just enjoy the job identity, though last expansion wasn't the best at showing those identities through gameplay, but that is my opinion on the matter.
    If I could ask for anything regarding Zephyr, it would be for our idle pose stance to have the bird resting on our wrist/hand. I think it would make for a cool heroic pose! Kind of like Tyrande with her owl or Yughiri with her hawk! I was always a bit sad that Summoner and Scholar didn't have any interaction with their pets in their idle pose, like Summoner holding Carby or the Faeries sitting on your shoulder for Scholar.

    TLDR: I like the look and theme of Zephyr, hoping for an interesting job quest story. And I might take it to be my main job for the MSQ. If I like the gameplay, I might just stick with it.
    (2)

  3. #3
    Player
    Carin-Eri's Avatar
    Join Date
    Feb 2022
    Location
    Old Sharlayan
    Posts
    2,167
    Character
    Carin Eri
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Very excited for it - I can definitely see it becoming my new 'main'! I gravitate toward physical ranged jobs anyway and this 'feels' as if it'll be a job I'll really enjoy!
    (4)

  4. #4
    Player
    Aco505's Avatar
    Join Date
    Dec 2021
    Posts
    1,040
    Character
    Aco Nale
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Considering the size of the crossbow, I would've preferred if it was bigger or if the job used dual hand crossbows but maybe we'll get larger options for the weapon.
    (0)

  5. #5
    Player
    Carin-Eri's Avatar
    Join Date
    Feb 2022
    Location
    Old Sharlayan
    Posts
    2,167
    Character
    Carin Eri
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Aco505 View Post
    Considering the size of the crossbow, I would've preferred if it was bigger or if the job used dual hand crossbows but maybe we'll get larger options for the weapon.
    I'd assume it'll be bigger since Visna is just a kid and the size of her weapon should be proportionate to her size.
    (1)

  6. #6
    Player
    Voidmage's Avatar
    Join Date
    Apr 2020
    Posts
    1,041
    Character
    Hen'iel Jackel
    World
    Twintania
    Main Class
    Blue Mage Lv 47
    I like it.
    Seems like a really mobile job and I also like the aesthetic of it, a good mix of simple enough and flashy.

    It will also give us more Ilsabard lore again which is always good.

    Could become my new main or at least my secondary, depending on the Evolved mode Liveletter.
    (2)

  7. #7
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,573
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    I think Zephyr looks great. The question is how it will operate because folks have been trying to parrot 'It's going to be MCH but with Buffs!' when in reality they're scrapping 2m Meta Buffs already. Personally I think that we're going to see more interactions with the bird since it looks like the bird is a point of where it's facing to deal line damage, or for it to be 2 lines depending on your location from the trailer.

    They're definitely not done designing yet, so they're hiding some basic things from us like AoE as well as pet interaction - because since this IS another pet job, it has to be sure it interacts properly otherwise people are going to complain about it as much as SMN is complained about when it comes to pets.
    (1)

  8. #8
    Player
    Starkbeaumont's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    759
    Character
    Raegen Beaumont
    World
    Shiva
    Main Class
    Dark Knight Lv 100
    from the limited showcase it looks too much like MCH

    and the job gear is too basic. just like with bastion it feels like we already have similar gear in the game
    (0)

  9. #9
    Player
    Moqi's Avatar
    Join Date
    Apr 2014
    Posts
    1,767
    Character
    Goji Degotye
    World
    Twintania
    Main Class
    Botanist Lv 100
    Bastion looked cool but not really impressed by this honestly.

    It's almost too flashy at times, it emphasizes mobility when every job is being made more and more mobile with every expansion and rework and it's a party support job just like Bard... which was recently reworked to only have defensive buffs, so what is this gonna be? Offensive? Or literally another arrow shooting, defensive support?

    The most interesting aspects are if the falcon is a permanent pet (not that pets are very exciting in this game but I'll take what I can get I guess) and that auto-attack movement attack.

    AF gear is really ugly. Pet glamour would be lovely but they can't even add a color wheel to Carbuncle so I'm not holding my breath.
    (0)

  10. #10
    Player
    VictorSpoils's Avatar
    Join Date
    Mar 2022
    Posts
    1,066
    Character
    Victor Spoils
    World
    Coeurl
    Main Class
    Blue Mage Lv 80
    shoot arrow
    shoot multiple arrows
    shoot arrow while jumping

    About what you'd expect.
    (2)

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