First things first, obligatory Job reveal trailer.

Only focusing on the combat (so the slide whilst attacking in the opening isn't part of this).

First things first, looks like a 3 hit combo to start, starting with a simple 3 shots into a 2 shots, spin into another 2 shots, last combo hit is then a spin whilst shooting forward, with a jump attack. On the last shot of this attack, you do see the bird doing something, though I don't see anything obvious It is likely just an auto attack.

Next is the whistle whilst slamming the crossbow into the ground with a power up effect. We then see rapid fire shots from the crossbow, likely a more powerful combo. This time, however, at the end of the combo, we do see the bird pulse with lightning and the enemy getting struck with a lightning attack. Could be related to the bird auto attack in that the initial buff also strengthens this hit.

Next, shoot in the air to rain down bolts in an AoE. Simple.

Next is probably the most interesting part. This is where the Zephyr grabs their bird and is able to fly around the arena. During this, it looks like they are continuously attacking the opponent, then it finishes off with a final attack, ending the flying.

Last attack is then he Zephyr charging up the laser attack whilst the bird charges and releases a drill like attack for them to both hit at the same time.

There are 2 things I think that should be pointed out. The first is the aerial movement. Since it is similar to Dragoon's Skyshatter dive, will it also have a damage reduction? The second is for the last attack. If we can place the bird anywhere and it looks like there are 2 animations, one from the Zephyr and one from the bird, does this mean you will have 2 line AoEs from the same attack focusing on the main target, but they can attack at different angles? Just a thought I had.

Overall, I do like the look of Zephyr, but I do tend to need to play a job to know if I will play it long term.

Is anyone else excited for Zephyr? Disappointed? Let's discuss.